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20 #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_CANVASPROCESSOR_HXX
21 #define INCLUDED_DRAWINGLAYER_PROCESSOR2D_CANVASPROCESSOR_HXX
23 #include <basegfx/color/bcolormodifier.hxx>
24 #include <basegfx/matrix/b2dhommatrix.hxx>
25 #include <basegfx/polygon/b2dpolypolygon.hxx>
26 #include <com/sun/star/rendering/RenderState.hpp>
27 #include <com/sun/star/rendering/ViewState.hpp>
28 #include <drawinglayer/drawinglayerdllapi.h>
29 #include <drawinglayer/processor2d/baseprocessor2d.hxx>
30 #include <i18nlangtag/lang.h>
31 #include <svtools/optionsdrawinglayer.hxx>
32 #include <vcl/mapmod.hxx>
33 #include <vcl/vclptr.hxx>
40 namespace com
{ namespace sun
{ namespace star
{ namespace rendering
{
45 namespace drawinglayer
{ namespace primitive2d
{
46 class MaskPrimitive2D
;
47 class MetafilePrimitive2D
;
48 class TextSimplePortionPrimitive2D
;
49 class BitmapPrimitive2D
;
50 class TransparencePrimitive2D
;
51 class PolygonStrokePrimitive2D
;
52 class FillBitmapPrimitive2D
;
53 class UnifiedTransparencePrimitive2D
;
56 namespace drawinglayer
60 /** canvasProcessor2D class
62 A basic implementation of a renderer for css::rendering::XCanvas
65 class DRAWINGLAYER_DLLPUBLIC canvasProcessor2D
: public BaseProcessor2D
68 // the (current) destination OutDev and canvas
69 VclPtr
<OutputDevice
> mpOutputDevice
;
70 css::uno::Reference
< css::rendering::XCanvas
> mxCanvas
;
71 css::rendering::ViewState maViewState
;
72 css::rendering::RenderState maRenderState
;
74 // the modifiedColorPrimitive stack
75 basegfx::BColorModifierStack maBColorModifierStack
;
77 // SvtOptionsDrawinglayer incarnation to react on diverse settings
78 const SvtOptionsDrawinglayer maDrawinglayerOpt
;
80 // the current clipping tools::PolyPolygon from MaskPrimitive2D, always in
82 basegfx::B2DPolyPolygon maClipPolyPolygon
;
84 // determined LanguageType
87 // as tooling, the process() implementation takes over API handling and calls this
88 // virtual render method when the primitive implementation is BasePrimitive2D-based.
89 virtual void processBasePrimitive2D(const primitive2d::BasePrimitive2D
& rCandidate
);
91 // direct primitive renderer support
92 void impRenderMaskPrimitive2D(const primitive2d::MaskPrimitive2D
& rMaskCandidate
);
93 void impRenderMetafilePrimitive2D(const primitive2d::MetafilePrimitive2D
& rMetaCandidate
);
94 void impRenderTextSimplePortionPrimitive2D(const primitive2d::TextSimplePortionPrimitive2D
& rTextCandidate
);
95 void impRenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D
& rBitmapCandidate
);
96 void impRenderTransparencePrimitive2D(const primitive2d::TransparencePrimitive2D
& rTransparenceCandidate
);
97 void impRenderPolygonStrokePrimitive2D(const primitive2d::PolygonStrokePrimitive2D
& rPolygonStrokePrimitive
);
98 void impRenderFillBitmapPrimitive2D(const primitive2d::FillBitmapPrimitive2D
& rFillBitmapPrimitive2D
);
99 void impRenderUnifiedTransparencePrimitive2D(const primitive2d::UnifiedTransparencePrimitive2D
& rUniTransparenceCandidate
);
103 const geometry::ViewInformation2D
& rViewInformation
,
104 OutputDevice
& rOutDev
);
105 virtual ~canvasProcessor2D();
107 // access to Drawinglayer configuration options
108 const SvtOptionsDrawinglayer
& getOptionsDrawinglayer() const { return maDrawinglayerOpt
; }
110 } // end of namespace processor2d
111 } // end of namespace drawinglayer
113 #endif // INCLUDED_DRAWINGLAYER_PROCESSOR2D_CANVASPROCESSOR_HXX
115 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */