tdf#130857 qt weld: Implement QtInstanceWidget::strip_mnemonic
[LibreOffice.git] / svx / source / sdr / contact / viewcontactofvirtobj.cxx
blob2b03208c8e1c0000733b937d70f20d86c986b43e
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20 #include <svx/sdr/contact/viewcontactofvirtobj.hxx>
21 #include <svx/svdovirt.hxx>
22 #include <basegfx/matrix/b2dhommatrix.hxx>
23 #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
24 #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
26 namespace sdr::contact {
28 ViewContactOfVirtObj::ViewContactOfVirtObj(SdrVirtObj& rObj)
29 : ViewContactOfSdrObj(rObj)
33 ViewContactOfVirtObj::~ViewContactOfVirtObj()
37 SdrVirtObj& ViewContactOfVirtObj::GetVirtObj() const
39 return static_cast<SdrVirtObj&>(mrObject);
42 // Access to possible sub-hierarchy
43 sal_uInt32 ViewContactOfVirtObj::GetObjectCount() const
45 // Here, SdrVirtObj's need to return 0L to show that they have no
46 // sub-hierarchy, even when they are group objects. This is necessary
47 // to avoid that the same VOCs will be added to the draw hierarchy
48 // twice which leads to problems.
50 // This solution is only a first solution to get things running. Later
51 // this needs to be replaced with creating real VOCs for the objects
52 // referenced by virtual objects to avoid the 'trick' of setting the
53 // offset for painting at the destination OutputDevice.
55 // As can be seen, with primitives, the problem will be solved using
56 // a transformPrimitive, so this solution can stay with primitives.
57 return 0;
60 void ViewContactOfVirtObj::createViewIndependentPrimitive2DSequence(drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const
62 // create displacement transformation if we have content
63 basegfx::B2DHomMatrix aObjectMatrix;
64 Point aAnchor(GetVirtObj().GetAnchorPos());
66 if(aAnchor.X() || aAnchor.Y())
68 aObjectMatrix.set(0, 2, aAnchor.X());
69 aObjectMatrix.set(1, 2, aAnchor.Y());
72 // use method from referenced object to get the Primitive2DContainer
73 drawinglayer::primitive2d::Primitive2DContainer xSequenceVirtual;
74 GetVirtObj().GetReferencedObj().GetViewContact().getViewIndependentPrimitive2DContainer(xSequenceVirtual);
76 if(!xSequenceVirtual.empty())
78 // create transform primitive
79 drawinglayer::primitive2d::Primitive2DReference xReference(
80 new drawinglayer::primitive2d::TransformPrimitive2D(
81 aObjectMatrix,
82 drawinglayer::primitive2d::Primitive2DContainer(std::move(xSequenceVirtual))));
84 rVisitor.visit(xReference);
86 else
88 // always append an invisible outline for the cases where no visible content exists
89 const drawinglayer::primitive2d::Primitive2DReference xReference(
90 drawinglayer::primitive2d::createHiddenGeometryPrimitives2D(
91 aObjectMatrix));
93 rVisitor.visit(xReference);
99 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */