build fix
[LibreOffice.git] / vcl / inc / openglgdiimpl.hxx
blobbe00c48908482b35a0d7ea5fff9e0e13f8751aef
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #ifndef INCLUDED_VCL_OPENGLGDIIMPL_HXX
21 #define INCLUDED_VCL_OPENGLGDIIMPL_HXX
23 #include <vcl/dllapi.h>
24 #include <vcl/opengl/OpenGLContext.hxx>
26 #include "regionband.hxx"
27 #include "salgeom.hxx"
28 #include "salgdiimpl.hxx"
29 #include "opengl/framebuffer.hxx"
30 #include "opengl/program.hxx"
31 #include "opengl/texture.hxx"
32 #include "opengl/RenderList.hxx"
34 #include <memory>
36 class SalFrame;
37 class SalVirtualDevice;
38 class OpenGLTests;
40 namespace basegfx
42 class B2DTrapezoid;
45 namespace tools
47 class Polygon;
48 class PolyPolygon;
51 struct TextureCombo
53 std::unique_ptr<OpenGLTexture> mpTexture;
54 std::unique_ptr<OpenGLTexture> mpMask;
57 class OpenGLFlushIdle;
59 class VCL_DLLPUBLIC OpenGLSalGraphicsImpl : public SalGraphicsImpl
61 friend class OpenGLTests;
62 protected:
64 /// This context is solely for blitting maOffscreenTex
65 rtl::Reference<OpenGLContext> mpWindowContext;
67 /// This context is whatever is most convenient to render
68 /// to maOffscreenTex with.
69 rtl::Reference<OpenGLContext> mpContext;
71 SalGraphics& mrParent;
72 /// Pointer to the SalFrame or SalVirtualDevice
73 SalGeometryProvider* mpProvider;
74 OpenGLProgram* mpProgram;
76 /// This idle handler is used to swap buffers after rendering.
77 OpenGLFlushIdle *mpFlush;
79 // clipping
80 vcl::Region maClipRegion;
81 bool mbUseScissor;
82 bool mbUseStencil;
84 bool mbXORMode;
86 bool mbAcquiringOpenGLContext;
88 /**
89 * All rendering happens to this off-screen texture. For
90 * non-virtual devices, ie. windows - we will blit it and
91 * swapBuffers later.
93 OpenGLTexture maOffscreenTex;
95 SalColor mnLineColor;
96 SalColor mnFillColor;
97 #ifdef DBG_UTIL
98 bool mProgramIsSolidColor;
99 #endif
100 sal_uInt32 mnDrawCount;
101 sal_uInt32 mnDrawCountAtFlush;
102 SalColor mProgramSolidColor;
103 double mProgramSolidTransparency;
105 std::unique_ptr<RenderList> mpRenderList;
107 void ImplInitClipRegion();
108 void ImplSetClipBit( const vcl::Region& rClip, GLuint nMask );
109 void ImplDrawLineAA( double nX1, double nY1, double nX2, double nY2, bool edge );
110 bool CheckOffscreenTexture();
112 void ApplyProgramMatrices(float fPixelOffset = 0.0);
114 public:
115 bool UseProgram( const OUString& rVertexShader, const OUString& rFragmentShader, const OString& preamble = "" );
116 bool UseSolid( SalColor nColor, sal_uInt8 nTransparency );
117 bool UseSolid( SalColor nColor, double fTransparency );
118 bool UseSolid( SalColor nColor );
119 bool UseSolid();
120 bool UseLine(SalColor nColor, double fTransparency, GLfloat fLineWidth, bool bUseAA);
121 bool UseLine(GLfloat fLineWidth, bool bUseAA);
122 bool UseInvert50();
123 bool UseInvert(SalInvert nFlags);
125 void DrawConvexPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry, bool blockAA = false );
126 void DrawConvexPolygon( const tools::Polygon& rPolygon, bool blockAA );
127 void DrawTrapezoid( const basegfx::B2DTrapezoid& trapezoid, bool blockAA );
128 void DrawRect( long nX, long nY, long nWidth, long nHeight );
129 void DrawRect( const Rectangle& rRect );
130 void DrawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry );
131 void DrawLineSegment(float x1, float y1, float x2, float y2);
132 void DrawPolyPolygon( const basegfx::B2DPolyPolygon& rPolyPolygon, bool blockAA = false );
133 void DrawRegionBand( const RegionBand& rRegion );
134 void DrawTextureRect( OpenGLTexture& rTexture, const SalTwoRect& rPosAry, bool bInverted = false );
135 void DrawTexture( OpenGLTexture& rTexture, const SalTwoRect& rPosAry, bool bInverted = false );
136 void DrawTransformedTexture( OpenGLTexture& rTexture, OpenGLTexture& rMask, const basegfx::B2DPoint& rNull, const basegfx::B2DPoint& rX, const basegfx::B2DPoint& rY );
137 void DrawAlphaTexture( OpenGLTexture& rTexture, const SalTwoRect& rPosAry, bool bInverted, bool pPremultiplied );
138 void DrawTextureDiff( OpenGLTexture& rTexture, OpenGLTexture& rMask, const SalTwoRect& rPosAry, bool bInverted );
139 void DrawTextureWithMask( OpenGLTexture& rTexture, OpenGLTexture& rMask, const SalTwoRect& rPosAry );
140 void DrawBlendedTexture( OpenGLTexture& rTexture, OpenGLTexture& rMask, OpenGLTexture& rAlpha, const SalTwoRect& rPosAry );
141 void DrawMask( OpenGLTexture& rTexture, SalColor nMaskColor, const SalTwoRect& rPosAry );
142 void DrawLinearGradient( const Gradient& rGradient, const Rectangle& rRect );
143 void DrawAxialGradient( const Gradient& rGradient, const Rectangle& rRect );
144 void DrawRadialGradient( const Gradient& rGradient, const Rectangle& rRect );
145 void DeferredTextDraw(OpenGLTexture& rTexture, const SalColor nMaskColor, const SalTwoRect& rPosAry);
147 void FlushDeferredDrawing();
148 bool FlushLinesOrTriangles(DrawShaderType eType, RenderParameters& rParameters);
150 public:
151 // get the width of the device
152 GLfloat GetWidth() const { return mpProvider ? mpProvider->GetWidth() : 1; }
154 // get the height of the device
155 GLfloat GetHeight() const { return mpProvider ? mpProvider->GetHeight() : 1; }
158 * check whether this instance is used for offscreen (Virtual Device)
159 * rendering ie. does it need its own context.
161 bool IsOffscreen() const { return mpProvider == nullptr || mpProvider->IsOffScreen(); }
163 /// Oddly not all operations obey the XOR option.
164 enum XOROption { IGNORE_XOR, IMPLEMENT_XOR };
166 // initialize pre-draw state
167 void InitializePreDrawState(XOROption eOpt);
169 // operations to do before painting
170 void PreDraw(XOROption eOpt = IGNORE_XOR);
172 // operations to do after painting
173 void PostDraw();
175 void PostBatchDraw();
177 protected:
178 bool AcquireContext(bool bForceCreate = false);
179 bool ReleaseContext();
181 /// create a new context for rendering to the underlying window
182 virtual rtl::Reference<OpenGLContext> CreateWinContext() = 0;
184 /// check whether the given context can be used for off-screen rendering
185 static bool UseContext( const rtl::Reference<OpenGLContext> &pContext )
187 return pContext->isInitialized() && // not released by the OS etc.
188 pContext->isVCLOnly();
191 public:
192 OpenGLSalGraphicsImpl(SalGraphics& pParent, SalGeometryProvider *pProvider);
193 virtual ~OpenGLSalGraphicsImpl () override;
195 rtl::Reference<OpenGLContext> GetOpenGLContext();
197 virtual void Init() override;
199 virtual void DeInit() override;
201 virtual void freeResources() override;
203 const vcl::Region& getClipRegion() const;
204 virtual bool setClipRegion( const vcl::Region& ) override;
207 // get the depth of the device
208 virtual sal_uInt16 GetBitCount() const override;
210 // get the width of the device
211 virtual long GetGraphicsWidth() const override;
213 // set the clip region to empty
214 virtual void ResetClipRegion() override;
216 // set the line color to transparent (= don't draw lines)
218 virtual void SetLineColor() override;
220 // set the line color to a specific color
221 virtual void SetLineColor( SalColor nSalColor ) override;
223 // set the fill color to transparent (= don't fill)
224 virtual void SetFillColor() override;
226 // set the fill color to a specific color, shapes will be
227 // filled accordingly
228 virtual void SetFillColor( SalColor nSalColor ) override;
230 // enable/disable XOR drawing
231 virtual void SetXORMode( bool bSet ) override;
233 // set line color for raster operations
234 virtual void SetROPLineColor( SalROPColor nROPColor ) override;
236 // set fill color for raster operations
237 virtual void SetROPFillColor( SalROPColor nROPColor ) override;
239 // draw --> LineColor and FillColor and RasterOp and ClipRegion
240 virtual void drawPixel( long nX, long nY ) override;
241 virtual void drawPixel( long nX, long nY, SalColor nSalColor ) override;
243 virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) override;
245 virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) override;
247 virtual void drawPolyLine( sal_uInt32 nPoints, SalPoint* pPtAry ) override;
249 virtual void drawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry ) override;
251 virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) override;
252 virtual bool drawPolyPolygon( const basegfx::B2DPolyPolygon&, double fTransparency ) override;
254 virtual bool drawPolyLine(
255 const basegfx::B2DPolygon&,
256 double fTransparency,
257 const basegfx::B2DVector& rLineWidths,
258 basegfx::B2DLineJoin,
259 css::drawing::LineCap,
260 double fMiterMinimumAngle) override;
262 virtual bool drawPolyLineBezier(
263 sal_uInt32 nPoints,
264 const SalPoint* pPtAry,
265 const PolyFlags* pFlgAry ) override;
267 virtual bool drawPolygonBezier(
268 sal_uInt32 nPoints,
269 const SalPoint* pPtAry,
270 const PolyFlags* pFlgAry ) override;
272 virtual bool drawPolyPolygonBezier(
273 sal_uInt32 nPoly,
274 const sal_uInt32* pPoints,
275 const SalPoint* const* pPtAry,
276 const PolyFlags* const* pFlgAry ) override;
278 // CopyArea --> No RasterOp, but ClipRegion
279 virtual void copyArea(
280 long nDestX, long nDestY,
281 long nSrcX, long nSrcY,
282 long nSrcWidth, long nSrcHeight,
283 bool bWindowInvalidate ) override;
285 // CopyBits and DrawBitmap --> RasterOp and ClipRegion
286 // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
287 void DoCopyBits(const SalTwoRect& rPosAry, OpenGLSalGraphicsImpl &rSrcImpl);
289 virtual bool blendBitmap(
290 const SalTwoRect&,
291 const SalBitmap& rBitmap ) override;
293 virtual bool blendAlphaBitmap(
294 const SalTwoRect&,
295 const SalBitmap& rSrcBitmap,
296 const SalBitmap& rMaskBitmap,
297 const SalBitmap& rAlphaBitmap ) override;
299 virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ) override;
301 virtual void drawBitmap(
302 const SalTwoRect& rPosAry,
303 const SalBitmap& rSalBitmap,
304 const SalBitmap& rMaskBitmap ) override;
306 virtual void drawMask(
307 const SalTwoRect& rPosAry,
308 const SalBitmap& rSalBitmap,
309 SalColor nMaskColor ) override;
311 virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ) override;
313 virtual SalColor getPixel( long nX, long nY ) override;
315 // invert --> ClipRegion (only Windows or VirDevs)
316 virtual void invert(
317 long nX, long nY,
318 long nWidth, long nHeight,
319 SalInvert nFlags) override;
321 virtual void invert( sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nFlags ) override;
323 virtual bool drawEPS(
324 long nX, long nY,
325 long nWidth, long nHeight,
326 void* pPtr,
327 sal_uLong nSize ) override;
329 /** Render bitmap with alpha channel
331 @param rSourceBitmap
332 Source bitmap to blit
334 @param rAlphaBitmap
335 Alpha channel to use for blitting
337 @return true, if the operation succeeded, and false
338 otherwise. In this case, clients should try to emulate alpha
339 compositing themselves
341 virtual bool drawAlphaBitmap(
342 const SalTwoRect&,
343 const SalBitmap& rSourceBitmap,
344 const SalBitmap& rAlphaBitmap ) override;
346 /** draw transformed bitmap (maybe with alpha) where Null, X, Y define the coordinate system */
347 virtual bool drawTransformedBitmap(
348 const basegfx::B2DPoint& rNull,
349 const basegfx::B2DPoint& rX,
350 const basegfx::B2DPoint& rY,
351 const SalBitmap& rSourceBitmap,
352 const SalBitmap* pAlphaBitmap) override;
354 /** Render solid rectangle with given transparency
356 @param nX Top left coordinate of rectangle
358 @param nY Bottom right coordinate of rectangle
360 @param nWidth Width of rectangle
362 @param nHeight Height of rectangle
364 @param nTransparency Transparency value (0-255) to use. 0 blits and opaque, 255 a
365 fully transparent rectangle
367 @returns true if successfully drawn, false if not able to draw rectangle
369 virtual bool drawAlphaRect(
370 long nX, long nY,
371 long nWidth, long nHeight,
372 sal_uInt8 nTransparency ) override;
374 virtual bool drawGradient(const tools::PolyPolygon& rPolygon, const Gradient& rGradient) override;
376 /// queue an idle flush of contents of the back-buffer to the screen
377 void flush();
379 public:
380 /// do flush of contents of the back-buffer to the screen & swap.
381 void doFlush();
384 #endif
386 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */