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22 #include <drawinglayer/drawinglayerdllapi.h>
23 #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
24 #include <rtl/ustring.hxx>
26 namespace drawinglayer::primitive2d
28 /** ObjectInfoPrimitive2D class
30 Info hierarchy helper class to hold contents like Name, Title and
31 Description which are valid for the child content, e.g. created for
32 primitives based on DrawingLayer objects or SVG parts. It decomposes
33 to its content, so all direct renderers may ignore it. May e.g.
34 be used when re-creating graphical content from a sequence of primitives
36 class DRAWINGLAYER_DLLPUBLIC ObjectInfoPrimitive2D final
: public GroupPrimitive2D
45 ObjectInfoPrimitive2D(
46 Primitive2DContainer
&& aChildren
,
52 const OUString
& getName() const { return maName
; }
53 const OUString
& getTitle() const { return maTitle
; }
54 const OUString
& getDesc() const { return maDesc
; }
57 virtual bool operator==(const BasePrimitive2D
& rPrimitive
) const override
;
60 virtual sal_uInt32
getPrimitive2DID() const override
;
62 } // end of namespace drawinglayer::primitive2d
65 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */