bump product version to 4.1.6.2
[LibreOffice.git] / svx / source / engine3d / e3dsceneupdater.cxx
blob91f79a583e2e90432e76f5b93e6c792f598e0135
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <svx/e3dsceneupdater.hxx>
21 #include <drawinglayer/geometry/viewinformation3d.hxx>
22 #include <svx/obj3d.hxx>
23 #include <svx/scene3d.hxx>
24 #include <svx/sdr/contact/viewcontactofe3dscene.hxx>
26 //////////////////////////////////////////////////////////////////////////////
28 E3DModifySceneSnapRectUpdater::E3DModifySceneSnapRectUpdater(const SdrObject* pObject)
29 : mpScene(0),
30 mpViewInformation3D(0)
32 // Secure old 3D transformation stack before modification
33 if(pObject)
35 const E3dObject* pE3dObject = dynamic_cast< const E3dObject* >(pObject);
37 if(pE3dObject)
39 mpScene = pE3dObject->GetScene();
41 if(mpScene && mpScene->GetScene() == mpScene)
43 // if there is a scene and it's the outmost scene, get current 3D range
44 const sdr::contact::ViewContactOfE3dScene& rVCScene = static_cast< sdr::contact::ViewContactOfE3dScene& >(mpScene->GetViewContact());
45 const basegfx::B3DRange aAllContentRange(rVCScene.getAllContentRange3D());
47 if(aAllContentRange.isEmpty())
49 // no content, nothing to do
50 mpScene = 0;
52 else
54 // secure current 3D transformation stack
55 mpViewInformation3D = new drawinglayer::geometry::ViewInformation3D(rVCScene.getViewInformation3D(aAllContentRange));
62 E3DModifySceneSnapRectUpdater::~E3DModifySceneSnapRectUpdater()
64 if(mpScene && mpViewInformation3D)
66 // after changing parts of the scene, use the secured last 3d transformation stack and the new content
67 // range to calculate a new, eventually expanded or shrunk, 2D geometry for the scene and apply it.
68 // Get new content range
69 const sdr::contact::ViewContactOfE3dScene& rVCScene = static_cast< sdr::contact::ViewContactOfE3dScene& >(mpScene->GetViewContact());
70 basegfx::B3DRange aAllContentRange(rVCScene.getAllContentRange3D());
72 // only change when there is still content; else let scene stay at old SnapRect
73 if(!aAllContentRange.isEmpty())
75 // check if object transform of scene has changed
76 if(mpViewInformation3D->getObjectTransformation() != mpScene->GetTransform())
78 // If Yes, it needs to be updated since it's - for historical reasons -
79 // part of the basic 3d transformation stack of the scene
80 drawinglayer::geometry::ViewInformation3D* pNew = new drawinglayer::geometry::ViewInformation3D(
81 mpScene->GetTransform(), // replace object transformation with new local transform
82 mpViewInformation3D->getOrientation(),
83 mpViewInformation3D->getProjection(),
84 mpViewInformation3D->getDeviceToView(),
85 mpViewInformation3D->getViewTime(),
86 mpViewInformation3D->getExtendedInformationSequence());
87 delete mpViewInformation3D;
88 mpViewInformation3D = pNew;
91 // transform content range to scene-relative coordinates using old 3d transformation stack
92 aAllContentRange.transform(mpViewInformation3D->getObjectToView());
94 // build 2d relative content range
95 basegfx::B2DRange aSnapRange(
96 aAllContentRange.getMinX(), aAllContentRange.getMinY(),
97 aAllContentRange.getMaxX(), aAllContentRange.getMaxY());
99 // transform to 2D world coordiantes using scene's 2D transformation
100 aSnapRange.transform(rVCScene.getObjectTransformation());
102 // snap to (old) integer
103 const Rectangle aNewSnapRect(
104 sal_Int32(floor(aSnapRange.getMinX())), sal_Int32(floor(aSnapRange.getMinY())),
105 sal_Int32(ceil(aSnapRange.getMaxX())), sal_Int32(ceil(aSnapRange.getMaxY())));
107 // set as new SnapRect and invalidate bound volume
108 if(mpScene->GetSnapRect() != aNewSnapRect)
110 mpScene->SetSnapRect(aNewSnapRect);
111 mpScene->InvalidateBoundVolume();
116 delete mpViewInformation3D;
119 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */