bump product version to 4.1.6.2
[LibreOffice.git] / include / svx / sdtakitm.hxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
19 #ifndef SDTAKITM_HXX
20 #define SDTAKITM_HXX
22 #include <svl/eitem.hxx>
23 #include <svx/svddef.hxx>
24 #include "svx/svxdllapi.h"
26 //------------------------------
27 // class SdrTextAniKindItem
28 //------------------------------
30 enum SdrTextAniKind {SDRTEXTANI_NONE,
31 SDRTEXTANI_BLINK,
32 SDRTEXTANI_SCROLL,
33 SDRTEXTANI_ALTERNATE,
34 SDRTEXTANI_SLIDE};
36 // - SDRTEXTANI_BLINK:
37 // Just blink. Direction and Amount don't effect things.
38 // Frequency delay: 0 = 0.5Hz (Delay = 250).
39 // Count = number of blinks. (0 = forever)
40 // start inside: sal_False = begin with the blinker off, sal_True = begin with the blinker on
41 // stop inside: sal_False = end with the blinker off, sal_True = end with the blinker on
42 // (Only if count! = 0)
43 // - SDRTEXTANI_SCROLL:
44 // Text just scrolls all the way through, and starts over when it is done.
46 // Delay in ms: (except delay = 0 means 50ms (20Hz) default)
47 // Count = number of passes (0 = go forever)
48 // Direction: the direction to scroll
49 // StartInside: sal_False = on the first pass, scroll the text in (not initially visible)
50 // sal_True = on the first pass, the left part of the text is already visible
51 // in the scroll area before starting.
52 // StopInside: sal_False = on the last pass, scroll the text all the way out.
53 // sal_True = on the last pass, keep the right part of the text visible.
54 // (Only if count! = 0)
55 // Amount: Step size in logical units. Negative values = use Pixels instead
56 // of logical units. If Amount = 0, then default to 1 Pixel.
57 // - SDRTEXTANI_ALTERNATE:
58 // Like SDRTEXTANI_SCROLL, except don't scroll until all of the text is out,
59 // but just until the last part is visible. Then, change direction and
60 // scroll the text the other way.
61 // Count = number of passes (number of direction changes minus 1)
62 // If count = 1, this is the same as SDRTEXTANI_SCROLL
63 // Direction = the starting direction.
64 // All Other Parameters: just like SDRTEXTANI_SCROLL
65 // - SDRTEXTANI_SLIDE:
66 // Text will slide in to the original position.
67 // -> same as SCROLL with StartInside = sal_False, StopInside = sal_True
68 // and Count = 1 (Count = 0 is interpreted as count = 1).
69 // For each count > 1, the text, will be slid out backwards
70 // (much like ALTERNATE) and then slid back in again.
71 // StopInside is not evaluated, because inside is always stopped.
72 // StartInside is not evaluated, because outside is always started.
73 // All other parameters are like SDRTEXTANI_SCROLL
74 // StartInside, StopInside: When sal_True, the starting / final position
75 // of the text depends on the anchor of the drawing object. This
76 // corresponds to the position of the text in normal Paint (without scrolling).
78 class SVX_DLLPUBLIC SdrTextAniKindItem: public SfxEnumItem {
79 public:
80 TYPEINFO();
81 SdrTextAniKindItem(SdrTextAniKind eKind=SDRTEXTANI_NONE): SfxEnumItem(SDRATTR_TEXT_ANIKIND,(sal_uInt16)eKind) {}
82 SdrTextAniKindItem(SvStream& rIn) : SfxEnumItem(SDRATTR_TEXT_ANIKIND,rIn) {}
83 virtual SfxPoolItem* Clone(SfxItemPool* pPool=NULL) const;
84 virtual SfxPoolItem* Create(SvStream& rIn, sal_uInt16 nVer) const;
85 virtual sal_uInt16 GetValueCount() const; // { return 5; }
86 SdrTextAniKind GetValue() const { return (SdrTextAniKind)SfxEnumItem::GetValue(); }
88 virtual bool QueryValue( com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const;
89 virtual bool PutValue( const com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 );
91 virtual OUString GetValueTextByPos(sal_uInt16 nPos) const;
92 virtual SfxItemPresentation GetPresentation(SfxItemPresentation ePres, SfxMapUnit eCoreMetric, SfxMapUnit ePresMetric, OUString& rText, const IntlWrapper * = 0) const;
95 #endif
97 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */