1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDEPRIMITIVE3D_HXX
21 #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDEPRIMITIVE3D_HXX
23 #include <drawinglayer/drawinglayerdllapi.h>
25 #include <drawinglayer/geometry/viewinformation3d.hxx>
26 #include <drawinglayer/primitive3d/sdrprimitive3d.hxx>
27 #include <basegfx/polygon/b2dpolypolygon.hxx>
31 namespace drawinglayer::primitive3d
33 /** SdrExtrudePrimitive3D class
35 This 3D primitive expands the SdrPrimitive3D to a 3D extrude definition.
36 The given 2D tools::PolyPolygon geometry is imagined as lying on the XY-plane in 3D
37 and gets extruded in Z-Direction by Depth.
39 Various possibilities e.g. for creating diagonals (edge roudings in 3D)
40 and similar are given.
42 The decomposition will create all necessary 3D planes for visualisation.
44 class DRAWINGLAYER_DLLPUBLIC SdrExtrudePrimitive3D final
: public SdrPrimitive3D
47 /// geometry helper for slices
48 basegfx::B2DPolyPolygon maCorrectedPolyPolygon
;
49 Slice3DVector maSlices
;
51 /// primitive geometry data
52 basegfx::B2DPolyPolygon maPolyPolygon
;
57 /// decomposition data when ReducedLineGeometry is used, see get3DDecomposition
58 std::optional
<geometry::ViewInformation3D
> mpLastRLGViewInformation
;
60 bool mbSmoothNormals
: 1; // Plane self
61 bool mbSmoothLids
: 1; // Front/back
62 bool mbCharacterMode
: 1;
63 bool mbCloseFront
: 1;
67 void impCreateSlices();
69 /// get (evtl. create) slices
70 const Slice3DVector
& getSlices() const;
72 /// local decomposition.
73 virtual Primitive3DContainer
create3DDecomposition(const geometry::ViewInformation3D
& rViewInformation
) const override
;
77 SdrExtrudePrimitive3D(
78 const basegfx::B3DHomMatrix
& rTransform
,
79 const basegfx::B2DVector
& rTextureSize
,
80 const attribute::SdrLineFillShadowAttribute3D
& rSdrLFSAttribute
,
81 const attribute::Sdr3DObjectAttribute
& rSdr3DObjectAttribute
,
82 basegfx::B2DPolyPolygon aPolyPolygon
,
91 virtual ~SdrExtrudePrimitive3D() override
;
94 const basegfx::B2DPolyPolygon
& getPolyPolygon() const { return maPolyPolygon
; }
95 double getDepth() const { return mfDepth
; }
96 double getDiagonal() const { return mfDiagonal
; }
97 double getBackScale() const { return mfBackScale
; }
98 bool getSmoothNormals() const { return mbSmoothNormals
; }
99 bool getSmoothLids() const { return mbSmoothLids
; }
100 bool getCharacterMode() const { return mbCharacterMode
; }
101 bool getCloseFront() const { return mbCloseFront
; }
102 bool getCloseBack() const { return mbCloseBack
; }
105 virtual bool operator==(const BasePrimitive3D
& rPrimitive
) const override
;
108 virtual basegfx::B3DRange
getB3DRange(const geometry::ViewInformation3D
& rViewInformation
) const override
;
110 /// Overridden to allow for reduced line mode to decide if to buffer decomposition or not
111 virtual Primitive3DContainer
get3DDecomposition(const geometry::ViewInformation3D
& rViewInformation
) const override
;
113 /// provide unique ID
114 DeclPrimitive3DIDBlock()
117 } // end of namespace drawinglayer::primitive3d
120 #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDEPRIMITIVE3D_HXX
122 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */