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20 #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPOLYPOLYGONPRIMITIVE3D_HXX
21 #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPOLYPOLYGONPRIMITIVE3D_HXX
23 #include <drawinglayer/drawinglayerdllapi.h>
25 #include <drawinglayer/primitive3d/sdrprimitive3d.hxx>
28 namespace drawinglayer::primitive3d
30 /** SdrPolyPolygonPrimitive3D class
32 This 3D primitive defines a PolyPolgon in space which may have
33 Line- and FillStyles and extra 3D surface attributes. It is assumed
34 that the given 3D PolyPolgon (which may contain texture and normal
35 information) is planar in 3D.
37 The decomposition will include all needed 3D data for visualisation,
38 including FatLines and fill styles.
40 class DRAWINGLAYER_DLLPUBLIC SdrPolyPolygonPrimitive3D final
: public SdrPrimitive3D
43 /// the planar polyPolygon evtl with normals and texture coordinates
44 basegfx::B3DPolyPolygon maPolyPolygon3D
;
46 /// local decomposition.
47 virtual Primitive3DContainer
create3DDecomposition(const geometry::ViewInformation3D
& rViewInformation
) const override
;
51 SdrPolyPolygonPrimitive3D(
52 basegfx::B3DPolyPolygon aPolyPolygon3D
,
53 const basegfx::B3DHomMatrix
& rTransform
,
54 const basegfx::B2DVector
& rTextureSize
,
55 const attribute::SdrLineFillShadowAttribute3D
& rSdrLFSAttribute
,
56 const attribute::Sdr3DObjectAttribute
& rSdr3DObjectAttribute
);
59 const basegfx::B3DPolyPolygon
& getPolyPolygon3D() const { return maPolyPolygon3D
; }
62 virtual bool operator==(const BasePrimitive3D
& rPrimitive
) const override
;
65 virtual basegfx::B3DRange
getB3DRange(const geometry::ViewInformation3D
& rViewInformation
) const override
;
68 DeclPrimitive3DIDBlock()
71 } // end of namespace drawinglayer::primitive3d
74 #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPOLYPOLYGONPRIMITIVE3D_HXX
76 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */