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20 #ifndef INCLUDED_VCL_SYSDATA_HXX
21 #define INCLUDED_VCL_SYSDATA_HXX
23 #include <sal/types.h>
24 #include <vcl/dllapi.h>
25 #include <config_vclplug.h>
30 // predeclare the native classes to avoid header/include problems
31 typedef struct CGContext
*CGContextRef
;
32 typedef struct CGLayer
*CGLayerRef
;
33 typedef const struct __CTFont
* CTFontRef
;
42 typedef const struct __CTFont
* CTFontRef
;
43 typedef struct CGContext
*CGContextRef
;
52 struct VCL_DLLPUBLIC SystemEnvData
54 enum class Toolkit
{ Invalid
, Gen
, Gtk
, Qt
};
55 Toolkit toolkit
; // the toolkit in use
57 HWND hWnd
; // the window hwnd
58 #elif defined( MACOSX )
59 NSView
* mpNSView
; // the cocoa (NSView *) implementing this object
60 bool mbOpenGL
; // use an OpenGL providing NSView
61 #elif defined( ANDROID )
66 enum class Platform
{ Invalid
, Wayland
, Xcb
, WASM
};
68 void* pDisplay
; // the relevant display connection
69 SalFrame
* pSalFrame
; // contains a salframe, if object has one
70 void* pWidget
; // the corresponding widget
71 void* pVisual
; // the visual in use
72 int nScreen
; // the current screen of the window
73 // note: this is a "long" in Xlib *but* in the protocol it's only 32-bit
74 // however, the GTK3 vclplug wants to store pointers in here!
75 sal_IntPtr aShellWindow
; // the window of the frame's shell
76 Platform platform
; // the windowing system in use
78 sal_uIntPtr aWindow
; // the window of the object
81 void SetWindowHandle(sal_uIntPtr nWindow
)
86 // SalFrame can be any SalFrame, just needed to determine which backend to use
87 // to resolve the window handle
88 sal_uIntPtr
GetWindowHandle(const SalFrame
* pReference
) const;
93 : toolkit(Toolkit::Invalid
)
96 #elif defined( MACOSX )
99 #elif defined( ANDROID )
108 , platform(Platform::Invalid
)
115 struct SystemParentData
117 sal_uInt32 nSize
; // size in bytes of this structure
119 HWND hWnd
; // the window hwnd
120 #elif defined( MACOSX )
121 NSView
* pView
; // the cocoa (NSView *) implementing this object
122 #elif defined( ANDROID )
127 sal_uIntPtr aWindow
; // the window of the object
128 bool bXEmbedSupport
:1; // decides whether the object in question
129 // should support the XEmbed protocol
133 struct SystemMenuData
136 HMENU hMenu
; // the menu handle of the menu bar
142 struct SystemGraphicsData
144 sal_uInt32 nSize
; // size in bytes of this structure
146 HDC hDC
; // handle to a device context
147 HWND hWnd
; // optional handle to a window
148 #elif defined( MACOSX )
149 CGContextRef rCGContext
; // CoreGraphics graphic context
150 #elif defined( ANDROID )
153 CGContextRef rCGContext
; // CoreGraphics graphic context
155 void* pDisplay
; // the relevant display connection
156 sal_uIntPtr hDrawable
; // a drawable
157 void* pVisual
; // the visual in use
158 int nScreen
; // the current screen of the drawable
160 #if USE_HEADLESS_CODE
161 void* pSurface
; // the cairo surface when using svp-based backends, which includes gtk[3|4]
164 : nSize( sizeof( SystemGraphicsData
) )
168 #elif defined( MACOSX )
169 , rCGContext( nullptr )
170 #elif defined( ANDROID )
175 , pDisplay( nullptr )
180 #if USE_HEADLESS_CODE
181 , pSurface( nullptr )
186 struct SystemWindowData
188 #if defined(_WIN32) // meaningless on Windows
189 #elif defined( MACOSX )
190 bool bOpenGL
; // create an OpenGL providing NSView
191 bool bLegacy
; // create a 2.1 legacy context, only valid if bOpenGL == true
192 #elif defined( ANDROID )
197 void* pVisual
; // the visual to be used
198 bool bClipUsingNativeWidget
; // default is false, true will attempt to clip the childwindow with a native widget
202 #endif // INCLUDED_VCL_SYSDATA_HXX
204 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */