1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
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14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <polygn3d.hxx>
21 #include <svx/svdobjkind.hxx>
22 #include <basegfx/point/b3dpoint.hxx>
23 #include <sdr/contact/viewcontactofe3dpolygon.hxx>
24 #include <basegfx/polygon/b3dpolygon.hxx>
25 #include <basegfx/polygon/b3dpolygontools.hxx>
27 // DrawContact section
28 std::unique_ptr
<sdr::contact::ViewContact
> E3dPolygonObj::CreateObjectSpecificViewContact()
30 return std::make_unique
<sdr::contact::ViewContactOfE3dPolygon
>(*this);
33 E3dPolygonObj::E3dPolygonObj(SdrModel
& rSdrModel
, const basegfx::B3DPolyPolygon
& rPolyPoly3D
)
34 : E3dCompoundObject(rSdrModel
)
38 SetPolyPolygon3D(rPolyPoly3D
);
40 // Create default normals
41 CreateDefaultNormals();
43 // Create default texture coordinates
44 CreateDefaultTexture();
47 E3dPolygonObj::E3dPolygonObj(SdrModel
& rSdrModel
)
48 : E3dCompoundObject(rSdrModel
)
54 E3dPolygonObj::E3dPolygonObj(SdrModel
& rSdrModel
, E3dPolygonObj
const& rSource
)
55 : E3dCompoundObject(rSdrModel
, rSource
)
60 aPolyPoly3D
= rSource
.aPolyPoly3D
;
61 aPolyNormals3D
= rSource
.aPolyNormals3D
;
62 aPolyTexture2D
= rSource
.aPolyTexture2D
;
63 bLineOnly
= rSource
.bLineOnly
;
66 void E3dPolygonObj::CreateDefaultNormals()
68 basegfx::B3DPolyPolygon aPolyNormals
;
70 // Create a complete tools::PolyPolygon with the plane normal
71 for (sal_uInt32
a(0); a
< aPolyPoly3D
.count(); a
++)
73 // Find source polygon
74 const basegfx::B3DPolygon
aPolygon(aPolyPoly3D
.getB3DPolygon(a
));
76 // Creating a new polygon for the normal
77 basegfx::B3DPolygon aNormals
;
79 // Get normal (and invert)
80 basegfx::B3DVector
aNormal(-aPolygon
.getNormal());
83 for (sal_uInt32
b(0); b
< aPolygon
.count(); b
++)
85 aNormals
.append(aNormal
);
88 // Insert new polygon into the PolyPolygon
89 aPolyNormals
.append(aNormals
);
93 SetPolyNormals3D(aPolyNormals
);
96 void E3dPolygonObj::CreateDefaultTexture()
98 basegfx::B2DPolyPolygon aPolyTexture
;
99 // Create a complete tools::PolyPolygon with the texture coordinates
100 // The texture coordinates extend over X,Y and Z
101 // on the whole extreme values in the range 0.0 .. 1.0
102 for (sal_uInt32
a(0); a
< aPolyPoly3D
.count(); a
++)
104 // Find source polygon
105 const basegfx::B3DPolygon
& aPolygon(aPolyPoly3D
.getB3DPolygon(a
));
107 // Determine the total size of the object
108 basegfx::B3DRange
aVolume(basegfx::utils::getRange(aPolygon
));
111 basegfx::B3DVector
aNormal(aPolygon
.getNormal());
112 aNormal
.setX(fabs(aNormal
.getX()));
113 aNormal
.setY(fabs(aNormal
.getY()));
114 aNormal
.setZ(fabs(aNormal
.getZ()));
116 // Decide which coordinates should be used as a source for the mapping
117 sal_uInt16 nSourceMode
= 0;
119 // Determine the greatest degree of freedom
120 if (aNormal
.getX() <= aNormal
.getY() || aNormal
.getX() <= aNormal
.getZ())
122 if (aNormal
.getY() > aNormal
.getZ())
124 // Y is the largest, use X,Z as mapping
129 // Z is the largest, use X,Y as mapping
134 // Create new polygon for texture coordinates
135 basegfx::B2DPolygon aTexture
;
138 for (sal_uInt32
b(0); b
< aPolygon
.count(); b
++)
140 basegfx::B2DPoint aTex
;
141 const basegfx::B3DPoint
aCandidate(aPolygon
.getB3DPoint(b
));
145 case 0: //Source is Y,Z
146 if (aVolume
.getHeight())
147 aTex
.setX((aCandidate
.getY() - aVolume
.getMinY()) / aVolume
.getHeight());
148 if (aVolume
.getDepth())
149 aTex
.setY((aCandidate
.getZ() - aVolume
.getMinZ()) / aVolume
.getDepth());
152 case 1: // Source is X,Z
153 if (aVolume
.getWidth())
154 aTex
.setX((aCandidate
.getX() - aVolume
.getMinX()) / aVolume
.getWidth());
155 if (aVolume
.getDepth())
156 aTex
.setY((aCandidate
.getZ() - aVolume
.getMinZ()) / aVolume
.getDepth());
159 case 2: // Source is X,Y
160 if (aVolume
.getWidth())
161 aTex
.setX((aCandidate
.getX() - aVolume
.getMinX()) / aVolume
.getWidth());
162 if (aVolume
.getHeight())
163 aTex
.setY((aCandidate
.getY() - aVolume
.getMinY()) / aVolume
.getHeight());
167 aTexture
.append(aTex
);
170 // Insert new polygon into the PolyPolygon
171 aPolyTexture
.append(aTexture
);
174 // Set default Texture coordinates
175 SetPolyTexture2D(aPolyTexture
);
178 E3dPolygonObj::~E3dPolygonObj() {}
180 SdrObjKind
E3dPolygonObj::GetObjIdentifier() const { return SdrObjKind::E3D_Polygon
; }
182 void E3dPolygonObj::SetPolyPolygon3D(const basegfx::B3DPolyPolygon
& rNewPolyPoly3D
)
184 if (aPolyPoly3D
!= rNewPolyPoly3D
)
186 // New PolyPolygon; copying
187 aPolyPoly3D
= rNewPolyPoly3D
;
189 // Create new geometry
194 void E3dPolygonObj::SetPolyNormals3D(const basegfx::B3DPolyPolygon
& rNewPolyNormals3D
)
196 if (aPolyNormals3D
!= rNewPolyNormals3D
)
198 // New PolyPolygon; copying
199 aPolyNormals3D
= rNewPolyNormals3D
;
201 // Create new geometry
206 void E3dPolygonObj::SetPolyTexture2D(const basegfx::B2DPolyPolygon
& rNewPolyTexture2D
)
208 if (aPolyTexture2D
!= rNewPolyTexture2D
)
210 // New PolyPolygon; copying
211 aPolyTexture2D
= rNewPolyTexture2D
;
213 // Create new geometry
218 // Convert the object into a group object consisting of 6 polygons
220 rtl::Reference
<SdrObject
> E3dPolygonObj::DoConvertToPolyObj(bool /*bBezier*/,
221 bool /*bAddText*/) const
226 rtl::Reference
<SdrObject
> E3dPolygonObj::CloneSdrObject(SdrModel
& rTargetModel
) const
228 return new E3dPolygonObj(rTargetModel
, *this);
231 void E3dPolygonObj::SetLineOnly(bool bNew
)
233 if (bNew
!= bLineOnly
)
240 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */