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20 #ifndef INCLUDED_VCL_INC_QUARTZ_SALVD_H
21 #define INCLUDED_VCL_INC_QUARTZ_SALVD_H
25 #include <ApplicationServices/ApplicationServices.h>
27 #include <CoreGraphics/CoreGraphics.h>
31 #include "quartz/salgdi.h"
39 typedef struct SalVirDevData SalVirDevData
;
41 class AquaSalGraphics
;
43 class AquaSalVirtualDevice
: public SalVirtualDevice
46 bool mbGraphicsUsed
; // is Graphics used
47 bool mbForeignContext
; // is mxContext from outside VCL
48 CGContextRef mxBitmapContext
;
50 CGLayerRef mxLayer
; // Quartz layer
51 AquaSalGraphics
* mpGraphics
; // current VirDev graphics
56 AquaSalVirtualDevice( AquaSalGraphics
* pGraphic
, long &nDX
, long &nDY
, DeviceFormat eFormat
, const SystemGraphicsData
*pData
);
57 virtual ~AquaSalVirtualDevice() override
;
59 virtual SalGraphics
* AcquireGraphics() override
;
60 virtual void ReleaseGraphics( SalGraphics
* pGraphics
) override
;
61 virtual bool SetSize( long nNewDX
, long nNewDY
) override
;
63 virtual long GetWidth() const override
;
64 virtual long GetHeight() const override
;
67 #endif // INCLUDED_VCL_INC_QUARTZ_SALVD_H
69 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */