1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
25 #include <basegfx/basegfxdllapi.h>
29 // standard PI defines from solar.h, but we do not want to link against tools
41 #define F_PI180 (M_PI/180.0)
44 #define F_PI1800 (M_PI/1800.0)
47 #define F_PI18000 (M_PI/18000.0)
50 #define F_2PI (2.0*M_PI)
58 /** Round double to nearest integer
60 @return the nearest integer
62 inline sal_Int32
fround( double fVal
)
64 if (fVal
>= std::numeric_limits
<sal_Int32
>::max() - .5)
65 return std::numeric_limits
<sal_Int32
>::max();
66 else if (fVal
<= std::numeric_limits
<sal_Int32
>::min() + .5)
67 return std::numeric_limits
<sal_Int32
>::min();
68 return fVal
> 0.0 ? static_cast<sal_Int32
>( fVal
+ .5 ) : static_cast<sal_Int32
>( fVal
- .5 );
71 /** Round double to nearest integer
73 @return the nearest 64 bit integer
75 inline sal_Int64
fround64( double fVal
)
77 return fVal
> 0.0 ? static_cast<sal_Int64
>( fVal
+ .5 ) : -static_cast<sal_Int64
>( -fVal
+ .5 );
80 /** Prune a small epsilon range around zero.
82 Use this method e.g. for calculating scale values. There, it
83 is usually advisable not to set a scaling to 0.0, because that
84 yields singular transformation matrices.
87 An arbitrary, but finite and valid number
89 @return either fVal, or a small value slightly above (when
90 fVal>0) or below (when fVal<0) zero.
92 inline double pruneScaleValue( double fVal
)
94 // old version used ::std::min/max, but this collides if min is defined as preprocessor
95 // macro which is the case e.g with windows.h headers. The simplest way to avoid this is to
96 // just use the full comparison. I keep the original here, maybe there will be a better
100 // (::std::min(fVal,-0.00001)) :
101 // (::std::max(fVal,0.00001));
104 return std::min(fVal
, -0.00001);
106 return std::max(fVal
, 0.00001);
109 /** Convert value from degrees to radians
111 constexpr double deg2rad( double v
)
113 // divide first, to get exact values for v being a multiple of
115 return v
/ 90.0 * M_PI_2
;
118 /** Convert value radians to degrees
120 constexpr double rad2deg( double v
)
122 // divide first, to get exact values for v being a multiple of
124 return v
/ M_PI_2
* 90.0;
127 /** Snap v to nearest multiple of fStep, from negative and
132 snapToNearestMultiple(-0.1, 0.5) = 0.0
133 snapToNearestMultiple(0.1, 0.5) = 0.0
134 snapToNearestMultiple(0.25, 0.5) = 0.0
135 snapToNearestMultiple(0.26, 0.5) = 0.5
137 BASEGFX_DLLPUBLIC
double snapToNearestMultiple(double v
, const double fStep
);
139 /** Snap v to the range [0.0 .. fWidth] using modulo
141 double snapToZeroRange(double v
, double fWidth
);
143 /** Snap v to the range [fLow .. fHigh] using modulo
145 double snapToRange(double v
, double fLow
, double fHigh
);
147 /** return fValue with the sign of fSignCarrier, thus evtl. changed
149 inline double copySign(double fValue
, double fSignCarrier
)
152 return _copysign(fValue
, fSignCarrier
);
154 return copysign(fValue
, fSignCarrier
);
158 /** RotateFlyFrame3: Normalize to range defined by [0.0 ... fRange[, independent
159 if v is positive or negative.
163 normalizeToRange(0.5, -1.0) = 0.0
164 normalizeToRange(0.5, 0.0) = 0.0
165 normalizeToRange(0.5, 1.0) = 0.5
166 normalizeToRange(-0.5, 1.0) = 0.5
167 normalizeToRange(-0.3, 1.0) = 0.7
168 normalizeToRange(-0.7, 1.0) = 0.3
169 normalizeToRange(3.5, 1.0) = 0.5
170 normalizeToRange(3.3, 1.0) = 0.3
171 normalizeToRange(3.7, 1.0) = 0.7
172 normalizeToRange(-3.5, 1.0) = 0.5
173 normalizeToRange(-3.3, 1.0) = 0.7
174 normalizeToRange(-3.7, 1.0) = 0.3
176 BASEGFX_DLLPUBLIC
double normalizeToRange(double v
, const double fRange
);
178 class BASEGFX_DLLPUBLIC fTools
181 /// Get threshold value for equalZero and friends
182 static double getSmallValue() { return 0.000000001f
; }
184 /// Compare against small value
185 static bool equalZero(const double& rfVal
)
187 return (fabs(rfVal
) <= getSmallValue());
190 /// Compare against given small value
191 static bool equalZero(const double& rfVal
, const double& rfSmallValue
)
193 return (fabs(rfVal
) <= rfSmallValue
);
196 static bool equal(const double& rfValA
, const double& rfValB
)
198 // changed to approxEqual usage for better numerical correctness
199 return rtl_math_approxEqual(rfValA
, rfValB
);
202 static bool equal(const double& rfValA
, const double& rfValB
, const double& rfSmallValue
)
204 return (fabs(rfValA
- rfValB
) <= rfSmallValue
);
207 static bool less(const double& rfValA
, const double& rfValB
)
209 return (rfValA
< rfValB
&& !equal(rfValA
, rfValB
));
212 static bool lessOrEqual(const double& rfValA
, const double& rfValB
)
214 return (rfValA
< rfValB
|| equal(rfValA
, rfValB
));
217 static bool more(const double& rfValA
, const double& rfValB
)
219 return (rfValA
> rfValB
&& !equal(rfValA
, rfValB
));
222 static bool moreOrEqual(const double& rfValA
, const double& rfValB
)
224 return (rfValA
> rfValB
|| equal(rfValA
, rfValB
));
227 static bool betweenOrEqualEither(const double& rfValA
, const double& rfValB
, const double& rfValC
)
229 return (rfValA
> rfValB
&& rfValA
< rfValC
) || equal(rfValA
, rfValB
) || equal(rfValA
, rfValC
);
233 } // end of namespace basegfx
235 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */