tdf#130857 qt weld: Support mail merge "Server Auth" dialog
[LibreOffice.git] / svx / source / svdraw / gradtrns.cxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
21 #include "gradtrns.hxx"
22 #include <svx/svdobj.hxx>
23 #include <basegfx/range/b2drange.hxx>
24 #include <basegfx/matrix/b2dhommatrix.hxx>
25 #include <basegfx/matrix/b2dhommatrixtools.hxx>
26 #include <tools/helpers.hxx>
27 #include <vcl/canvastools.hxx>
30 void GradTransformer::GradToVec(GradTransGradient const & rG, GradTransVector& rV, const SdrObject* pObj)
32 // handle start color
33 rV.aCol1 = Color(rG.aGradient.GetColorStops().front().getStopColor());
34 if(100 != rG.aGradient.GetStartIntens())
36 const double fFact(static_cast<double>(rG.aGradient.GetStartIntens()) / 100.0);
37 rV.aCol1 = Color(rV.aCol1.getBColor() * fFact);
40 // handle end color
41 rV.aCol2 = Color(rG.aGradient.GetColorStops().back().getStopColor());
42 if(100 != rG.aGradient.GetEndIntens())
44 const double fFact(static_cast<double>(rG.aGradient.GetEndIntens()) / 100.0);
45 rV.aCol2 = Color(rV.aCol2.getBColor() * fFact);
48 // calc the basic positions
49 const tools::Rectangle aObjectSnapRectangle(pObj->GetSnapRect());
50 const basegfx::B2DRange aRange = vcl::unotools::b2DRectangleFromRectangle(aObjectSnapRectangle);
51 const basegfx::B2DPoint aCenter(aRange.getCenter());
52 basegfx::B2DPoint aStartPos, aEndPos;
54 switch(rG.aGradient.GetGradientStyle())
56 case css::awt::GradientStyle_LINEAR :
58 aStartPos = basegfx::B2DPoint(aCenter.getX(), aRange.getMinY());
59 aEndPos = basegfx::B2DPoint(aCenter.getX(), aRange.getMaximum().getY());
61 if(rG.aGradient.GetBorder())
63 basegfx::B2DVector aFullVec(aStartPos - aEndPos);
64 const double fLen = (aFullVec.getLength() * (100.0 - static_cast<double>(rG.aGradient.GetBorder()))) / 100.0;
65 aFullVec.normalize();
66 aStartPos = aEndPos + (aFullVec * fLen);
69 if(rG.aGradient.GetAngle())
71 const double fAngle = toRadians(rG.aGradient.GetAngle());
72 const basegfx::B2DHomMatrix aTransformation(basegfx::utils::createRotateAroundPoint(aCenter, -fAngle));
74 aStartPos *= aTransformation;
75 aEndPos *= aTransformation;
77 break;
79 case css::awt::GradientStyle_AXIAL :
81 aStartPos = aCenter;
82 aEndPos = basegfx::B2DPoint(aCenter.getX(), aRange.getMaximum().getY());
84 if(rG.aGradient.GetBorder())
86 basegfx::B2DVector aFullVec(aEndPos - aStartPos);
87 const double fLen = (aFullVec.getLength() * (100.0 - static_cast<double>(rG.aGradient.GetBorder()))) / 100.0;
88 aFullVec.normalize();
89 aEndPos = aStartPos + (aFullVec * fLen);
92 if(rG.aGradient.GetAngle())
94 const double fAngle = toRadians(rG.aGradient.GetAngle());
95 const basegfx::B2DHomMatrix aTransformation(basegfx::utils::createRotateAroundPoint(aCenter, -fAngle));
97 aStartPos *= aTransformation;
98 aEndPos *= aTransformation;
100 break;
102 case css::awt::GradientStyle_RADIAL :
103 case css::awt::GradientStyle_SQUARE :
105 aStartPos = basegfx::B2DPoint(aRange.getMinX(), aRange.getMaximum().getY());
106 aEndPos = basegfx::B2DPoint(aRange.getMinX(), aRange.getMinY());
108 if(rG.aGradient.GetBorder())
110 basegfx::B2DVector aFullVec(aStartPos - aEndPos);
111 const double fLen = (aFullVec.getLength() * (100.0 - static_cast<double>(rG.aGradient.GetBorder()))) / 100.0;
112 aFullVec.normalize();
113 aStartPos = aEndPos + (aFullVec * fLen);
116 if(rG.aGradient.GetAngle())
118 const double fAngle = toRadians(rG.aGradient.GetAngle());
119 const basegfx::B2DHomMatrix aTransformation(basegfx::utils::createRotateAroundPoint(aEndPos, -fAngle));
121 aStartPos *= aTransformation;
122 aEndPos *= aTransformation;
125 if(rG.aGradient.GetXOffset() || rG.aGradient.GetYOffset())
127 basegfx::B2DPoint aOffset(
128 (aRange.getWidth() * rG.aGradient.GetXOffset()) / 100.0,
129 (aRange.getHeight() * rG.aGradient.GetYOffset()) / 100.0);
131 aStartPos += aOffset;
132 aEndPos += aOffset;
135 break;
137 case css::awt::GradientStyle_ELLIPTICAL :
138 case css::awt::GradientStyle_RECT :
140 aStartPos = basegfx::B2DPoint(aRange.getMinX(), aCenter.getY());
141 aEndPos = basegfx::B2DPoint(aRange.getMinX(), aRange.getMinY());
143 if(rG.aGradient.GetBorder())
145 basegfx::B2DVector aFullVec(aStartPos - aEndPos);
146 const double fLen = (aFullVec.getLength() * (100.0 - static_cast<double>(rG.aGradient.GetBorder()))) / 100.0;
147 aFullVec.normalize();
148 aStartPos = aEndPos + (aFullVec * fLen);
151 if(rG.aGradient.GetAngle())
153 const double fAngle = toRadians(rG.aGradient.GetAngle());
154 const basegfx::B2DHomMatrix aTransformation(basegfx::utils::createRotateAroundPoint(aEndPos, -fAngle));
156 aStartPos *= aTransformation;
157 aEndPos *= aTransformation;
160 if(rG.aGradient.GetXOffset() || rG.aGradient.GetYOffset())
162 basegfx::B2DPoint aOffset(
163 (aRange.getWidth() * rG.aGradient.GetXOffset()) / 100.0,
164 (aRange.getHeight() * rG.aGradient.GetYOffset()) / 100.0);
166 aStartPos += aOffset;
167 aEndPos += aOffset;
170 break;
172 default:
173 break;
176 // set values for vector positions now
177 rV.maPositionA = aStartPos;
178 rV.maPositionB = aEndPos;
182 void GradTransformer::VecToGrad(GradTransVector const & rV, GradTransGradient& rG, GradTransGradient const & rGOld, const SdrObject* pObj,
183 bool bMoveSingle, bool bMoveFirst)
185 // fill old gradient to new gradient to have a base
186 rG = rGOld;
188 // handle color changes
189 if(rV.aCol1 != Color(rGOld.aGradient.GetColorStops().front().getStopColor()))
191 basegfx::BColorStops aNewColorStops(rG.aGradient.GetColorStops());
192 aNewColorStops.replaceStartColor(rV.aCol1.getBColor());
193 rG.aGradient.SetColorStops(aNewColorStops);
194 rG.aGradient.SetStartIntens(100);
196 if(rV.aCol2 != Color(rGOld.aGradient.GetColorStops().back().getStopColor()))
198 basegfx::BColorStops aNewColorStops(rG.aGradient.GetColorStops());
199 aNewColorStops.replaceEndColor(rV.aCol2.getBColor());
200 rG.aGradient.SetColorStops(aNewColorStops);
201 rG.aGradient.SetEndIntens(100);
204 // calc the basic positions
205 const tools::Rectangle aObjectSnapRectangle(pObj->GetSnapRect());
206 const basegfx::B2DRange aRange = vcl::unotools::b2DRectangleFromRectangle(aObjectSnapRectangle);
207 const basegfx::B2DPoint aCenter(aRange.getCenter());
208 basegfx::B2DPoint aStartPos(rV.maPositionA);
209 basegfx::B2DPoint aEndPos(rV.maPositionB);
211 switch(rG.aGradient.GetGradientStyle())
213 case css::awt::GradientStyle_LINEAR :
215 if(!bMoveSingle || !bMoveFirst)
217 basegfx::B2DVector aFullVec(aEndPos - aStartPos);
219 if(bMoveSingle)
221 aFullVec = aEndPos - aCenter;
224 aFullVec.normalize();
226 double fNewFullAngle(basegfx::rad2deg(atan2(aFullVec.getY(), aFullVec.getX())));
227 fNewFullAngle *= -10.0;
228 fNewFullAngle += 900.0;
230 // clip
231 while(fNewFullAngle < 0.0)
233 fNewFullAngle += 3600.0;
236 while(fNewFullAngle >= 3600.0)
238 fNewFullAngle -= 3600.0;
241 // to int and set
242 Degree10 nNewAngle(basegfx::fround<sal_Int16>(fNewFullAngle));
244 if(nNewAngle != rGOld.aGradient.GetAngle())
246 rG.aGradient.SetAngle(nNewAngle);
250 if(!bMoveSingle || bMoveFirst)
252 const basegfx::B2DVector aFullVec(aEndPos - aStartPos);
253 const basegfx::B2DPoint aBottomLeft(aRange.getMinX(), aRange.getMaximum().getY());
254 const basegfx::B2DPoint aTopLeft(aRange.getMinX(), aRange.getMinY());
255 const basegfx::B2DVector aOldVec(aBottomLeft - aTopLeft);
256 const double fFullLen(aFullVec.getLength());
257 const double fOldLen(aOldVec.getLength());
258 const double fNewBorder((fFullLen * 100.0) / fOldLen);
259 sal_Int32 nNewBorder(100 - basegfx::fround(fNewBorder));
261 // clip
262 if(nNewBorder < 0)
264 nNewBorder = 0;
267 if(nNewBorder > 100)
269 nNewBorder = 100;
272 // set
273 if(nNewBorder != rG.aGradient.GetBorder())
275 rG.aGradient.SetBorder(static_cast<sal_uInt16>(nNewBorder));
279 break;
281 case css::awt::GradientStyle_AXIAL :
283 if(!bMoveSingle || !bMoveFirst)
285 basegfx::B2DVector aFullVec(aEndPos - aCenter);
286 const basegfx::B2DVector aOldVec(basegfx::B2DPoint(aCenter.getX(), aRange.getMaximum().getY()) - aCenter);
287 const double fFullLen(aFullVec.getLength());
288 const double fOldLen(aOldVec.getLength());
289 const double fNewBorder((fFullLen * 100.0) / fOldLen);
290 sal_Int32 nNewBorder = 100 - basegfx::fround(fNewBorder);
292 // clip
293 if(nNewBorder < 0)
295 nNewBorder = 0;
298 if(nNewBorder > 100)
300 nNewBorder = 100;
303 // set
304 if(nNewBorder != rG.aGradient.GetBorder())
306 rG.aGradient.SetBorder(static_cast<sal_uInt16>(nNewBorder));
309 aFullVec.normalize();
310 double fNewFullAngle(basegfx::rad2deg(atan2(aFullVec.getY(), aFullVec.getX())));
311 fNewFullAngle *= -10.0;
312 fNewFullAngle += 900.0;
314 // clip
315 while(fNewFullAngle < 0.0)
317 fNewFullAngle += 3600.0;
320 while(fNewFullAngle >= 3600.0)
322 fNewFullAngle -= 3600.0;
325 // to int and set
326 const Degree10 nNewAngle(basegfx::fround<sal_Int16>(fNewFullAngle));
328 if(nNewAngle != rGOld.aGradient.GetAngle())
330 rG.aGradient.SetAngle(nNewAngle);
334 break;
336 case css::awt::GradientStyle_RADIAL :
337 case css::awt::GradientStyle_SQUARE :
339 if(!bMoveSingle || !bMoveFirst)
341 const basegfx::B2DPoint aTopLeft(aRange.getMinX(), aRange.getMinY());
342 const basegfx::B2DPoint aOffset(aEndPos - aTopLeft);
343 sal_Int32 nNewXOffset(basegfx::fround(aOffset.getX() * 100.0 / aRange.getWidth()));
344 sal_Int32 nNewYOffset(basegfx::fround(aOffset.getY() * 100.0 / aRange.getHeight()));
346 // clip
347 if(nNewXOffset < 0)
349 nNewXOffset = 0;
352 if(nNewXOffset > 100)
354 nNewXOffset = 100;
357 if(nNewYOffset < 0)
359 nNewYOffset = 0;
362 if(nNewYOffset > 100)
364 nNewYOffset = 100;
367 rG.aGradient.SetXOffset(static_cast<sal_uInt16>(nNewXOffset));
368 rG.aGradient.SetYOffset(static_cast<sal_uInt16>(nNewYOffset));
370 aStartPos -= aOffset;
371 aEndPos -= aOffset;
374 if(!bMoveSingle || bMoveFirst)
376 basegfx::B2DVector aFullVec(aStartPos - aEndPos);
377 const basegfx::B2DPoint aBottomLeft(aRange.getMinX(), aRange.getMaximum().getY());
378 const basegfx::B2DPoint aTopLeft(aRange.getMinX(), aRange.getMinY());
379 const basegfx::B2DVector aOldVec(aBottomLeft - aTopLeft);
380 const double fFullLen(aFullVec.getLength());
381 const double fOldLen(aOldVec.getLength());
382 const double fNewBorder((fFullLen * 100.0) / fOldLen);
383 sal_Int32 nNewBorder(100 - basegfx::fround(fNewBorder));
385 // clip
386 if(nNewBorder < 0)
388 nNewBorder = 0;
391 if(nNewBorder > 100)
393 nNewBorder = 100;
396 // set
397 if(nNewBorder != rG.aGradient.GetBorder())
399 rG.aGradient.SetBorder(static_cast<sal_uInt16>(nNewBorder));
402 // angle is not definitely necessary for these modes, but it makes
403 // controlling more fun for the user
404 aFullVec.normalize();
405 double fNewFullAngle(basegfx::rad2deg(atan2(aFullVec.getY(), aFullVec.getX())));
406 fNewFullAngle *= -10.0;
407 fNewFullAngle += 900.0;
409 // clip
410 while(fNewFullAngle < 0.0)
412 fNewFullAngle += 3600.0;
415 while(fNewFullAngle >= 3600.0)
417 fNewFullAngle -= 3600.0;
420 // to int and set
421 const Degree10 nNewAngle(basegfx::fround<sal_Int16>(fNewFullAngle));
423 if(nNewAngle != rGOld.aGradient.GetAngle())
425 rG.aGradient.SetAngle(nNewAngle);
429 break;
431 case css::awt::GradientStyle_ELLIPTICAL :
432 case css::awt::GradientStyle_RECT :
434 if(!bMoveSingle || !bMoveFirst)
436 const basegfx::B2DPoint aTopLeft(aRange.getMinX(), aRange.getMinY());
437 const basegfx::B2DPoint aOffset(aEndPos - aTopLeft);
438 sal_Int32 nNewXOffset(basegfx::fround(aOffset.getX() * 100.0 / aRange.getWidth()));
439 sal_Int32 nNewYOffset(basegfx::fround(aOffset.getY() * 100.0 / aRange.getHeight()));
441 // clip
442 if(nNewXOffset < 0)
444 nNewXOffset = 0;
447 if(nNewXOffset > 100)
449 nNewXOffset = 100;
452 if(nNewYOffset < 0)
454 nNewYOffset = 0;
457 if(nNewYOffset > 100)
459 nNewYOffset = 100;
462 rG.aGradient.SetXOffset(static_cast<sal_uInt16>(nNewXOffset));
463 rG.aGradient.SetYOffset(static_cast<sal_uInt16>(nNewYOffset));
465 aStartPos -= aOffset;
466 aEndPos -= aOffset;
469 if(!bMoveSingle || bMoveFirst)
471 basegfx::B2DVector aFullVec(aStartPos - aEndPos);
472 const basegfx::B2DPoint aTopLeft(aRange.getMinX(), aRange.getMinY());
473 const basegfx::B2DPoint aCenterLeft(aRange.getMinX(), aCenter.getY());
474 const basegfx::B2DVector aOldVec(aCenterLeft - aTopLeft);
475 const double fFullLen(aFullVec.getLength());
476 const double fOldLen(aOldVec.getLength());
477 const double fNewBorder((fFullLen * 100.0) / fOldLen);
478 sal_Int32 nNewBorder(100 - basegfx::fround(fNewBorder));
480 // clip
481 if(nNewBorder < 0)
483 nNewBorder = 0;
486 if(nNewBorder > 100)
488 nNewBorder = 100;
491 // set
492 if(nNewBorder != rG.aGradient.GetBorder())
494 rG.aGradient.SetBorder(static_cast<sal_uInt16>(nNewBorder));
497 // angle is not definitely necessary for these modes, but it makes
498 // controlling more fun for the user
499 aFullVec.normalize();
500 double fNewFullAngle(basegfx::rad2deg(atan2(aFullVec.getY(), aFullVec.getX())));
501 fNewFullAngle *= -10.0;
502 fNewFullAngle += 900.0;
504 // clip
505 while(fNewFullAngle < 0.0)
507 fNewFullAngle += 3600.0;
510 while(fNewFullAngle >= 3600.0)
512 fNewFullAngle -= 3600.0;
515 // to int and set
516 const Degree10 nNewAngle(basegfx::fround<sal_Int16>(fNewFullAngle));
518 if(nNewAngle != rGOld.aGradient.GetAngle())
520 rG.aGradient.SetAngle(nNewAngle);
524 break;
526 default:
527 break;
531 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */