1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <svx/svx3ditems.hxx>
21 #include <com/sun/star/drawing/NormalsKind.hpp>
22 #include <com/sun/star/drawing/TextureProjectionMode.hpp>
23 #include <com/sun/star/drawing/TextureKind2.hpp>
24 #include <com/sun/star/drawing/TextureMode.hpp>
25 #include <com/sun/star/drawing/ProjectionMode.hpp>
26 #include <com/sun/star/drawing/ShadeMode.hpp>
28 using namespace ::com::sun::star
;
31 // Added extra Item (Bool) for chart2 to be able to show reduced line geometry
33 Svx3DReducedLineGeometryItem::Svx3DReducedLineGeometryItem(bool bVal
)
34 : SfxBoolItem(SDRATTR_3DOBJ_REDUCED_LINE_GEOMETRY
, bVal
,
35 SfxItemType::Svx3DReducedLineGeometryItemType
)
39 Svx3DReducedLineGeometryItem
* Svx3DReducedLineGeometryItem::Clone(SfxItemPool
*) const
41 return new Svx3DReducedLineGeometryItem(*this);
44 Svx3DNormalsKindItem::Svx3DNormalsKindItem(sal_uInt16 nVal
)
45 : SfxUInt16Item(SDRATTR_3DOBJ_NORMALS_KIND
, nVal
, SfxItemType::Svx3DNormalsKindItemType
)
49 Svx3DTextureProjectionXItem::Svx3DTextureProjectionXItem(sal_uInt16 nVal
)
50 : SfxUInt16Item(SDRATTR_3DOBJ_TEXTURE_PROJ_X
, nVal
,
51 SfxItemType::Svx3DTextureProjectionXItemType
)
55 Svx3DTextureProjectionYItem::Svx3DTextureProjectionYItem(sal_uInt16 nVal
)
56 : SfxUInt16Item(SDRATTR_3DOBJ_TEXTURE_PROJ_Y
, nVal
,
57 SfxItemType::Svx3DTextureProjectionYItemType
)
61 Svx3DTextureKindItem::Svx3DTextureKindItem(sal_uInt16 nVal
)
62 : SfxUInt16Item(SDRATTR_3DOBJ_TEXTURE_KIND
, nVal
, SfxItemType::Svx3DTextureKindItemType
)
66 Svx3DTextureModeItem::Svx3DTextureModeItem(sal_uInt16 nVal
)
67 : SfxUInt16Item(SDRATTR_3DOBJ_TEXTURE_MODE
, nVal
, SfxItemType::Svx3DTextureModeItemType
)
71 Svx3DPerspectiveItem::Svx3DPerspectiveItem(ProjectionType nVal
)
72 : SfxUInt16Item(SDRATTR_3DSCENE_PERSPECTIVE
, static_cast<sal_uInt16
>(nVal
),
73 SfxItemType::Svx3DPerspectiveItemType
)
77 Svx3DShadeModeItem::Svx3DShadeModeItem(sal_uInt16 nVal
)
78 : SfxUInt16Item(SDRATTR_3DSCENE_SHADE_MODE
, nVal
, SfxItemType::Svx3DShadeModeItemType
)
82 Svx3DSmoothNormalsItem::Svx3DSmoothNormalsItem(bool bVal
)
83 : SfxBoolItem(SDRATTR_3DOBJ_SMOOTH_NORMALS
, bVal
, SfxItemType::Svx3DSmoothNormalsItemType
)
87 Svx3DSmoothNormalsItem
* Svx3DSmoothNormalsItem::Clone(SfxItemPool
*) const
89 return new Svx3DSmoothNormalsItem(*this);
92 Svx3DSmoothLidsItem::Svx3DSmoothLidsItem(bool bVal
)
93 : SfxBoolItem(SDRATTR_3DOBJ_SMOOTH_LIDS
, bVal
, SfxItemType::Svx3DSmoothLidsItemType
)
97 Svx3DSmoothLidsItem
* Svx3DSmoothLidsItem::Clone(SfxItemPool
*) const
99 return new Svx3DSmoothLidsItem(*this);
102 Svx3DCharacterModeItem::Svx3DCharacterModeItem(bool bVal
)
103 : SfxBoolItem(SDRATTR_3DOBJ_CHARACTER_MODE
, bVal
, SfxItemType::Svx3DCharacterModeItemType
)
107 Svx3DCharacterModeItem
* Svx3DCharacterModeItem::Clone(SfxItemPool
*) const
109 return new Svx3DCharacterModeItem(*this);
112 Svx3DCloseFrontItem::Svx3DCloseFrontItem(bool bVal
)
113 : SfxBoolItem(SDRATTR_3DOBJ_CLOSE_FRONT
, bVal
, SfxItemType::Svx3DCloseFrontItemType
)
117 Svx3DCloseFrontItem
* Svx3DCloseFrontItem::Clone(SfxItemPool
*) const
119 return new Svx3DCloseFrontItem(*this);
122 Svx3DCloseBackItem::Svx3DCloseBackItem(bool bVal
)
123 : SfxBoolItem(SDRATTR_3DOBJ_CLOSE_BACK
, bVal
, SfxItemType::Svx3DCloseBackItemType
)
127 Svx3DCloseBackItem
* Svx3DCloseBackItem::Clone(SfxItemPool
*) const
129 return new Svx3DCloseBackItem(*this);
132 // Svx3DNormalsKindItem: use drawing::NormalsKind
133 bool Svx3DNormalsKindItem::QueryValue(uno::Any
& rVal
, sal_uInt8
/*nMemberId*/) const
135 rVal
<<= static_cast<drawing::NormalsKind
>(GetValue());
139 bool Svx3DNormalsKindItem::PutValue(const uno::Any
& rVal
, sal_uInt8
/*nMemberId*/)
141 drawing::NormalsKind eVar
;
142 if (!(rVal
>>= eVar
))
144 SetValue(static_cast<sal_Int16
>(eVar
));
148 Svx3DNormalsKindItem
* Svx3DNormalsKindItem::Clone(SfxItemPool
* /*pPool*/) const
150 return new Svx3DNormalsKindItem(*this);
153 // Svx3DTextureProjectionXItem: use drawing::TextureProjectionMode
154 bool Svx3DTextureProjectionXItem::QueryValue(uno::Any
& rVal
, sal_uInt8
/*nMemberId*/) const
156 rVal
<<= static_cast<drawing::TextureProjectionMode
>(GetValue());
160 bool Svx3DTextureProjectionXItem::PutValue(const uno::Any
& rVal
, sal_uInt8
/*nMemberId*/)
162 drawing::TextureProjectionMode eVar
;
163 if (!(rVal
>>= eVar
))
165 SetValue(static_cast<sal_Int16
>(eVar
));
169 Svx3DTextureProjectionXItem
* Svx3DTextureProjectionXItem::Clone(SfxItemPool
* /*pPool*/) const
171 return new Svx3DTextureProjectionXItem(*this);
174 // Svx3DTextureProjectionYItem: use drawing::TextureProjectionMode
175 bool Svx3DTextureProjectionYItem::QueryValue(uno::Any
& rVal
, sal_uInt8
/*nMemberId*/) const
177 rVal
<<= static_cast<drawing::TextureProjectionMode
>(GetValue());
181 bool Svx3DTextureProjectionYItem::PutValue(const uno::Any
& rVal
, sal_uInt8
/*nMemberId*/)
183 drawing::TextureProjectionMode eVar
;
184 if (!(rVal
>>= eVar
))
186 SetValue(static_cast<sal_Int16
>(eVar
));
190 Svx3DTextureProjectionYItem
* Svx3DTextureProjectionYItem::Clone(SfxItemPool
* /*pPool*/) const
192 return new Svx3DTextureProjectionYItem(*this);
195 // Svx3DTextureKindItem: use drawing::TextureKind
196 bool Svx3DTextureKindItem::QueryValue(uno::Any
& rVal
, sal_uInt8
/*nMemberId*/) const
198 rVal
<<= static_cast<drawing::TextureKind2
>(GetValue());
202 bool Svx3DTextureKindItem::PutValue(const uno::Any
& rVal
, sal_uInt8
/*nMemberId*/)
204 drawing::TextureKind2 eVar
;
205 if (!(rVal
>>= eVar
))
207 SetValue(static_cast<sal_Int16
>(eVar
));
211 Svx3DTextureKindItem
* Svx3DTextureKindItem::Clone(SfxItemPool
* /*pPool*/) const
213 return new Svx3DTextureKindItem(*this);
216 // Svx3DTextureModeItem: use drawing:TextureMode
217 bool Svx3DTextureModeItem::QueryValue(uno::Any
& rVal
, sal_uInt8
/*nMemberId*/) const
219 rVal
<<= static_cast<drawing::TextureMode
>(GetValue());
223 bool Svx3DTextureModeItem::PutValue(const uno::Any
& rVal
, sal_uInt8
/*nMemberId*/)
225 drawing::TextureMode eVar
;
226 if (!(rVal
>>= eVar
))
228 SetValue(static_cast<sal_Int16
>(eVar
));
232 Svx3DTextureModeItem
* Svx3DTextureModeItem::Clone(SfxItemPool
* /*pPool*/) const
234 return new Svx3DTextureModeItem(*this);
237 // Svx3DPerspectiveItem: use drawing::ProjectionMode
238 bool Svx3DPerspectiveItem::QueryValue(uno::Any
& rVal
, sal_uInt8
/*nMemberId*/) const
240 rVal
<<= static_cast<drawing::ProjectionMode
>(GetValue());
244 bool Svx3DPerspectiveItem::PutValue(const uno::Any
& rVal
, sal_uInt8
/*nMemberId*/)
246 drawing::ProjectionMode eVar
;
247 if (!(rVal
>>= eVar
))
249 SetValue(static_cast<sal_Int16
>(eVar
));
253 Svx3DPerspectiveItem
* Svx3DPerspectiveItem::Clone(SfxItemPool
* /*pPool*/) const
255 return new Svx3DPerspectiveItem(*this);
258 // Svx3DShadeModeItem: use drawing::ShadeMode
259 bool Svx3DShadeModeItem::QueryValue(uno::Any
& rVal
, sal_uInt8
/*nMemberId*/) const
261 rVal
<<= static_cast<drawing::ShadeMode
>(GetValue());
265 bool Svx3DShadeModeItem::PutValue(const uno::Any
& rVal
, sal_uInt8
/*nMemberId*/)
267 drawing::ShadeMode eVar
;
268 if (!(rVal
>>= eVar
))
270 SetValue(static_cast<sal_Int16
>(eVar
));
274 Svx3DShadeModeItem
* Svx3DShadeModeItem::Clone(SfxItemPool
* /*pPool*/) const
276 return new Svx3DShadeModeItem(*this);
281 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */