bump product version to 4.1.6.2
[LibreOffice.git] / chart2 / source / tools / BaseGFXHelper.cxx
blob27eb7bc99bb2b994c2eb640789868d1555eef99f
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
21 #include "BaseGFXHelper.hxx"
22 #include <com/sun/star/drawing/DoubleSequence.hpp>
24 using namespace ::com::sun::star;
25 using namespace ::com::sun::star::drawing;
26 using namespace ::basegfx;
28 namespace chart
30 namespace BaseGFXHelper
33 ::basegfx::B3DRange getBoundVolume( const drawing::PolyPolygonShape3D& rPolyPoly )
35 ::basegfx::B3DRange aRet;
37 bool bInited = false;
38 sal_Int32 nPolyCount = rPolyPoly.SequenceX.getLength();
39 for(sal_Int32 nPoly = 0; nPoly < nPolyCount; nPoly++)
41 sal_Int32 nPointCount = rPolyPoly.SequenceX[nPoly].getLength();
42 for( sal_Int32 nPoint = 0; nPoint < nPointCount; nPoint++)
44 if(!bInited)
46 aRet = ::basegfx::B3DRange(::basegfx::B3DTuple(
47 rPolyPoly.SequenceX[nPoly][nPoint]
48 , rPolyPoly.SequenceY[nPoly][nPoint]
49 , rPolyPoly.SequenceZ[nPoly][nPoint]));
50 bInited = true;
52 else
54 aRet.expand( ::basegfx::B3DTuple(
55 rPolyPoly.SequenceX[nPoly][nPoint]
56 , rPolyPoly.SequenceY[nPoly][nPoint]
57 , rPolyPoly.SequenceZ[nPoly][nPoint]));
62 return aRet;
65 B2IRectangle makeRectangle( const awt::Point& rPos, const awt::Size& rSize )
67 return B2IRectangle(rPos.X,rPos.Y,rPos.X+rSize.Width,rPos.Y+rSize.Height);
70 awt::Point B2IRectangleToAWTPoint( const ::basegfx::B2IRectangle& rB2IRectangle )
72 return awt::Point( rB2IRectangle.getMinX(), rB2IRectangle.getMinY() );
75 awt::Size B2IRectangleToAWTSize( const ::basegfx::B2IRectangle& rB2IRectangle )
77 return awt::Size( static_cast< sal_Int32 >( rB2IRectangle.getWidth()),
78 static_cast< sal_Int32 >( rB2IRectangle.getHeight()));
81 awt::Rectangle B2IRectangleToAWTRectangle(
82 const ::basegfx::B2IRectangle& rB2IRectangle )
84 return awt::Rectangle( rB2IRectangle.getMinX(), rB2IRectangle.getMinY(),
85 static_cast< sal_Int32 >( rB2IRectangle.getWidth()),
86 static_cast< sal_Int32 >( rB2IRectangle.getHeight()));
89 B3DVector Direction3DToB3DVector( const Direction3D& rDirection )
91 return B3DVector(
92 rDirection.DirectionX
93 , rDirection.DirectionY
94 , rDirection.DirectionZ
98 Direction3D B3DVectorToDirection3D( const B3DVector& rB3DVector )
100 return Direction3D(
101 rB3DVector.getX()
102 , rB3DVector.getY()
103 , rB3DVector.getZ()
107 B3DVector Position3DToB3DVector( const Position3D& rPosition )
109 return B3DVector(
110 rPosition.PositionX
111 , rPosition.PositionY
112 , rPosition.PositionZ
116 Position3D B3DVectorToPosition3D( const B3DVector& rB3DVector )
118 return Position3D(
119 rB3DVector.getX()
120 , rB3DVector.getY()
121 , rB3DVector.getZ()
125 B3DHomMatrix HomogenMatrixToB3DHomMatrix( const HomogenMatrix & rHomogenMatrix )
127 B3DHomMatrix aResult;
129 aResult.set( 0, 0, rHomogenMatrix.Line1.Column1 );
130 aResult.set( 0, 1, rHomogenMatrix.Line1.Column2 );
131 aResult.set( 0, 2, rHomogenMatrix.Line1.Column3 );
132 aResult.set( 0, 3, rHomogenMatrix.Line1.Column4 );
134 aResult.set( 1, 0, rHomogenMatrix.Line2.Column1 );
135 aResult.set( 1, 1, rHomogenMatrix.Line2.Column2 );
136 aResult.set( 1, 2, rHomogenMatrix.Line2.Column3 );
137 aResult.set( 1, 3, rHomogenMatrix.Line2.Column4 );
139 aResult.set( 2, 0, rHomogenMatrix.Line3.Column1 );
140 aResult.set( 2, 1, rHomogenMatrix.Line3.Column2 );
141 aResult.set( 2, 2, rHomogenMatrix.Line3.Column3 );
142 aResult.set( 2, 3, rHomogenMatrix.Line3.Column4 );
144 aResult.set( 3, 0, rHomogenMatrix.Line4.Column1 );
145 aResult.set( 3, 1, rHomogenMatrix.Line4.Column2 );
146 aResult.set( 3, 2, rHomogenMatrix.Line4.Column3 );
147 aResult.set( 3, 3, rHomogenMatrix.Line4.Column4 );
149 return aResult;
152 HomogenMatrix B3DHomMatrixToHomogenMatrix( const B3DHomMatrix & rB3DMatrix )
154 HomogenMatrix aResult;
156 aResult.Line1.Column1 = rB3DMatrix.get( 0, 0 );
157 aResult.Line1.Column2 = rB3DMatrix.get( 0, 1 );
158 aResult.Line1.Column3 = rB3DMatrix.get( 0, 2 );
159 aResult.Line1.Column4 = rB3DMatrix.get( 0, 3 );
161 aResult.Line2.Column1 = rB3DMatrix.get( 1, 0 );
162 aResult.Line2.Column2 = rB3DMatrix.get( 1, 1 );
163 aResult.Line2.Column3 = rB3DMatrix.get( 1, 2 );
164 aResult.Line2.Column4 = rB3DMatrix.get( 1, 3 );
166 aResult.Line3.Column1 = rB3DMatrix.get( 2, 0 );
167 aResult.Line3.Column2 = rB3DMatrix.get( 2, 1 );
168 aResult.Line3.Column3 = rB3DMatrix.get( 2, 2 );
169 aResult.Line3.Column4 = rB3DMatrix.get( 2, 3 );
171 aResult.Line4.Column1 = rB3DMatrix.get( 3, 0 );
172 aResult.Line4.Column2 = rB3DMatrix.get( 3, 1 );
173 aResult.Line4.Column3 = rB3DMatrix.get( 3, 2 );
174 aResult.Line4.Column4 = rB3DMatrix.get( 3, 3 );
176 return aResult;
179 B3DTuple GetRotationFromMatrix( const B3DHomMatrix & rB3DMatrix )
181 B3DTuple aScale, aTranslation, aRotation, aShearing;
182 rB3DMatrix.decompose( aScale, aTranslation, aRotation, aShearing );
183 return aRotation;
186 B3DTuple GetScaleFromMatrix( const B3DHomMatrix & rB3DMatrix )
188 B3DTuple aScale, aTranslation, aRotation, aShearing;
189 rB3DMatrix.decompose( aScale, aTranslation, aRotation, aShearing );
190 return aScale;
193 void ReduceToRotationMatrix( ::basegfx::B3DHomMatrix & rB3DMatrix )
195 B3DTuple aR( GetRotationFromMatrix( rB3DMatrix ) );
196 ::basegfx::B3DHomMatrix aRotationMatrix;
197 aRotationMatrix.rotate(aR.getX(),aR.getY(),aR.getZ());
198 rB3DMatrix = aRotationMatrix;
201 double Deg2Rad( double fDegrees )
203 return fDegrees * ( F_PI / 180.0 );
206 double Rad2Deg( double fRadians )
208 return fRadians * ( 180.0 / F_PI );
211 } // namespace BaseGFXHelper
212 } // namespace chart
214 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */