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20 #ifndef INCLUDED_VCL_IDLE_HXX
21 #define INCLUDED_VCL_IDLE_HXX
23 #include <vcl/timer.hxx>
26 * An idle is a timer to be scheduled immediately.
28 * It's - more or less - just a convenience class.
30 * Note: Despite the name, the timer is not necessarily invoked when idle.
31 * Use an idle priority such as TaskPriority::DEFAULT_IDLE to actually
32 * invoke the timer only when idle.
34 class VCL_DLLPUBLIC Idle
: public Timer
37 // Delete all timeout specific functions, we don't want in an Idle
38 void SetTimeout( sal_uInt64 nTimeoutMs
) = delete;
39 sal_uInt64
GetTimeout() const = delete;
42 virtual sal_uInt64
UpdateMinPeriod( sal_uInt64 nTimeNow
) const override
;
44 Idle( bool bAuto
, const char *pDebugName
);
47 Idle( const char *pDebugName
);
49 virtual void Start(bool bStartTimer
= true) override
;
53 * An auto-idle is long running task processing small chunks of data, which
54 * is re-scheduled multiple times.
56 * Remember to stop the Idle when finished, as it would otherwise busy loop the CPU!
58 * It probably makes sense to re-implement ReadyForSchedule and UpdateMinPeriod,
59 * in case there is a quick check and it can otherwise sleep.
61 class VCL_DLLPUBLIC AutoIdle
: public Idle
64 AutoIdle( const char *pDebugName
);
68 #endif // INCLUDED_VCL_IDLE_HXX
70 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */