Bump for 3.6-28
[LibreOffice.git] / drawinglayer / source / primitive3d / textureprimitive3d.cxx
blob1810cb62b3c2f531179b200dbe8cc27a842b6e90
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29 #include <drawinglayer/primitive3d/textureprimitive3d.hxx>
30 #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
31 #include <basegfx/color/bcolor.hxx>
33 //////////////////////////////////////////////////////////////////////////////
35 using namespace com::sun::star;
37 //////////////////////////////////////////////////////////////////////////////
39 namespace drawinglayer
41 namespace primitive3d
43 TexturePrimitive3D::TexturePrimitive3D(
44 const Primitive3DSequence& rChildren,
45 const basegfx::B2DVector& rTextureSize,
46 bool bModulate, bool bFilter)
47 : GroupPrimitive3D(rChildren),
48 maTextureSize(rTextureSize),
49 mbModulate(bModulate),
50 mbFilter(bFilter)
54 bool TexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
56 if(GroupPrimitive3D::operator==(rPrimitive))
58 const TexturePrimitive3D& rCompare = (TexturePrimitive3D&)rPrimitive;
60 return (getModulate() == rCompare.getModulate()
61 && getFilter() == rCompare.getFilter());
64 return false;
66 } // end of namespace primitive3d
67 } // end of namespace drawinglayer
69 //////////////////////////////////////////////////////////////////////////////
71 namespace drawinglayer
73 namespace primitive3d
75 UnifiedTransparenceTexturePrimitive3D::UnifiedTransparenceTexturePrimitive3D(
76 double fTransparence,
77 const Primitive3DSequence& rChildren)
78 : TexturePrimitive3D(rChildren, basegfx::B2DVector(), false, false),
79 mfTransparence(fTransparence)
83 bool UnifiedTransparenceTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
85 if(TexturePrimitive3D::operator==(rPrimitive))
87 const UnifiedTransparenceTexturePrimitive3D& rCompare = (UnifiedTransparenceTexturePrimitive3D&)rPrimitive;
89 return (getTransparence() == rCompare.getTransparence());
92 return false;
95 basegfx::B3DRange UnifiedTransparenceTexturePrimitive3D::getB3DRange(const geometry::ViewInformation3D& rViewInformation) const
97 // do not use the fallback to decomposition here since for a correct BoundRect we also
98 // need invisible (1.0 == getTransparence()) geometry; these would be deleted in the decomposition
99 return getB3DRangeFromPrimitive3DSequence(getChildren(), rViewInformation);
102 Primitive3DSequence UnifiedTransparenceTexturePrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
104 if(0.0 == getTransparence())
106 // no transparence used, so just use content
107 return getChildren();
109 else if(getTransparence() > 0.0 && getTransparence() < 1.0)
111 // create TransparenceTexturePrimitive3D with fixed transparence as replacement
112 const basegfx::BColor aGray(getTransparence(), getTransparence(), getTransparence());
113 const attribute::FillGradientAttribute aFillGradient(attribute::GRADIENTSTYLE_LINEAR, 0.0, 0.0, 0.0, 0.0, aGray, aGray, 1);
114 const Primitive3DReference xRef(new TransparenceTexturePrimitive3D(aFillGradient, getChildren(), getTextureSize()));
115 return Primitive3DSequence(&xRef, 1L);
117 else
119 // completely transparent or invalid definition, add nothing
120 return Primitive3DSequence();
124 // provide unique ID
125 ImplPrimitrive3DIDBlock(UnifiedTransparenceTexturePrimitive3D, PRIMITIVE3D_ID_UNIFIEDTRANSPARENCETEXTUREPRIMITIVE3D)
127 } // end of namespace primitive3d
128 } // end of namespace drawinglayer
130 //////////////////////////////////////////////////////////////////////////////
132 namespace drawinglayer
134 namespace primitive3d
136 GradientTexturePrimitive3D::GradientTexturePrimitive3D(
137 const attribute::FillGradientAttribute& rGradient,
138 const Primitive3DSequence& rChildren,
139 const basegfx::B2DVector& rTextureSize,
140 bool bModulate,
141 bool bFilter)
142 : TexturePrimitive3D(rChildren, rTextureSize, bModulate, bFilter),
143 maGradient(rGradient)
147 bool GradientTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
149 if(TexturePrimitive3D::operator==(rPrimitive))
151 const GradientTexturePrimitive3D& rCompare = (GradientTexturePrimitive3D&)rPrimitive;
153 return (getGradient() == rCompare.getGradient());
156 return false;
159 // provide unique ID
160 ImplPrimitrive3DIDBlock(GradientTexturePrimitive3D, PRIMITIVE3D_ID_GRADIENTTEXTUREPRIMITIVE3D)
162 } // end of namespace primitive3d
163 } // end of namespace drawinglayer
165 //////////////////////////////////////////////////////////////////////////////
167 namespace drawinglayer
169 namespace primitive3d
171 BitmapTexturePrimitive3D::BitmapTexturePrimitive3D(
172 const attribute::FillBitmapAttribute& rFillBitmapAttribute,
173 const Primitive3DSequence& rChildren,
174 const basegfx::B2DVector& rTextureSize,
175 bool bModulate, bool bFilter)
176 : TexturePrimitive3D(rChildren, rTextureSize, bModulate, bFilter),
177 maFillBitmapAttribute(rFillBitmapAttribute)
181 bool BitmapTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
183 if(TexturePrimitive3D::operator==(rPrimitive))
185 const BitmapTexturePrimitive3D& rCompare = (BitmapTexturePrimitive3D&)rPrimitive;
187 return (getFillBitmapAttribute() == rCompare.getFillBitmapAttribute());
190 return false;
193 // provide unique ID
194 ImplPrimitrive3DIDBlock(BitmapTexturePrimitive3D, PRIMITIVE3D_ID_BITMAPTEXTUREPRIMITIVE3D)
196 } // end of namespace primitive3d
197 } // end of namespace drawinglayer
199 //////////////////////////////////////////////////////////////////////////////
201 namespace drawinglayer
203 namespace primitive3d
205 TransparenceTexturePrimitive3D::TransparenceTexturePrimitive3D(
206 const attribute::FillGradientAttribute& rGradient,
207 const Primitive3DSequence& rChildren,
208 const basegfx::B2DVector& rTextureSize)
209 : GradientTexturePrimitive3D(rGradient, rChildren, rTextureSize, false, false)
213 bool TransparenceTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
215 return (GradientTexturePrimitive3D::operator==(rPrimitive));
218 // provide unique ID
219 ImplPrimitrive3DIDBlock(TransparenceTexturePrimitive3D, PRIMITIVE3D_ID_TRANSPARENCETEXTUREPRIMITIVE3D)
221 } // end of namespace primitive3d
222 } // end of namespace drawinglayer
224 //////////////////////////////////////////////////////////////////////////////
225 // eof
227 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */