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20 #include <svx/sdr/primitive2d/sdrpathprimitive2d.hxx>
21 #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
22 #include <basegfx/polygon/b2dpolypolygontools.hxx>
23 #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
24 #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
25 #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
27 //////////////////////////////////////////////////////////////////////////////
29 using namespace com::sun::star
;
31 //////////////////////////////////////////////////////////////////////////////
33 namespace drawinglayer
37 Primitive2DSequence
SdrPathPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D
& /*aViewInformation*/) const
39 Primitive2DSequence aRetval
;
42 if(!getSdrLFSTAttribute().getFill().isDefault()
43 && getUnitPolyPolygon().isClosed())
45 // #i108255# no need to use correctOrientations here; target is
46 // straight visualisation
47 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval
,
48 createPolyPolygonFillPrimitive(
51 getSdrLFSTAttribute().getFill(),
52 getSdrLFSTAttribute().getFillFloatTransGradient()));
56 if(getSdrLFSTAttribute().getLine().isDefault())
58 // if initially no line is defined, create one for HitTest and BoundRect
59 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval
,
60 createHiddenGeometryPrimitives2D(
67 Primitive2DSequence
aTemp(getUnitPolyPolygon().count());
69 for(sal_uInt32
a(0); a
< getUnitPolyPolygon().count(); a
++)
71 aTemp
[a
] = createPolygonLinePrimitive(
72 getUnitPolyPolygon().getB2DPolygon(a
),
74 getSdrLFSTAttribute().getLine(),
75 getSdrLFSTAttribute().getLineStartEnd());
78 appendPrimitive2DSequenceToPrimitive2DSequence(aRetval
, aTemp
);
82 if(!getSdrLFSTAttribute().getText().isDefault())
84 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval
,
88 getSdrLFSTAttribute().getText(),
89 getSdrLFSTAttribute().getLine(),
96 if(!getSdrLFSTAttribute().getShadow().isDefault())
98 aRetval
= createEmbeddedShadowPrimitive(
100 getSdrLFSTAttribute().getShadow());
106 SdrPathPrimitive2D::SdrPathPrimitive2D(
107 const basegfx::B2DHomMatrix
& rTransform
,
108 const attribute::SdrLineFillShadowTextAttribute
& rSdrLFSTAttribute
,
109 const basegfx::B2DPolyPolygon
& rUnitPolyPolygon
)
110 : BufferedDecompositionPrimitive2D(),
111 maTransform(rTransform
),
112 maSdrLFSTAttribute(rSdrLFSTAttribute
),
113 maUnitPolyPolygon(rUnitPolyPolygon
)
117 bool SdrPathPrimitive2D::operator==(const BasePrimitive2D
& rPrimitive
) const
119 if(BufferedDecompositionPrimitive2D::operator==(rPrimitive
))
121 const SdrPathPrimitive2D
& rCompare
= (SdrPathPrimitive2D
&)rPrimitive
;
123 return (getUnitPolyPolygon() == rCompare
.getUnitPolyPolygon()
124 && getTransform() == rCompare
.getTransform()
125 && getSdrLFSTAttribute() == rCompare
.getSdrLFSTAttribute());
132 ImplPrimitive2DIDBlock(SdrPathPrimitive2D
, PRIMITIVE2D_ID_SDRPATHPRIMITIVE2D
)
134 } // end of namespace primitive2d
135 } // end of namespace drawinglayer
137 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */