1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #ifndef SD_FU_CONSTRUCT_3D_OBJECT_HXX
21 #define SD_FU_CONSTRUCT_3D_OBJECT_HXX
23 #include "fuconstr.hxx"
25 class E3dCompoundObject
;
32 class FuConstruct3dObject
38 static FunctionReference
Create( ViewShell
* pViewSh
, ::sd::Window
* pWin
, ::sd::View
* pView
, SdDrawDocument
* pDoc
, SfxRequest
& rReq
, bool bPermanent
);
39 virtual void DoExecute( SfxRequest
& rReq
);
41 // Mouse- & Key-Events
42 virtual sal_Bool
KeyInput(const KeyEvent
& rKEvt
);
43 virtual sal_Bool
MouseMove(const MouseEvent
& rMEvt
);
44 virtual sal_Bool
MouseButtonUp(const MouseEvent
& rMEvt
);
45 virtual sal_Bool
MouseButtonDown(const MouseEvent
& rMEvt
);
47 virtual void Activate();
48 virtual void Deactivate();
50 virtual SdrObject
* CreateDefaultObject(const sal_uInt16 nID
, const Rectangle
& rRectangle
);
60 void ImpPrepareBasic3DShape(E3dCompoundObject
* p3DObj
, E3dScene
*pScene
);
61 E3dCompoundObject
* ImpCreateBasic3DShape();
64 } // end of namespace sd
68 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */