tdf#154546 skip dispatch when presenter controller is not set
[LibreOffice.git] / include / drawinglayer / primitive3d / sdrlatheprimitive3d.hxx
blobe1ec1b73504387a6329d1fa6eeddad18ddd5e000
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20 #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRLATHEPRIMITIVE3D_HXX
21 #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRLATHEPRIMITIVE3D_HXX
23 #include <drawinglayer/drawinglayerdllapi.h>
25 #include <drawinglayer/geometry/viewinformation3d.hxx>
26 #include <drawinglayer/primitive3d/sdrprimitive3d.hxx>
27 #include <basegfx/polygon/b2dpolypolygon.hxx>
28 #include <optional>
31 namespace drawinglayer::primitive3d
33 /** SdrLathePrimitive3D class
35 This 3D primitive expands the SdrPrimitive3D to a 3D rotation definition.
36 The given 2D tools::PolyPolygon geometry is imagined as lying on the XY-plane in 3D
37 and gets rotated around the Y-Axis.
39 Various possibilities e.g. for creating diagonals (edge roudings in 3D)
40 and similar are given.
42 The decomposition will create all necessary 3D planes for visualisation.
44 class DRAWINGLAYER_DLLPUBLIC SdrLathePrimitive3D final : public SdrPrimitive3D
46 private:
47 /// geometry helper for slices
48 basegfx::B2DPolyPolygon maCorrectedPolyPolygon;
49 Slice3DVector maSlices;
51 /// primitive geometry data
52 basegfx::B2DPolyPolygon maPolyPolygon;
53 sal_uInt32 mnHorizontalSegments;
54 sal_uInt32 mnVerticalSegments;
55 double mfDiagonal;
56 double mfBackScale;
57 double mfRotation;
59 /// decomposition data when ReducedLineGeometry is used, see get3DDecomposition
60 std::optional<geometry::ViewInformation3D> mpLastRLGViewInformation;
62 bool mbSmoothNormals : 1; // Plane self
63 bool mbSmoothLids : 1; // Front/back
64 bool mbCharacterMode : 1;
65 bool mbCloseFront : 1;
66 bool mbCloseBack : 1;
68 /// create slices
69 void impCreateSlices();
71 /// get (evtl. create) slices
72 const Slice3DVector& getSlices() const;
74 /// local decomposition.
75 virtual Primitive3DContainer create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override;
77 public:
78 /// constructor
79 SdrLathePrimitive3D(
80 const basegfx::B3DHomMatrix& rTransform,
81 const basegfx::B2DVector& rTextureSize,
82 const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute,
83 const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute,
84 basegfx::B2DPolyPolygon aPolyPolygon,
85 sal_uInt32 nHorizontalSegments,
86 sal_uInt32 nVerticalSegments,
87 double fDiagonal,
88 double fBackScale,
89 double fRotation,
90 bool bSmoothNormals,
91 bool bSmoothLids,
92 bool bCharacterMode,
93 bool bCloseFront,
94 bool bCloseBack);
95 virtual ~SdrLathePrimitive3D() override;
97 /// data read access
98 const basegfx::B2DPolyPolygon& getPolyPolygon() const { return maPolyPolygon; }
99 sal_uInt32 getHorizontalSegments() const { return mnHorizontalSegments; }
100 sal_uInt32 getVerticalSegments() const { return mnVerticalSegments; }
101 double getDiagonal() const { return mfDiagonal; }
102 double getBackScale() const { return mfBackScale; }
103 double getRotation() const { return mfRotation; }
104 bool getSmoothNormals() const { return mbSmoothNormals; }
105 bool getSmoothLids() const { return mbSmoothLids; }
106 bool getCharacterMode() const { return mbCharacterMode; }
107 bool getCloseFront() const { return mbCloseFront; }
108 bool getCloseBack() const { return mbCloseBack; }
110 /// compare operator
111 virtual bool operator==(const BasePrimitive3D& rPrimitive) const override;
113 /// get range
114 virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const override;
116 /// Overridden to allow for reduced line mode to decide if to buffer decomposition or not
117 virtual Primitive3DContainer get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override;
119 /// provide unique ID
120 DeclPrimitive3DIDBlock()
123 } // end of namespace drawinglayer::primitive3d
126 #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRLATHEPRIMITIVE3D_HXX
128 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */