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20 #include <svx/sdr/overlay/overlayobject.hxx>
21 #include <svx/sdr/overlay/overlaymanager.hxx>
22 #include <basegfx/matrix/b2dhommatrix.hxx>
23 #include <basegfx/vector/b2dvector.hxx>
24 #include <basegfx/matrix/b2dhommatrixtools.hxx>
25 #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
26 #include <osl/diagnose.h>
28 namespace sdr::overlay
30 void OverlayObject::objectChange()
32 const basegfx::B2DRange
aPreviousRange(maBaseRange
);
34 resetPrimitive2DSequence();
35 // setPrimitive2DSequence(drawinglayer::primitive2d::Primitive2DContainer());
37 if(getOverlayManager() && !aPreviousRange
.isEmpty())
39 getOverlayManager()->invalidateRange(aPreviousRange
);
42 const basegfx::B2DRange
& rCurrentRange
= getBaseRange();
44 if(getOverlayManager() && rCurrentRange
!= aPreviousRange
&& !rCurrentRange
.isEmpty())
46 getOverlayManager()->invalidateRange(rCurrentRange
);
50 // OverlayObject implementations.
51 drawinglayer::primitive2d::Primitive2DContainer
OverlayObject::createOverlayObjectPrimitive2DSequence()
53 // Default implementation has to assert a missing implementation. It cannot
54 // be useful to have overlay object derivations which have no visualisation
56 OSL_FAIL("OverlayObject derivation without visualisation definition (missing createOverlayObjectPrimitive2DSequence implementation) (!)");
57 return drawinglayer::primitive2d::Primitive2DContainer();
60 sal_uInt32
OverlayObject::impCheckBlinkTimeValueRange(sal_uInt64 nBlinkTime
)
66 else if(nBlinkTime
> 10000)
74 void OverlayObject::allowAntiAliase(bool bNew
)
76 if(bNew
!= mbAllowsAntiAliase
)
79 mbAllowsAntiAliase
= bNew
;
81 // register change (after change)
86 OverlayObject::OverlayObject(Color aBaseColor
)
87 : mpOverlayManager(nullptr),
89 maBaseColor(aBaseColor
),
92 mbAllowsAnimation(false),
93 mbAllowsAntiAliase(true),
94 mbHighContrastSelection(false)
98 OverlayObject::~OverlayObject()
100 OSL_ENSURE(nullptr == getOverlayManager(), "OverlayObject is destructed which is still registered at OverlayManager (!)");
103 drawinglayer::primitive2d::Primitive2DContainer
OverlayObject::getOverlayObjectPrimitive2DSequence() const
105 if(getPrimitive2DSequence().empty())
107 // no existing sequence; create one
108 const_cast< OverlayObject
* >(this)->maPrimitive2DSequence
= const_cast< OverlayObject
* >(this)->createOverlayObjectPrimitive2DSequence();
110 if(!getOffset().equalZero())
112 // embed to offset transformation
113 const basegfx::B2DHomMatrix
aTranslateGridOffset(
114 basegfx::utils::createTranslateB2DHomMatrix(
116 const_cast< OverlayObject
* >(this)->maPrimitive2DSequence
=
117 drawinglayer::primitive2d::Primitive2DContainer
{
118 new drawinglayer::primitive2d::TransformPrimitive2D(
119 aTranslateGridOffset
,
120 std::move(const_cast<drawinglayer::primitive2d::Primitive2DContainer
&>(maPrimitive2DSequence
)))
125 return getPrimitive2DSequence();
128 const basegfx::B2DRange
& OverlayObject::getBaseRange() const
130 if(getOverlayManager() && maBaseRange
.isEmpty())
132 const drawinglayer::primitive2d::Primitive2DContainer aSequence
= getOverlayObjectPrimitive2DSequence();
134 if(!aSequence
.empty())
136 const drawinglayer::geometry::ViewInformation2D
& aViewInformation2D(getOverlayManager()->getCurrentViewInformation2D());
138 const_cast< sdr::overlay::OverlayObject
* >(this)->maBaseRange
=
139 aSequence
.getB2DRange(aViewInformation2D
);
146 void OverlayObject::setVisible(bool bNew
)
148 if(bNew
!= mbIsVisible
)
150 // remember new value
153 // register change (after change)
158 void OverlayObject::setHittable(bool bNew
)
160 if(bNew
!= mbIsHittable
)
162 // remember new value
165 // register change (after change)
170 void OverlayObject::setBaseColor(Color aNew
)
172 if(aNew
!= maBaseColor
)
174 // remember new value
177 // register change (after change)
182 void OverlayObject::setOffset(const basegfx::B2DVector
& rOffset
)
184 if(rOffset
!= maOffset
)
186 // remember new value
189 // register change (after change)
194 void OverlayObject::Trigger(sal_uInt32
/*nTime*/)
196 // default does not register again
199 void OverlayObject::stripeDefinitionHasChanged()
201 // default does not need to do anything
205 OverlayObjectWithBasePosition::OverlayObjectWithBasePosition(const basegfx::B2DPoint
& rBasePos
, Color aBaseColor
)
206 : OverlayObject(aBaseColor
),
207 maBasePosition(rBasePos
)
211 OverlayObjectWithBasePosition::~OverlayObjectWithBasePosition()
215 void OverlayObjectWithBasePosition::setBasePosition(const basegfx::B2DPoint
& rNew
)
217 if(rNew
!= maBasePosition
)
219 // remember new value
220 maBasePosition
= rNew
;
222 // register change (after change)
227 } // end of namespace
229 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */