1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #include <svx/sdr/properties/e3dextrudeproperties.hxx>
21 #include <svl/itemset.hxx>
22 #include <svx/extrud3d.hxx>
24 //////////////////////////////////////////////////////////////////////////////
30 E3dExtrudeProperties::E3dExtrudeProperties(SdrObject
& rObj
)
31 : E3dCompoundProperties(rObj
)
35 E3dExtrudeProperties::E3dExtrudeProperties(const E3dExtrudeProperties
& rProps
, SdrObject
& rObj
)
36 : E3dCompoundProperties(rProps
, rObj
)
40 E3dExtrudeProperties::~E3dExtrudeProperties()
44 BaseProperties
& E3dExtrudeProperties::Clone(SdrObject
& rObj
) const
46 return *(new E3dExtrudeProperties(*this, rObj
));
49 void E3dExtrudeProperties::PostItemChange(const sal_uInt16 nWhich
)
52 E3dCompoundProperties::PostItemChange(nWhich
);
54 // handle value change
55 E3dExtrudeObj
& rObj
= (E3dExtrudeObj
&)GetSdrObject();
59 case SDRATTR_3DOBJ_PERCENT_DIAGONAL
:
64 case SDRATTR_3DOBJ_BACKSCALE
:
69 case SDRATTR_3DOBJ_DEPTH
:
76 } // end of namespace properties
77 } // end of namespace sdr
79 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */