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20 #ifndef INCLUDED_SVX_SOURCE_ENGINE3D_HELPERMINIMALDEPTH3D_HXX
21 #define INCLUDED_SVX_SOURCE_ENGINE3D_HELPERMINIMALDEPTH3D_HXX
25 class E3dCompoundObject
;
27 /** support extracting the minimal depth of a 3d object in its scene
30 The 3D Object from which the minimal depth needs to be calculated. The scene
31 is defined by the object already
34 The minimal depth of this object in unified ViewCoordinates. This is the
35 Z-Coordinate of one object point in the range of [0.0 .. 1.0]. ViewCoordinates
36 means the transformations (esp. rotation) of the scene are taken into account
39 // support extracting the minimal depth of a 3d object in its scene
41 double getMinimalDepthInViewCoordinates(const E3dCompoundObject
& rObject
);
43 #endif // INCLUDED_SVX_SOURCE_ENGINE3D_HELPERMINIMALDEPTH3D_HXX
45 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */