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20 #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
21 #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
22 #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
23 #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
24 #include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
25 #include <basegfx/polygon/b2dpolypolygontools.hxx>
26 #include <drawinglayer/primitive2d/fillgradientprimitive2d.hxx>
27 #include <drawinglayer/attribute/strokeattribute.hxx>
28 #include <drawinglayer/attribute/linestartendattribute.hxx>
29 #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
30 #include <drawinglayer/attribute/sdrfillbitmapattribute.hxx>
31 #include <basegfx/matrix/b2dhommatrix.hxx>
32 #include <drawinglayer/primitive2d/shadowprimitive2d.hxx>
33 #include <svx/sdr/attribute/sdrtextattribute.hxx>
34 #include <svx/sdr/primitive2d/sdrtextprimitive2d.hxx>
35 #include <svx/svdotext.hxx>
36 #include <basegfx/polygon/b2dpolygontools.hxx>
37 #include <drawinglayer/primitive2d/animatedprimitive2d.hxx>
38 #include <drawinglayer/animation/animationtiming.hxx>
39 #include <drawinglayer/primitive2d/maskprimitive2d.hxx>
40 #include <basegfx/tools/canvastools.hxx>
41 #include <drawinglayer/geometry/viewinformation2d.hxx>
42 #include <drawinglayer/primitive2d/texthierarchyprimitive2d.hxx>
43 #include <drawinglayer/attribute/sdrfillattribute.hxx>
44 #include <drawinglayer/attribute/sdrlineattribute.hxx>
45 #include <drawinglayer/attribute/sdrlinestartendattribute.hxx>
46 #include <drawinglayer/attribute/sdrshadowattribute.hxx>
48 //////////////////////////////////////////////////////////////////////////////
50 using namespace com::sun::star
;
52 //////////////////////////////////////////////////////////////////////////////
54 namespace drawinglayer
58 Primitive2DReference
createPolyPolygonFillPrimitive(
59 const basegfx::B2DPolyPolygon
& rUnitPolyPolygon
,
60 const basegfx::B2DHomMatrix
& rObjectTransform
,
61 const attribute::SdrFillAttribute
& rFill
,
62 const attribute::FillGradientAttribute
& rFillGradient
)
64 // prepare fully scaled polygon
65 basegfx::B2DPolyPolygon
aScaledPolyPolygon(rUnitPolyPolygon
);
66 aScaledPolyPolygon
.transform(rObjectTransform
);
67 BasePrimitive2D
* pNewFillPrimitive
= 0;
69 if(!rFill
.getGradient().isDefault())
71 pNewFillPrimitive
= new PolyPolygonGradientPrimitive2D(aScaledPolyPolygon
, rFill
.getGradient());
73 else if(!rFill
.getHatch().isDefault())
75 pNewFillPrimitive
= new PolyPolygonHatchPrimitive2D(aScaledPolyPolygon
, rFill
.getColor(), rFill
.getHatch());
77 else if(!rFill
.getBitmap().isDefault())
79 const basegfx::B2DRange
aRange(basegfx::tools::getRange(aScaledPolyPolygon
));
80 pNewFillPrimitive
= new PolyPolygonBitmapPrimitive2D(aScaledPolyPolygon
, rFill
.getBitmap().getFillBitmapAttribute(aRange
));
84 pNewFillPrimitive
= new PolyPolygonColorPrimitive2D(aScaledPolyPolygon
, rFill
.getColor());
87 if(0.0 != rFill
.getTransparence())
89 // create simpleTransparencePrimitive, add created fill primitive
90 const Primitive2DReference
xRefA(pNewFillPrimitive
);
91 const Primitive2DSequence
aContent(&xRefA
, 1L);
92 return Primitive2DReference(new UnifiedTransparencePrimitive2D(aContent
, rFill
.getTransparence()));
94 else if(!rFillGradient
.isDefault())
96 // create sequence with created fill primitive
97 const Primitive2DReference
xRefA(pNewFillPrimitive
);
98 const Primitive2DSequence
aContent(&xRefA
, 1L);
100 // create FillGradientPrimitive2D for transparence and add to new sequence
101 // fillGradientPrimitive is enough here (compared to PolyPolygonGradientPrimitive2D) since float transparence will be masked anyways
102 const basegfx::B2DRange
aRange(basegfx::tools::getRange(aScaledPolyPolygon
));
103 const Primitive2DReference
xRefB(new FillGradientPrimitive2D(aRange
, rFillGradient
));
104 const Primitive2DSequence
aAlpha(&xRefB
, 1L);
106 // create TransparencePrimitive2D using alpha and content
107 return Primitive2DReference(new TransparencePrimitive2D(aContent
, aAlpha
));
111 // add to decomposition
112 return Primitive2DReference(pNewFillPrimitive
);
116 Primitive2DReference
createPolygonLinePrimitive(
117 const basegfx::B2DPolygon
& rUnitPolygon
,
118 const basegfx::B2DHomMatrix
& rObjectTransform
,
119 const attribute::SdrLineAttribute
& rLine
,
120 const attribute::SdrLineStartEndAttribute
& rStroke
)
122 // prepare fully scaled polygon
123 basegfx::B2DPolygon
aScaledPolygon(rUnitPolygon
);
124 aScaledPolygon
.transform(rObjectTransform
);
126 // create line and stroke attribute
127 const attribute::LineAttribute
aLineAttribute(rLine
.getColor(), rLine
.getWidth(), rLine
.getJoin(), rLine
.getCap());
128 const attribute::StrokeAttribute
aStrokeAttribute(rLine
.getDotDashArray(), rLine
.getFullDotDashLen());
129 BasePrimitive2D
* pNewLinePrimitive
= 0L;
131 if(!rUnitPolygon
.isClosed() && !rStroke
.isDefault())
133 attribute::LineStartEndAttribute
aStart(rStroke
.getStartWidth(), rStroke
.getStartPolyPolygon(), rStroke
.isStartCentered());
134 attribute::LineStartEndAttribute
aEnd(rStroke
.getEndWidth(), rStroke
.getEndPolyPolygon(), rStroke
.isEndCentered());
137 pNewLinePrimitive
= new PolygonStrokeArrowPrimitive2D(aScaledPolygon
, aLineAttribute
, aStrokeAttribute
, aStart
, aEnd
);
142 pNewLinePrimitive
= new PolygonStrokePrimitive2D(aScaledPolygon
, aLineAttribute
, aStrokeAttribute
);
145 if(0.0 != rLine
.getTransparence())
147 // create simpleTransparencePrimitive, add created fill primitive
148 const Primitive2DReference
xRefA(pNewLinePrimitive
);
149 const Primitive2DSequence
aContent(&xRefA
, 1L);
150 return Primitive2DReference(new UnifiedTransparencePrimitive2D(aContent
, rLine
.getTransparence()));
154 // add to decomposition
155 return Primitive2DReference(pNewLinePrimitive
);
159 Primitive2DReference
createTextPrimitive(
160 const basegfx::B2DPolyPolygon
& rUnitPolyPolygon
,
161 const basegfx::B2DHomMatrix
& rObjectTransform
,
162 const attribute::SdrTextAttribute
& rText
,
163 const attribute::SdrLineAttribute
& rStroke
,
168 basegfx::B2DHomMatrix
aAnchorTransform(rObjectTransform
);
169 SdrTextPrimitive2D
* pNew
= 0;
171 if(rText
.isContour())
174 if(!rStroke
.isDefault() && 0.0 != rStroke
.getWidth())
176 // take line width into account and shrink contour polygon accordingly
177 // decompose to get scale
178 basegfx::B2DVector aScale
, aTranslate
;
179 double fRotate
, fShearX
;
180 rObjectTransform
.decompose(aScale
, aTranslate
, fRotate
, fShearX
);
182 // scale outline to object's size to allow growing with value relative to that size
183 // and also to keep aspect ratio
184 basegfx::B2DPolyPolygon
aScaledUnitPolyPolygon(rUnitPolyPolygon
);
185 aScaledUnitPolyPolygon
.transform(basegfx::tools::createScaleB2DHomMatrix(
186 fabs(aScale
.getX()), fabs(aScale
.getY())));
188 // grow the polygon. To shrink, use negative value (half width)
189 aScaledUnitPolyPolygon
= basegfx::tools::growInNormalDirection(aScaledUnitPolyPolygon
, -(rStroke
.getWidth() * 0.5));
191 // scale back to unit polygon
192 aScaledUnitPolyPolygon
.transform(basegfx::tools::createScaleB2DHomMatrix(
193 0.0 != aScale
.getX() ? 1.0 / aScale
.getX() : 1.0,
194 0.0 != aScale
.getY() ? 1.0 / aScale
.getY() : 1.0));
196 // create with unit polygon
197 pNew
= new SdrContourTextPrimitive2D(
199 rText
.getOutlinerParaObject(),
200 aScaledUnitPolyPolygon
,
205 // create with unit polygon
206 pNew
= new SdrContourTextPrimitive2D(
208 rText
.getOutlinerParaObject(),
213 else if(!rText
.getSdrFormTextAttribute().isDefault())
215 // text on path, use scaled polygon
216 basegfx::B2DPolyPolygon
aScaledPolyPolygon(rUnitPolyPolygon
);
217 aScaledPolyPolygon
.transform(rObjectTransform
);
218 pNew
= new SdrPathTextPrimitive2D(
220 rText
.getOutlinerParaObject(),
222 rText
.getSdrFormTextAttribute());
226 // rObjectTransform is the whole SdrObject transformation from unit rectangle
227 // to it's size and position. Decompose to allow working with single values.
228 basegfx::B2DVector aScale
, aTranslate
;
229 double fRotate
, fShearX
;
230 rObjectTransform
.decompose(aScale
, aTranslate
, fRotate
, fShearX
);
233 const bool bMirrorX(basegfx::fTools::less(aScale
.getX(), 0.0));
234 const bool bMirrorY(basegfx::fTools::less(aScale
.getY(), 0.0));
235 aScale
= basegfx::absolute(aScale
);
237 // Get the real size, since polygon ountline and scale
238 // from the object transformation may vary (e.g. ellipse segments)
239 basegfx::B2DHomMatrix aJustScaleTransform
;
240 aJustScaleTransform
.set(0, 0, aScale
.getX());
241 aJustScaleTransform
.set(1, 1, aScale
.getY());
242 basegfx::B2DPolyPolygon
aScaledUnitPolyPolygon(rUnitPolyPolygon
);
243 aScaledUnitPolyPolygon
.transform(aJustScaleTransform
);
244 const basegfx::B2DRange
aSnapRange(basegfx::tools::getRange(aScaledUnitPolyPolygon
));
246 // create a range describing the wanted text position and size (aTextAnchorRange). This
247 // means to use the text distance values here
248 const basegfx::B2DPoint
aTopLeft(aSnapRange
.getMinX() + rText
.getTextLeftDistance(), aSnapRange
.getMinY() + rText
.getTextUpperDistance());
249 const basegfx::B2DPoint
aBottomRight(aSnapRange
.getMaxX() - rText
.getTextRightDistance(), aSnapRange
.getMaxY() - rText
.getTextLowerDistance());
250 basegfx::B2DRange aTextAnchorRange
;
251 aTextAnchorRange
.expand(aTopLeft
);
252 aTextAnchorRange
.expand(aBottomRight
);
254 // now create a transformation from this basic range (aTextAnchorRange)
255 aAnchorTransform
= basegfx::tools::createScaleTranslateB2DHomMatrix(
256 aTextAnchorRange
.getWidth(), aTextAnchorRange
.getHeight(),
257 aTextAnchorRange
.getMinX(), aTextAnchorRange
.getMinY());
260 aAnchorTransform
.scale(bMirrorX
? -1.0 : 1.0, bMirrorY
? -1.0 : 1.0);
262 // apply object's other transforms
263 aAnchorTransform
= basegfx::tools::createShearXRotateTranslateB2DHomMatrix(fShearX
, fRotate
, aTranslate
)
266 if(rText
.isFitToSize())
268 // streched text in range
269 pNew
= new SdrStretchTextPrimitive2D(
271 rText
.getOutlinerParaObject(),
273 rText
.isFixedCellHeight());
275 else if(rText
.isAutoFit())
277 // isotrophically scaled text in range
278 pNew
= new SdrAutoFitTextPrimitive2D(&rText
.getSdrText(), rText
.getOutlinerParaObject(), aAnchorTransform
, bWordWrap
);
280 else // text in range
282 // build new primitive
283 pNew
= new SdrBlockTextPrimitive2D(
285 rText
.getOutlinerParaObject(),
287 rText
.getSdrTextHorzAdjust(),
288 rText
.getSdrTextVertAdjust(),
289 rText
.isFixedCellHeight(),
297 OSL_ENSURE(pNew
!= 0, "createTextPrimitive: no text primitive created (!)");
301 // prepare animation and primitive list
302 drawinglayer::animation::AnimationEntryList aAnimationList
;
303 rText
.getBlinkTextTiming(aAnimationList
);
305 if(0.0 != aAnimationList
.getDuration())
307 // create content sequence
308 const Primitive2DReference
xRefA(pNew
);
309 const Primitive2DSequence
aContent(&xRefA
, 1L);
311 // create and add animated switch primitive
312 return Primitive2DReference(new AnimatedBlinkPrimitive2D(aAnimationList
, aContent
, true));
316 // add to decomposition
317 return Primitive2DReference(pNew
);
323 // suppress scroll when FontWork
324 if(rText
.getSdrFormTextAttribute().isDefault())
326 // get scroll direction
327 const SdrTextAniDirection
eDirection(rText
.getSdrText().GetObject().GetTextAniDirection());
328 const bool bHorizontal(SDRTEXTANI_LEFT
== eDirection
|| SDRTEXTANI_RIGHT
== eDirection
);
330 // decompose to get separated values for the scroll box
331 basegfx::B2DVector aScale
, aTranslate
;
332 double fRotate
, fShearX
;
333 aAnchorTransform
.decompose(aScale
, aTranslate
, fRotate
, fShearX
);
335 // build transform from scaled only to full AnchorTransform and inverse
336 const basegfx::B2DHomMatrix
aSRT(basegfx::tools::createShearXRotateTranslateB2DHomMatrix(
337 fShearX
, fRotate
, aTranslate
));
338 basegfx::B2DHomMatrix
aISRT(aSRT
);
341 // bring the primitive back to scaled only and get scaled range, create new clone for this
342 SdrTextPrimitive2D
* pNew2
= pNew
->createTransformedClone(aISRT
);
343 OSL_ENSURE(pNew2
, "createTextPrimitive: Could not create transformed clone of text primitive (!)");
347 // create neutral geometry::ViewInformation2D for local range and decompose calls. This is okay
348 // since the decompose is view-independent
349 const uno::Sequence
< beans::PropertyValue
> xViewParameters
;
350 geometry::ViewInformation2D
aViewInformation2D(xViewParameters
);
353 const basegfx::B2DRange
aScaledRange(pNew
->getB2DRange(aViewInformation2D
));
355 // create left outside and right outside transformations. Also take care
356 // of the clip rectangle
357 basegfx::B2DHomMatrix aLeft
, aRight
;
358 basegfx::B2DPoint
aClipTopLeft(0.0, 0.0);
359 basegfx::B2DPoint
aClipBottomRight(aScale
.getX(), aScale
.getY());
363 aClipTopLeft
.setY(aScaledRange
.getMinY());
364 aClipBottomRight
.setY(aScaledRange
.getMaxY());
365 aLeft
.translate(-aScaledRange
.getMaxX(), 0.0);
366 aRight
.translate(aScale
.getX() - aScaledRange
.getMinX(), 0.0);
370 aClipTopLeft
.setX(aScaledRange
.getMinX());
371 aClipBottomRight
.setX(aScaledRange
.getMaxX());
372 aLeft
.translate(0.0, -aScaledRange
.getMaxY());
373 aRight
.translate(0.0, aScale
.getY() - aScaledRange
.getMinY());
379 // prepare animation list
380 drawinglayer::animation::AnimationEntryList aAnimationList
;
384 rText
.getScrollTextTiming(aAnimationList
, aScale
.getX(), aScaledRange
.getWidth());
388 rText
.getScrollTextTiming(aAnimationList
, aScale
.getY(), aScaledRange
.getHeight());
391 if(0.0 != aAnimationList
.getDuration())
393 // create a new Primitive2DSequence containing the animated text in it's scaled only state.
394 // use the decomposition to force to simple text primitives, those will no longer
395 // need the outliner for formatting (alternatively it is also possible to just add
396 // pNew to aNewPrimitiveSequence)
397 Primitive2DSequence
aAnimSequence(pNew
->get2DDecomposition(aViewInformation2D
));
400 // create a new animatedInterpolatePrimitive and add it
401 std::vector
< basegfx::B2DHomMatrix
> aMatrixStack
;
402 aMatrixStack
.push_back(aLeft
);
403 aMatrixStack
.push_back(aRight
);
404 const Primitive2DReference
xRefA(new AnimatedInterpolatePrimitive2D(aMatrixStack
, aAnimationList
, aAnimSequence
, true));
405 const Primitive2DSequence
aContent(&xRefA
, 1L);
407 // scrolling needs an encapsulating clipping primitive
408 const basegfx::B2DRange
aClipRange(aClipTopLeft
, aClipBottomRight
);
409 basegfx::B2DPolygon
aClipPolygon(basegfx::tools::createPolygonFromRect(aClipRange
));
410 aClipPolygon
.transform(aSRT
);
411 return Primitive2DReference(new MaskPrimitive2D(basegfx::B2DPolyPolygon(aClipPolygon
), aContent
));
415 // add to decomposition
416 return Primitive2DReference(pNew
);
421 if(rText
.isInEditMode())
424 // encapsulate with TextHierarchyEditPrimitive2D to allow renderers
425 // to suppress actively edited content if needed
426 const Primitive2DReference
xRefA(pNew
);
427 const Primitive2DSequence
aContent(&xRefA
, 1L);
429 // create and add TextHierarchyEditPrimitive2D primitive
430 return Primitive2DReference(new TextHierarchyEditPrimitive2D(aContent
));
434 // add to decomposition
435 return Primitive2DReference(pNew
);
439 Primitive2DSequence
createEmbeddedShadowPrimitive(
440 const Primitive2DSequence
& rContent
,
441 const attribute::SdrShadowAttribute
& rShadow
)
443 if(rContent
.hasElements())
445 Primitive2DSequence
aRetval(2);
446 basegfx::B2DHomMatrix aShadowOffset
;
448 // prepare shadow offset
449 aShadowOffset
.set(0, 2, rShadow
.getOffset().getX());
450 aShadowOffset
.set(1, 2, rShadow
.getOffset().getY());
452 // create shadow primitive and add content
453 aRetval
[0] = Primitive2DReference(
454 new ShadowPrimitive2D(
459 if(0.0 != rShadow
.getTransparence())
461 // create SimpleTransparencePrimitive2D
462 const Primitive2DSequence
aTempContent(&aRetval
[0], 1);
464 aRetval
[0] = Primitive2DReference(
465 new UnifiedTransparencePrimitive2D(
467 rShadow
.getTransparence()));
470 aRetval
[1] = Primitive2DReference(new GroupPrimitive2D(rContent
));
478 } // end of namespace primitive2d
479 } // end of namespace drawinglayer
481 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */