bump product version to 4.1.6.2
[LibreOffice.git] / svx / source / sdr / primitive2d / sdrrectangleprimitive2d.cxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <svx/sdr/primitive2d/sdrrectangleprimitive2d.hxx>
21 #include <basegfx/polygon/b2dpolygontools.hxx>
22 #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
23 #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
24 #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
25 #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
26 #include <basegfx/polygon/b2dpolygon.hxx>
28 //////////////////////////////////////////////////////////////////////////////
30 using namespace com::sun::star;
32 //////////////////////////////////////////////////////////////////////////////
34 namespace drawinglayer
36 namespace primitive2d
38 Primitive2DSequence SdrRectanglePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
40 Primitive2DSequence aRetval;
42 // create unit outline polygon
43 const basegfx::B2DPolygon aUnitOutline(basegfx::tools::createPolygonFromRect(
44 basegfx::B2DRange(0.0, 0.0, 1.0, 1.0),
45 getCornerRadiusX(),
46 getCornerRadiusY()));
48 // add fill
49 if(!getSdrLFSTAttribute().getFill().isDefault())
51 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
52 createPolyPolygonFillPrimitive(
53 basegfx::B2DPolyPolygon(aUnitOutline),
54 getTransform(),
55 getSdrLFSTAttribute().getFill(),
56 getSdrLFSTAttribute().getFillFloatTransGradient()));
58 else if(getForceFillForHitTest())
60 // if no fill and it's a text frame, create a fill for HitTest and
61 // BoundRect fallback
62 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
63 createHiddenGeometryPrimitives2D(
64 true,
65 basegfx::B2DPolyPolygon(aUnitOutline),
66 getTransform()));
69 // add line
70 if(!getSdrLFSTAttribute().getLine().isDefault())
72 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
73 createPolygonLinePrimitive(
74 aUnitOutline,
75 getTransform(),
76 getSdrLFSTAttribute().getLine(),
77 attribute::SdrLineStartEndAttribute()));
79 else if(!getForceFillForHitTest())
81 // if initially no line is defined and it's not a text frame, create
82 // a line for HitTest and BoundRect
83 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
84 createHiddenGeometryPrimitives2D(
85 false,
86 basegfx::B2DPolyPolygon(aUnitOutline),
87 getTransform()));
90 // add text
91 if(!getSdrLFSTAttribute().getText().isDefault())
93 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
94 createTextPrimitive(
95 basegfx::B2DPolyPolygon(aUnitOutline),
96 getTransform(),
97 getSdrLFSTAttribute().getText(),
98 getSdrLFSTAttribute().getLine(),
99 false,
100 false,
101 false));
104 // add shadow
105 if(!getSdrLFSTAttribute().getShadow().isDefault())
107 aRetval = createEmbeddedShadowPrimitive(
108 aRetval,
109 getSdrLFSTAttribute().getShadow());
112 return aRetval;
115 SdrRectanglePrimitive2D::SdrRectanglePrimitive2D(
116 const basegfx::B2DHomMatrix& rTransform,
117 const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute,
118 double fCornerRadiusX,
119 double fCornerRadiusY,
120 bool bForceFillForHitTest)
121 : BufferedDecompositionPrimitive2D(),
122 maTransform(rTransform),
123 maSdrLFSTAttribute(rSdrLFSTAttribute),
124 mfCornerRadiusX(fCornerRadiusX),
125 mfCornerRadiusY(fCornerRadiusY),
126 mbForceFillForHitTest(bForceFillForHitTest)
130 bool SdrRectanglePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
132 if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
134 const SdrRectanglePrimitive2D& rCompare = (SdrRectanglePrimitive2D&)rPrimitive;
136 return (getCornerRadiusX() == rCompare.getCornerRadiusX()
137 && getCornerRadiusY() == rCompare.getCornerRadiusY()
138 && getTransform() == rCompare.getTransform()
139 && getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute()
140 && getForceFillForHitTest() == rCompare.getForceFillForHitTest());
143 return false;
146 // provide unique ID
147 ImplPrimitive2DIDBlock(SdrRectanglePrimitive2D, PRIMITIVE2D_ID_SDRRECTANGLEPRIMITIVE2D)
149 } // end of namespace primitive2d
150 } // end of namespace drawinglayer
152 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */