tdf#154546 skip dispatch when presenter controller is not set
[LibreOffice.git] / include / drawinglayer / primitive2d / fillgraphicprimitive2d.hxx
blobd119c8f9c2b9bb9f45f678ed2d65057169cfe810
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
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20 #pragma once
22 #include <drawinglayer/drawinglayerdllapi.h>
24 #include <drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx>
25 #include <basegfx/matrix/b2dhommatrix.hxx>
26 #include <drawinglayer/attribute/fillgraphicattribute.hxx>
27 #include <vcl/bitmapex.hxx>
29 namespace drawinglayer::primitive2d
31 class FillGraphicPrimitive2D;
34 namespace drawinglayer::processor2d
36 // define a simple accessor which can be used as friend. That method exists
37 // only locally at SDPRProcessor2dTools.cxx and is thus only usable/callable
38 // from there
39 void setOffsetXYCreatedBitmap(
40 drawinglayer::primitive2d::FillGraphicPrimitive2D&,
41 const BitmapEx&);
44 // FillbitmapPrimitive2D class
45 namespace drawinglayer::primitive2d
47 /** FillGraphicPrimitive2D class
49 This class defines a bitmap filling for a rectangular area. The
50 Range is defined by the Transformation, the fill by the FillGraphicAttribute.
51 There, the fill consists of a Bitmap (not transparent) defining the fill data
52 and a Point/Vector pair defining the relative position/size [0.0 .. 1.0]
53 inside the area where the bitmap is positioned. A flag defines then if this
54 is tiled or not.
56 Renderers should handle this primitive; it has a geometrically correct
57 decomposition, but on pixel outputs the areas where the tiled pieces are
58 aligned tend to show up (one overlapping or empty pixel)
60 class DRAWINGLAYER_DLLPUBLIC FillGraphicPrimitive2D final : public BufferedDecompositionPrimitive2D
62 private:
63 /// the geometric definition
64 basegfx::B2DHomMatrix maTransformation;
66 /// the fill attributes
67 attribute::FillGraphicAttribute maFillGraphic;
69 /// the evtl. buffered OffsetXYCreatedBitmap
70 BitmapEx maOffsetXYCreatedBitmap;
72 /// local decomposition.
73 virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
75 // allow this single accessor to change it to set buggered data
76 friend void drawinglayer::processor2d::setOffsetXYCreatedBitmap(
77 drawinglayer::primitive2d::FillGraphicPrimitive2D&,
78 const BitmapEx&);
80 // private tooling method to be called by setOffsetXYCreatedBitmap
81 void impSetOffsetXYCreatedBitmap(const BitmapEx& rBitmap)
83 maOffsetXYCreatedBitmap = rBitmap;
86 public:
87 /// constructor
88 FillGraphicPrimitive2D(
89 basegfx::B2DHomMatrix aTransformation,
90 const attribute::FillGraphicAttribute& rFillGraphic);
92 /// data read access
93 const basegfx::B2DHomMatrix& getTransformation() const { return maTransformation; }
94 const attribute::FillGraphicAttribute& getFillGraphic() const { return maFillGraphic; }
95 const BitmapEx& getOffsetXYCreatedBitmap() const { return maOffsetXYCreatedBitmap; }
97 /// compare operator
98 virtual bool operator==( const BasePrimitive2D& rPrimitive ) const override;
100 /// get range
101 virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override;
103 /// provide unique ID
104 virtual sal_uInt32 getPrimitive2DID() const override;
106 } // end of namespace drawinglayer::primitive2d
109 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */