tdf#130857 qt weld: Implement QtInstanceWidget::strip_mnemonic
[LibreOffice.git] / svx / source / sdr / contact / viewcontactofe3dsphere.cxx
blob7a99719b81ba8c22d0404ab9a8e41c6ef7728eb5
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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21 #include <sdr/contact/viewcontactofe3dsphere.hxx>
22 #include <svx/sphere3d.hxx>
23 #include <drawinglayer/primitive3d/sdrsphereprimitive3d.hxx>
24 #include <sdr/primitive2d/sdrattributecreator.hxx>
25 #include <sdr/primitive3d/sdrattributecreator3d.hxx>
28 namespace sdr::contact
30 ViewContactOfE3dSphere::ViewContactOfE3dSphere(E3dSphereObj& rSphere)
31 : ViewContactOfE3d(rSphere)
35 ViewContactOfE3dSphere::~ViewContactOfE3dSphere()
39 drawinglayer::primitive3d::Primitive3DContainer ViewContactOfE3dSphere::createViewIndependentPrimitive3DContainer() const
41 drawinglayer::primitive3d::Primitive3DContainer xRetval;
42 const SfxItemSet& rItemSet = GetE3dSphereObj().GetMergedItemSet();
43 const drawinglayer::attribute::SdrLineFillShadowAttribute3D aAttribute(
44 drawinglayer::primitive2d::createNewSdrLineFillShadowAttribute(rItemSet, false));
46 // get sphere center and size for geometry
47 const basegfx::B3DPoint aSpherePosition(GetE3dSphereObj().Center());
48 const basegfx::B3DVector aSphereSize(GetE3dSphereObj().Size());
49 basegfx::B3DHomMatrix aWorldTransform;
51 aWorldTransform.translate(-0.5, -0.5, -0.5);
52 aWorldTransform.scale(aSphereSize.getX(), aSphereSize.getY(), aSphereSize.getZ());
53 aWorldTransform.translate(aSpherePosition.getX(), aSpherePosition.getY(), aSpherePosition.getZ());
55 // get 3D Object Attributes
56 drawinglayer::attribute::Sdr3DObjectAttribute aSdr3DObjectAttribute(drawinglayer::primitive2d::createNewSdr3DObjectAttribute(rItemSet));
58 // get segment count
59 const sal_uInt32 nHorizontalSegments(GetE3dSphereObj().GetHorizontalSegments());
60 const sal_uInt32 nVerticalSegments(GetE3dSphereObj().GetVerticalSegments());
62 // calculate texture size, use radii for (2 * PI * r) to get a perfect
63 // mapping on the sphere
64 const basegfx::B2DVector aTextureSize(
65 M_PI * ((aSphereSize.getX() + aSphereSize.getZ()) / 2.0), // PI * d
66 M_PI_2 * aSphereSize.getY()); // half outline, (PI * d)/2 -> PI/2 * d
68 // create primitive and add
69 const drawinglayer::primitive3d::Primitive3DReference xReference(
70 new drawinglayer::primitive3d::SdrSpherePrimitive3D(
71 aWorldTransform, aTextureSize, aAttribute, aSdr3DObjectAttribute,
72 nHorizontalSegments, nVerticalSegments));
73 xRetval = { xReference };
75 return xRetval;
78 } // end of namespace
80 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */