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20 #ifndef INCLUDED_VCL_CANVASTOOLS_HXX
21 #define INCLUDED_VCL_CANVASTOOLS_HXX
23 #include <com/sun/star/uno/Reference.hxx>
24 #include <com/sun/star/uno/Sequence.hxx>
25 #include <basegfx/numeric/ftools.hxx>
26 #include <basegfx/range/b2irectangle.hxx>
28 #include <vcl/dllapi.h>
32 namespace tools
{ class Rectangle
; }
45 namespace com::sun::star::geometry
48 struct IntegerPoint2D
;
50 struct IntegerRectangle2D
;
53 namespace com::sun::star::rendering
56 class XIntegerReadOnlyBitmap
;
59 namespace com::sun::star::rendering
{ class XColorSpace
; }
61 namespace vcl::unotools
66 /** Create an XBitmap from VCL BitmapEx
68 css::uno::Reference
< css::rendering::XBitmap
>
69 VCL_DLLPUBLIC
xBitmapFromBitmapEx( const ::BitmapEx
& inputBitmap
);
71 /** Create a BitmapEx from an XBitmap
73 ::BitmapEx VCL_DLLPUBLIC
bitmapExFromXBitmap( const css::uno::Reference
< css::rendering::XIntegerReadOnlyBitmap
>& xInputBitmap
);
75 // Color conversions (vcl/tools Color <-> canvas standard color space)
78 /** Create a device-specific color sequence from VCL/Tools color
80 Note that this method assumes a color space equivalent to
81 the one returned from createStandardColorSpace()
83 css::uno::Sequence
< double >
84 VCL_DLLPUBLIC
colorToStdColorSpaceSequence( const Color
& rColor
);
86 /** Convert color to device color sequence
92 Color space to convert into
94 css::uno::Sequence
< double >
95 VCL_DLLPUBLIC
colorToDoubleSequence( const Color
& rColor
,
96 const css::uno::Reference
< css::rendering::XColorSpace
>& xColorSpace
);
98 /** Convert from standard device color space to VCL/Tools color
100 Note that this method assumes a color space equivalent to
101 the one returned from createStandardColorSpace()
103 Color VCL_DLLPUBLIC
stdColorSpaceSequenceToColor(
104 const css::uno::Sequence
< double >& rColor
);
106 /** Convert color to device color sequence
109 Color sequence to convert from
112 Color space to convert from
114 Color VCL_DLLPUBLIC
doubleSequenceToColor( const css::uno::Sequence
< double >& rColor
,
115 const css::uno::Reference
< css::rendering::XColorSpace
>& xColorSpace
);
117 /// Convert [0,1] double value to [0,255] int
118 inline sal_Int8
toByteColor( double val
)
120 return sal::static_int_cast
<sal_Int8
>(
121 basegfx::fround(val
*255.0));
124 /// Convert [0,255] int value to [0,1] double value
125 inline double toDoubleColor( sal_uInt8 val
)
130 /// Create a standard color space suitable for VCL RGB color
131 css::uno::Reference
< css::rendering::XColorSpace
> VCL_DLLPUBLIC
createStandardColorSpace();
133 // Geometry conversions (vcl/tools <-> x)
137 css::geometry::RealSize2D VCL_DLLPUBLIC
size2DFromSize( const Size
& );
139 Size VCL_DLLPUBLIC
sizeFromRealSize2D( const css::geometry::RealSize2D
& );
142 css::geometry::IntegerSize2D VCL_DLLPUBLIC
integerSize2DFromSize( const Size
& );
144 Size VCL_DLLPUBLIC
sizeFromIntegerSize2D( const css::geometry::IntegerSize2D
& );
145 Point VCL_DLLPUBLIC
pointFromIntegerPoint2D( const css::geometry::IntegerPoint2D
& );
146 tools::Rectangle VCL_DLLPUBLIC
rectangleFromIntegerRectangle2D( const css::geometry::IntegerRectangle2D
& );
149 Size VCL_DLLPUBLIC
sizeFromB2DSize( const basegfx::B2DVector
& );
150 Point VCL_DLLPUBLIC
pointFromB2DPoint( const basegfx::B2DPoint
& );
151 tools::Rectangle VCL_DLLPUBLIC
rectangleFromB2DRectangle( const basegfx::B2DRange
& );
153 basegfx::B2DVector VCL_DLLPUBLIC
b2DSizeFromSize( const Size
& );
154 basegfx::B2DPoint VCL_DLLPUBLIC
b2DPointFromPoint( const Point
& );
155 basegfx::B2DRange VCL_DLLPUBLIC
b2DRectangleFromRectangle( const tools::Rectangle
& );
158 Point VCL_DLLPUBLIC
pointFromB2IPoint( const basegfx::B2IPoint
& );
159 tools::Rectangle VCL_DLLPUBLIC
rectangleFromB2IRectangle( const basegfx::B2IRange
& );
160 basegfx::B2IPoint VCL_DLLPUBLIC
b2IPointFromPoint(const Point
&);
161 basegfx::B2IRectangle VCL_DLLPUBLIC
b2IRectangleFromRectangle(const tools::Rectangle
&);
165 #endif // INCLUDED_VCL_CANVASTOOLS_HXX
167 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */