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22 #include <drawinglayer/drawinglayerdllapi.h>
24 #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
25 #include <basegfx/polygon/b2dpolypolygon.hxx>
28 namespace drawinglayer::primitive2d
30 /** MaskPrimitive2D class
32 This is the central masking primitive. It's a grouping
33 primitive and contains a tools::PolyPolygon which defines the visible
34 area. Only visualisation parts of the Child primitive sequence
35 inside of the mask tools::PolyPolygon is defined to be visible.
37 This primitive should be handled by a renderer. If it is not handled,
38 it decomposes to its Child content, and thus the visualisation would
41 The geometry range of this primitive is completely defined by the Mask
42 tools::PolyPolygon since by definition nothing outside of the mask is visible.
44 class DRAWINGLAYER_DLLPUBLIC MaskPrimitive2D final
: public GroupPrimitive2D
47 /// the mask PolyPolygon
48 basegfx::B2DPolyPolygon maMask
;
53 const basegfx::B2DPolyPolygon
& rMask
,
54 const Primitive2DContainer
& rChildren
);
57 const basegfx::B2DPolyPolygon
& getMask() const { return maMask
; }
60 virtual bool operator==(const BasePrimitive2D
& rPrimitive
) const override
;
63 virtual basegfx::B2DRange
getB2DRange(const geometry::ViewInformation2D
& rViewInformation
) const override
;
66 virtual sal_uInt32
getPrimitive2DID() const override
;
68 } // end of namespace drawinglayer::primitive2d
71 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */