bump product version to 7.6.3.2-android
[LibreOffice.git] / vcl / source / window / mouse.cxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
21 #include <config_feature_desktop.h>
22 #include <config_vclplug.h>
24 #include <tools/time.hxx>
26 #include <LibreOfficeKit/LibreOfficeKitEnums.h>
28 #include <vcl/ITiledRenderable.hxx>
29 #include <vcl/svapp.hxx>
30 #include <vcl/window.hxx>
31 #include <vcl/cursor.hxx>
32 #include <vcl/sysdata.hxx>
33 #include <vcl/event.hxx>
35 #include <sal/types.h>
37 #include <window.h>
38 #include <svdata.hxx>
39 #include <salobj.hxx>
40 #include <salgdi.hxx>
41 #include <salframe.hxx>
42 #include <salinst.hxx>
44 #include <dndlistenercontainer.hxx>
45 #include <dndeventdispatcher.hxx>
47 #include <com/sun/star/datatransfer/dnd/XDragSource.hpp>
48 #include <com/sun/star/datatransfer/dnd/XDropTarget.hpp>
49 #include <com/sun/star/uno/XComponentContext.hpp>
51 #include <comphelper/processfactory.hxx>
53 using namespace ::com::sun::star::uno;
55 namespace vcl {
57 WindowHitTest Window::ImplHitTest( const Point& rFramePos )
59 Point aFramePos( rFramePos );
60 if( GetOutDev()->ImplIsAntiparallel() )
62 const OutputDevice *pOutDev = GetOutDev();
63 pOutDev->ReMirror( aFramePos );
65 if ( !GetOutputRectPixel().Contains( aFramePos ) )
66 return WindowHitTest::NONE;
67 if ( mpWindowImpl->mbWinRegion )
69 Point aTempPos = aFramePos;
70 aTempPos.AdjustX( -GetOutDev()->mnOutOffX );
71 aTempPos.AdjustY( -GetOutDev()->mnOutOffY );
72 if ( !mpWindowImpl->maWinRegion.Contains( aTempPos ) )
73 return WindowHitTest::NONE;
76 WindowHitTest nHitTest = WindowHitTest::Inside;
77 if ( mpWindowImpl->mbMouseTransparent )
78 nHitTest |= WindowHitTest::Transparent;
79 return nHitTest;
82 bool Window::ImplTestMousePointerSet()
84 // as soon as mouse is captured, switch mouse-pointer
85 if ( IsMouseCaptured() )
86 return true;
88 // if the mouse is over the window, switch it
89 tools::Rectangle aClientRect( Point( 0, 0 ), GetOutputSizePixel() );
90 return aClientRect.Contains( GetPointerPosPixel() );
93 PointerStyle Window::ImplGetMousePointer() const
95 PointerStyle ePointerStyle;
96 bool bWait = false;
98 if ( IsEnabled() && IsInputEnabled() && ! IsInModalMode() )
99 ePointerStyle = GetPointer();
100 else
101 ePointerStyle = PointerStyle::Arrow;
103 const vcl::Window* pWindow = this;
106 // when the pointer is not visible stop the search, as
107 // this status should not be overwritten
108 if ( pWindow->mpWindowImpl->mbNoPtrVisible )
109 return PointerStyle::Null;
111 if ( !bWait )
113 if ( pWindow->mpWindowImpl->mnWaitCount )
115 ePointerStyle = PointerStyle::Wait;
116 bWait = true;
118 else
120 if ( pWindow->mpWindowImpl->mbChildPtrOverwrite )
121 ePointerStyle = pWindow->GetPointer();
125 if ( pWindow->ImplIsOverlapWindow() )
126 break;
128 pWindow = pWindow->ImplGetParent();
130 while ( pWindow );
132 return ePointerStyle;
135 void Window::ImplCallMouseMove( sal_uInt16 nMouseCode, bool bModChanged )
137 if ( !(mpWindowImpl->mpFrameData->mbMouseIn && mpWindowImpl->mpFrameWindow->mpWindowImpl->mbReallyVisible) )
138 return;
140 sal_uInt64 nTime = tools::Time::GetSystemTicks();
141 tools::Long nX = mpWindowImpl->mpFrameData->mnLastMouseX;
142 tools::Long nY = mpWindowImpl->mpFrameData->mnLastMouseY;
143 sal_uInt16 nCode = nMouseCode;
144 MouseEventModifiers nMode = mpWindowImpl->mpFrameData->mnMouseMode;
145 bool bLeave;
146 // check for MouseLeave
147 bLeave = ((nX < 0) || (nY < 0) ||
148 (nX >= mpWindowImpl->mpFrameWindow->GetOutDev()->mnOutWidth) ||
149 (nY >= mpWindowImpl->mpFrameWindow->GetOutDev()->mnOutHeight)) &&
150 !ImplGetSVData()->mpWinData->mpCaptureWin;
151 nMode |= MouseEventModifiers::SYNTHETIC;
152 if ( bModChanged )
153 nMode |= MouseEventModifiers::MODIFIERCHANGED;
154 ImplHandleMouseEvent( mpWindowImpl->mpFrameWindow, NotifyEventType::MOUSEMOVE, bLeave, nX, nY, nTime, nCode, nMode );
157 void Window::ImplGenerateMouseMove()
159 if ( mpWindowImpl && mpWindowImpl->mpFrameData &&
160 !mpWindowImpl->mpFrameData->mnMouseMoveId )
161 mpWindowImpl->mpFrameData->mnMouseMoveId = Application::PostUserEvent( LINK( mpWindowImpl->mpFrameWindow, Window, ImplGenerateMouseMoveHdl ), nullptr, true );
164 IMPL_LINK_NOARG(Window, ImplGenerateMouseMoveHdl, void*, void)
166 mpWindowImpl->mpFrameData->mnMouseMoveId = nullptr;
167 vcl::Window* pCaptureWin = ImplGetSVData()->mpWinData->mpCaptureWin;
168 if( ! pCaptureWin ||
169 (pCaptureWin->mpWindowImpl && pCaptureWin->mpWindowImpl->mpFrame == mpWindowImpl->mpFrame)
172 ImplCallMouseMove( mpWindowImpl->mpFrameData->mnMouseCode );
176 void Window::ImplInvertFocus( const tools::Rectangle& rRect )
178 InvertTracking( rRect, ShowTrackFlags::Small | ShowTrackFlags::TrackWindow );
181 static bool IsWindowFocused(const WindowImpl& rWinImpl)
183 if (rWinImpl.mpSysObj)
184 return true;
186 if (rWinImpl.mpFrameData->mbHasFocus)
187 return true;
189 if (rWinImpl.mbFakeFocusSet)
190 return true;
192 return false;
195 void Window::ImplGrabFocus( GetFocusFlags nFlags )
197 // #143570# no focus for destructing windows
198 if( !mpWindowImpl || mpWindowImpl->mbInDispose )
199 return;
201 // some event listeners do really bad stuff
202 // => prepare for the worst
203 VclPtr<vcl::Window> xWindow( this );
205 // Currently the client window should always get the focus
206 // Should the border window at some point be focusable
207 // we need to change all GrabFocus() instances in VCL,
208 // e.g. in ToTop()
210 if ( mpWindowImpl->mpClientWindow )
212 // For a lack of design we need a little hack here to
213 // ensure that dialogs on close pass the focus back to
214 // the correct window
215 if ( mpWindowImpl->mpLastFocusWindow && (mpWindowImpl->mpLastFocusWindow.get() != this) &&
216 !(mpWindowImpl->mnDlgCtrlFlags & DialogControlFlags::WantFocus) &&
217 mpWindowImpl->mpLastFocusWindow->IsEnabled() &&
218 mpWindowImpl->mpLastFocusWindow->IsInputEnabled() &&
219 ! mpWindowImpl->mpLastFocusWindow->IsInModalMode()
221 mpWindowImpl->mpLastFocusWindow->GrabFocus();
222 else
223 mpWindowImpl->mpClientWindow->GrabFocus();
224 return;
226 else if ( mpWindowImpl->mbFrame )
228 // For a lack of design we need a little hack here to
229 // ensure that dialogs on close pass the focus back to
230 // the correct window
231 if ( mpWindowImpl->mpLastFocusWindow && (mpWindowImpl->mpLastFocusWindow.get() != this) &&
232 !(mpWindowImpl->mnDlgCtrlFlags & DialogControlFlags::WantFocus) &&
233 mpWindowImpl->mpLastFocusWindow->IsEnabled() &&
234 mpWindowImpl->mpLastFocusWindow->IsInputEnabled() &&
235 ! mpWindowImpl->mpLastFocusWindow->IsInModalMode()
238 mpWindowImpl->mpLastFocusWindow->GrabFocus();
239 return;
243 // If the Window is disabled, then we don't change the focus
244 if ( !IsEnabled() || !IsInputEnabled() || IsInModalMode() )
245 return;
247 // we only need to set the focus if it is not already set
248 // note: if some other frame is waiting for an asynchronous focus event
249 // we also have to post an asynchronous focus event for this frame
250 // which is done using ToTop
251 ImplSVData* pSVData = ImplGetSVData();
253 bool bAsyncFocusWaiting = false;
254 vcl::Window *pFrame = pSVData->maFrameData.mpFirstFrame;
255 while( pFrame && pFrame->mpWindowImpl && pFrame->mpWindowImpl->mpFrameData )
257 if( pFrame != mpWindowImpl->mpFrameWindow.get() && pFrame->mpWindowImpl->mpFrameData->mnFocusId )
259 bAsyncFocusWaiting = true;
260 break;
262 pFrame = pFrame->mpWindowImpl->mpFrameData->mpNextFrame;
265 bool bHasFocus = IsWindowFocused(*mpWindowImpl);
267 bool bMustNotGrabFocus = false;
268 // #100242#, check parent hierarchy if some floater prohibits grab focus
270 vcl::Window *pParent = this;
271 while( pParent )
273 if ((pParent->GetStyle() & WB_SYSTEMFLOATWIN) && !(pParent->GetStyle() & WB_MOVEABLE))
275 bMustNotGrabFocus = true;
276 break;
278 if (!pParent->mpWindowImpl)
279 break;
280 pParent = pParent->mpWindowImpl->mpParent;
283 if ( !(( pSVData->mpWinData->mpFocusWin.get() != this &&
284 !mpWindowImpl->mbInDispose ) ||
285 ( bAsyncFocusWaiting && !bHasFocus && !bMustNotGrabFocus )) )
286 return;
288 // EndExtTextInput if it is not the same window
289 if (pSVData->mpWinData->mpExtTextInputWin
290 && (pSVData->mpWinData->mpExtTextInputWin.get() != this))
291 pSVData->mpWinData->mpExtTextInputWin->EndExtTextInput();
293 // mark this windows as the last FocusWindow
294 vcl::Window* pOverlapWindow = ImplGetFirstOverlapWindow();
295 if (pOverlapWindow->mpWindowImpl)
296 pOverlapWindow->mpWindowImpl->mpLastFocusWindow = this;
297 mpWindowImpl->mpFrameData->mpFocusWin = this;
299 if( !bHasFocus )
301 // menu windows never get the system focus
302 // the application will keep the focus
303 if( bMustNotGrabFocus )
304 return;
305 else
307 // here we already switch focus as ToTop()
308 // should not give focus to another window
309 mpWindowImpl->mpFrame->ToTop( SalFrameToTop::GrabFocus | SalFrameToTop::GrabFocusOnly );
310 return;
314 VclPtr<vcl::Window> pOldFocusWindow = pSVData->mpWinData->mpFocusWin;
316 pSVData->mpWinData->mpFocusWin = this;
318 if ( pOldFocusWindow && pOldFocusWindow->mpWindowImpl )
320 // Cursor hidden
321 if ( pOldFocusWindow->mpWindowImpl->mpCursor )
322 pOldFocusWindow->mpWindowImpl->mpCursor->ImplHide();
325 // !!!!! due to old SV-Office Activate/Deactivate handling
326 // !!!!! first as before
327 if ( pOldFocusWindow )
329 // remember Focus
330 vcl::Window* pOldOverlapWindow = pOldFocusWindow->ImplGetFirstOverlapWindow();
331 vcl::Window* pNewOverlapWindow = ImplGetFirstOverlapWindow();
332 if ( pOldOverlapWindow != pNewOverlapWindow )
333 ImplCallFocusChangeActivate( pNewOverlapWindow, pOldOverlapWindow );
335 else
337 vcl::Window* pNewOverlapWindow = ImplGetFirstOverlapWindow();
338 if ( pNewOverlapWindow && pNewOverlapWindow->mpWindowImpl )
340 vcl::Window* pNewRealWindow = pNewOverlapWindow->ImplGetWindow();
341 pNewOverlapWindow->mpWindowImpl->mbActive = true;
342 pNewOverlapWindow->Activate();
343 if ( pNewRealWindow != pNewOverlapWindow && pNewRealWindow && pNewRealWindow->mpWindowImpl )
345 pNewRealWindow->mpWindowImpl->mbActive = true;
346 pNewRealWindow->Activate();
351 // call Get- and LoseFocus
352 if ( pOldFocusWindow && ! pOldFocusWindow->isDisposed() )
354 NotifyEvent aNEvt( NotifyEventType::LOSEFOCUS, pOldFocusWindow );
355 if ( !ImplCallPreNotify( aNEvt ) )
356 pOldFocusWindow->CompatLoseFocus();
357 pOldFocusWindow->ImplCallDeactivateListeners( this );
360 if (pSVData->mpWinData->mpFocusWin.get() == this)
362 if ( mpWindowImpl->mpSysObj )
364 mpWindowImpl->mpFrameData->mpFocusWin = this;
365 if ( !mpWindowImpl->mpFrameData->mbInSysObjFocusHdl )
366 mpWindowImpl->mpSysObj->GrabFocus();
369 if (pSVData->mpWinData->mpFocusWin.get() == this)
371 if ( mpWindowImpl->mpCursor )
372 mpWindowImpl->mpCursor->ImplShow();
373 mpWindowImpl->mbInFocusHdl = true;
374 mpWindowImpl->mnGetFocusFlags = nFlags;
375 // if we're changing focus due to closing a popup floating window
376 // notify the new focus window so it can restore the inner focus
377 // eg, toolboxes can select their recent active item
378 if( pOldFocusWindow &&
379 ! pOldFocusWindow->isDisposed() &&
380 ( pOldFocusWindow->GetDialogControlFlags() & DialogControlFlags::FloatWinPopupModeEndCancel ) )
381 mpWindowImpl->mnGetFocusFlags |= GetFocusFlags::FloatWinPopupModeEndCancel;
382 NotifyEvent aNEvt( NotifyEventType::GETFOCUS, this );
383 if ( !ImplCallPreNotify( aNEvt ) && !xWindow->isDisposed() )
384 CompatGetFocus();
385 if( !xWindow->isDisposed() )
386 ImplCallActivateListeners( (pOldFocusWindow && ! pOldFocusWindow->isDisposed()) ? pOldFocusWindow : nullptr );
387 if( !xWindow->isDisposed() )
389 mpWindowImpl->mnGetFocusFlags = GetFocusFlags::NONE;
390 mpWindowImpl->mbInFocusHdl = false;
395 ImplNewInputContext();
399 void Window::ImplGrabFocusToDocument( GetFocusFlags nFlags )
401 vcl::Window *pWin = this;
402 while( pWin )
404 if( !pWin->GetParent() )
406 pWin->mpWindowImpl->mpFrame->GrabFocus();
407 pWin->ImplGetFrameWindow()->GetWindow( GetWindowType::Client )->ImplGrabFocus(nFlags);
408 return;
410 pWin = pWin->GetParent();
414 void Window::MouseMove( const MouseEvent& rMEvt )
416 NotifyEvent aNEvt( NotifyEventType::MOUSEMOVE, this, &rMEvt );
417 EventNotify(aNEvt);
420 void Window::MouseButtonDown( const MouseEvent& rMEvt )
422 NotifyEvent aNEvt( NotifyEventType::MOUSEBUTTONDOWN, this, &rMEvt );
423 if (!EventNotify(aNEvt) && mpWindowImpl)
424 mpWindowImpl->mbMouseButtonDown = true;
427 void Window::MouseButtonUp( const MouseEvent& rMEvt )
429 NotifyEvent aNEvt( NotifyEventType::MOUSEBUTTONUP, this, &rMEvt );
430 if (!EventNotify(aNEvt) && mpWindowImpl)
431 mpWindowImpl->mbMouseButtonUp = true;
434 void Window::SetMouseTransparent( bool bTransparent )
437 if ( mpWindowImpl->mpBorderWindow )
438 mpWindowImpl->mpBorderWindow->SetMouseTransparent( bTransparent );
440 if( mpWindowImpl->mpSysObj )
441 mpWindowImpl->mpSysObj->SetMouseTransparent( bTransparent );
443 mpWindowImpl->mbMouseTransparent = bTransparent;
446 void Window::LocalStartDrag()
448 ImplGetFrameData()->mbDragging = true;
451 void Window::CaptureMouse()
453 ImplSVData* pSVData = ImplGetSVData();
455 // possibly stop tracking
456 if (pSVData->mpWinData->mpTrackWin.get() != this)
458 if (pSVData->mpWinData->mpTrackWin)
459 pSVData->mpWinData->mpTrackWin->EndTracking(TrackingEventFlags::Cancel);
462 if (pSVData->mpWinData->mpCaptureWin.get() != this)
464 pSVData->mpWinData->mpCaptureWin = this;
465 mpWindowImpl->mpFrame->CaptureMouse( true );
469 void Window::ReleaseMouse()
471 if (IsMouseCaptured())
473 ImplSVData* pSVData = ImplGetSVData();
474 pSVData->mpWinData->mpCaptureWin = nullptr;
475 if (mpWindowImpl && mpWindowImpl->mpFrame)
476 mpWindowImpl->mpFrame->CaptureMouse( false );
477 ImplGenerateMouseMove();
481 bool Window::IsMouseCaptured() const
483 return (this == ImplGetSVData()->mpWinData->mpCaptureWin);
486 void Window::SetPointer( PointerStyle nPointer )
488 if ( mpWindowImpl->maPointer == nPointer )
489 return;
491 mpWindowImpl->maPointer = nPointer;
493 // possibly immediately move pointer
494 if ( !mpWindowImpl->mpFrameData->mbInMouseMove && ImplTestMousePointerSet() )
495 mpWindowImpl->mpFrame->SetPointer( ImplGetMousePointer() );
498 void Window::EnableChildPointerOverwrite( bool bOverwrite )
501 if ( mpWindowImpl->mbChildPtrOverwrite == bOverwrite )
502 return;
504 mpWindowImpl->mbChildPtrOverwrite = bOverwrite;
506 // possibly immediately move pointer
507 if ( !mpWindowImpl->mpFrameData->mbInMouseMove && ImplTestMousePointerSet() )
508 mpWindowImpl->mpFrame->SetPointer( ImplGetMousePointer() );
511 void Window::SetPointerPosPixel( const Point& rPos )
513 Point aPos = ImplOutputToFrame( rPos );
514 const OutputDevice *pOutDev = GetOutDev();
515 if( pOutDev->HasMirroredGraphics() )
517 if( !IsRTLEnabled() )
519 pOutDev->ReMirror( aPos );
521 // mirroring is required here, SetPointerPos bypasses SalGraphics
522 aPos.setX( GetOutDev()->mpGraphics->mirror2( aPos.X(), *GetOutDev() ) );
524 else if( GetOutDev()->ImplIsAntiparallel() )
526 pOutDev->ReMirror( aPos );
528 mpWindowImpl->mpFrame->SetPointerPos( aPos.X(), aPos.Y() );
531 void Window::SetLastMousePos(const Point& rPos)
533 // Do this conversion, so when GetPointerPosPixel() calls
534 // ImplFrameToOutput(), we get back the original position.
535 Point aPos = ImplOutputToFrame(rPos);
536 mpWindowImpl->mpFrameData->mnLastMouseX = aPos.X();
537 mpWindowImpl->mpFrameData->mnLastMouseY = aPos.Y();
540 Point Window::GetPointerPosPixel()
543 Point aPos( mpWindowImpl->mpFrameData->mnLastMouseX, mpWindowImpl->mpFrameData->mnLastMouseY );
544 if( GetOutDev()->ImplIsAntiparallel() )
546 const OutputDevice *pOutDev = GetOutDev();
547 pOutDev->ReMirror( aPos );
549 return ImplFrameToOutput( aPos );
552 Point Window::GetLastPointerPosPixel()
555 Point aPos( mpWindowImpl->mpFrameData->mnBeforeLastMouseX, mpWindowImpl->mpFrameData->mnBeforeLastMouseY );
556 if( GetOutDev()->ImplIsAntiparallel() )
558 const OutputDevice *pOutDev = GetOutDev();
559 pOutDev->ReMirror( aPos );
561 return ImplFrameToOutput( aPos );
564 void Window::ShowPointer( bool bVisible )
567 if ( mpWindowImpl->mbNoPtrVisible != !bVisible )
569 mpWindowImpl->mbNoPtrVisible = !bVisible;
571 // possibly immediately move pointer
572 if ( !mpWindowImpl->mpFrameData->mbInMouseMove && ImplTestMousePointerSet() )
573 mpWindowImpl->mpFrame->SetPointer( ImplGetMousePointer() );
577 Window::PointerState Window::GetPointerState()
579 PointerState aState;
580 aState.mnState = 0;
582 if (mpWindowImpl->mpFrame)
584 SalFrame::SalPointerState aSalPointerState = mpWindowImpl->mpFrame->GetPointerState();
585 if( GetOutDev()->ImplIsAntiparallel() )
587 const OutputDevice *pOutDev = GetOutDev();
588 pOutDev->ReMirror( aSalPointerState.maPos );
590 aState.maPos = ImplFrameToOutput( aSalPointerState.maPos );
591 aState.mnState = aSalPointerState.mnState;
593 return aState;
596 bool Window::IsMouseOver() const
598 return ImplGetWinData()->mbMouseOver;
601 void Window::EnterWait()
604 mpWindowImpl->mnWaitCount++;
606 if ( mpWindowImpl->mnWaitCount == 1 )
608 // possibly immediately move pointer
609 if ( !mpWindowImpl->mpFrameData->mbInMouseMove && ImplTestMousePointerSet() )
610 mpWindowImpl->mpFrame->SetPointer( ImplGetMousePointer() );
614 void Window::LeaveWait()
616 if( !mpWindowImpl )
617 return;
619 if ( mpWindowImpl->mnWaitCount )
621 mpWindowImpl->mnWaitCount--;
623 if ( !mpWindowImpl->mnWaitCount )
625 // possibly immediately move pointer
626 if ( !mpWindowImpl->mpFrameData->mbInMouseMove && ImplTestMousePointerSet() )
627 mpWindowImpl->mpFrame->SetPointer( ImplGetMousePointer() );
632 bool Window::ImplStopDnd()
634 bool bRet = false;
635 if( mpWindowImpl->mpFrameData && mpWindowImpl->mpFrameData->mxDropTargetListener.is() )
637 bRet = true;
638 mpWindowImpl->mpFrameData->mxDropTarget.clear();
639 mpWindowImpl->mpFrameData->mxDragSource.clear();
640 mpWindowImpl->mpFrameData->mxDropTargetListener.clear();
643 return bRet;
646 void Window::ImplStartDnd()
648 GetDropTarget();
651 Reference< css::datatransfer::dnd::XDropTarget > Window::GetDropTarget()
653 if( !mpWindowImpl )
654 return Reference< css::datatransfer::dnd::XDropTarget >();
656 if( ! mpWindowImpl->mxDNDListenerContainer.is() )
658 sal_Int8 nDefaultActions = 0;
660 if( mpWindowImpl->mpFrameData )
662 if( ! mpWindowImpl->mpFrameData->mxDropTarget.is() )
664 // initialization is done in GetDragSource
665 GetDragSource();
668 if( mpWindowImpl->mpFrameData->mxDropTarget.is() )
670 nDefaultActions = mpWindowImpl->mpFrameData->mxDropTarget->getDefaultActions();
672 if( ! mpWindowImpl->mpFrameData->mxDropTargetListener.is() )
674 mpWindowImpl->mpFrameData->mxDropTargetListener = new DNDEventDispatcher( mpWindowImpl->mpFrameWindow );
678 mpWindowImpl->mpFrameData->mxDropTarget->addDropTargetListener( mpWindowImpl->mpFrameData->mxDropTargetListener );
680 // register also as drag gesture listener if directly supported by drag source
681 Reference< css::datatransfer::dnd::XDragGestureRecognizer > xDragGestureRecognizer(
682 mpWindowImpl->mpFrameData->mxDragSource, UNO_QUERY);
684 if( xDragGestureRecognizer.is() )
686 xDragGestureRecognizer->addDragGestureListener(
687 Reference< css::datatransfer::dnd::XDragGestureListener > (mpWindowImpl->mpFrameData->mxDropTargetListener, UNO_QUERY));
689 else
690 mpWindowImpl->mpFrameData->mbInternalDragGestureRecognizer = true;
693 catch (const RuntimeException&)
695 // release all instances
696 mpWindowImpl->mpFrameData->mxDropTarget.clear();
697 mpWindowImpl->mpFrameData->mxDragSource.clear();
704 mpWindowImpl->mxDNDListenerContainer = static_cast < css::datatransfer::dnd::XDropTarget * > ( new DNDListenerContainer( nDefaultActions ) );
707 // this object is located in the same process, so there will be no runtime exception
708 return Reference< css::datatransfer::dnd::XDropTarget > ( mpWindowImpl->mxDNDListenerContainer, UNO_QUERY );
711 Reference< css::datatransfer::dnd::XDragSource > Window::GetDragSource()
713 #if HAVE_FEATURE_DESKTOP
714 const SystemEnvData* pEnvData = GetSystemData();
715 if (!mpWindowImpl->mpFrameData || !pEnvData)
716 return Reference<css::datatransfer::dnd::XDragSource>();
717 if (mpWindowImpl->mpFrameData->mxDragSource.is())
718 return mpWindowImpl->mpFrameData->mxDragSource;
722 SalInstance* pInst = ImplGetSVData()->mpDefInst;
723 mpWindowImpl->mpFrameData->mxDragSource.set(pInst->CreateDragSource(pEnvData), UNO_QUERY);
724 mpWindowImpl->mpFrameData->mxDropTarget.set(pInst->CreateDropTarget(pEnvData), UNO_QUERY);
726 catch (const Exception&)
728 mpWindowImpl->mpFrameData->mxDropTarget.clear();
729 mpWindowImpl->mpFrameData->mxDragSource.clear();
731 return mpWindowImpl->mpFrameData->mxDragSource;
732 #else
733 return Reference< css::datatransfer::dnd::XDragSource > ();
734 #endif
737 Reference< css::datatransfer::dnd::XDragGestureRecognizer > Window::GetDragGestureRecognizer()
739 return Reference< css::datatransfer::dnd::XDragGestureRecognizer > ( GetDropTarget(), UNO_QUERY );
742 } /* namespace vcl */
744 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */