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[LibreOffice.git] / include / svx / svdhdl.hxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #ifndef _SVDHDL_HXX
21 #define _SVDHDL_HXX
23 #include <tools/gen.hxx>
25 #include <vcl/pointr.hxx>
27 #include <svl/solar.hrc>
29 #include <svx/xpoly.hxx>
30 #include <svx/svdoedge.hxx>
31 #include <svx/sdr/overlay/overlayobjectlist.hxx>
32 #include "svx/svxdllapi.h"
34 class VirtualDevice;
35 class OutputDevice;
36 class Region;
37 class Window;
38 class SdrHdlList;
39 class SdrMarkView;
40 class SdrObject;
41 class SdrPageView;
42 class MouseEvent;
44 ////////////////////////////////////////////////////////////////////////////////////////////////////
46 // Jedes Objekt muss in der Lage seine Handles zu erzeugen. Diese werden dann
47 // bei einer Selektion abgeholt, bei der View angemeldet und sichtbar gemacht.
48 // Wird ein Handle von der Maus beruehrt (IsHit()), so wird von der View der
49 // entsprechende Mauszeiger vom Handle abgeholt und der App auf Anfrage zum
50 // reinschalten uebergeben.
51 // Handles wie z.B. der Rotationsmittelpunkt oder die Spiegelachse werden von
52 // der View generiert, wenn vom Controller der entsprechende Transformations-
53 // Modus selektiert wird.
54 // HDL_MOVE...HDL_LWRGT muessen im enum immer zusammen stehen bleiben!
56 enum SdrHdlKind
58 HDL_MOVE, // Handle zum Verschieben des Objekts
59 HDL_UPLFT, // Oben links
60 HDL_UPPER, // Oben
61 HDL_UPRGT, // Oben rechts
62 HDL_LEFT, // Links
63 HDL_RIGHT, // Rechts
64 HDL_LWLFT, // Unten links
65 HDL_LOWER, // Unten
66 HDL_LWRGT, // Unten rechts
67 HDL_POLY, // Punktselektion an Polygon oder Bezierkurve
68 HDL_BWGT, // Gewicht an einer Bezierkurve
69 HDL_CIRC, // Winkel an Kreissegmenten, Eckenradius am Rect
70 HDL_REF1, // Referenzpunkt 1, z.B. Rotationsmitte
71 HDL_REF2, // Referenzpunkt 2, z.B. Endpunkt der Spiegelachse
72 HDL_MIRX, // Die Spiegelachse selbst
73 HDL_GLUE, // GluePoint
74 HDL_GLUE_DESELECTED, // GluePoint
75 HDL_ANCHOR, // anchor symbol (SD, SW)
76 HDL_TRNS, // interactive transparence
77 HDL_GRAD, // interactive gradient
78 HDL_COLR, // interactive color
79 HDL_USER,
80 HDL_ANCHOR_TR, // #101688# Anchor handle with (0,0) at top right for SW
82 // for SJ and the CustomShapeHandles:
83 HDL_CUSTOMSHAPE1,
85 HDL_SMARTTAG
88 ////////////////////////////////////////////////////////////////////////////////////////////////////
90 enum BitmapColorIndex
92 LightGreen,
93 Cyan,
94 LightCyan,
95 Red,
96 LightRed,
97 Yellow
100 ////////////////////////////////////////////////////////////////////////////////////////////////////
102 enum BitmapMarkerKind
104 Rect_7x7,
105 Rect_9x9,
106 Rect_11x11,
107 Rect_13x13,
108 Circ_7x7,
109 Circ_9x9,
110 Circ_11x11,
111 Elli_7x9,
112 Elli_9x11,
113 Elli_9x7,
114 Elli_11x9,
115 RectPlus_7x7,
116 RectPlus_9x9,
117 RectPlus_11x11,
118 Crosshair,
119 Glue,
120 Glue_Deselected,
121 Anchor,
123 // #98388# add AnchorPressed to be able to aninate anchor control, too.
124 AnchorPressed,
126 // #101688# AnchorTR for SW
127 AnchorTR,
128 AnchorPressedTR,
130 // for SJ and the CustomShapeHandles:
131 Customshape1
134 ////////////////////////////////////////////////////////////////////////////////////////////////////
136 class SVX_DLLPUBLIC SdrHdl
138 friend class SdrMarkView; // fuer den Zugriff auf nObjHdlNum
139 friend class SdrHdlList;
141 static BitmapEx ImpGetBitmapEx(BitmapMarkerKind eKindOfMarker, sal_uInt16 nInd);
143 protected:
144 SdrObject* pObj; // Gehoert das Handle zu einem Objekt?
145 SdrPageView* pPV; // Gehoert das Handle zu einem Objekt in einer bestimmten PageView?
146 SdrHdlList* pHdlList; // Zum Feststelen der Handlegroesse
148 // OVERLAYMANAGER
149 ::sdr::overlay::OverlayObjectList maOverlayGroup;
151 Point aPos;
153 SdrHdlKind eKind;
155 long nDrehWink; // Handles bzw. Mauszeiger drehen
156 sal_uInt32 nObjHdlNum; // wird von der MarkView benoetigt
157 sal_uInt32 nPolyNum; // Polygonpunktes
158 sal_uInt32 nPPntNum; // Punktnummer des Polygons
159 sal_uInt32 nSourceHdlNum; // ist noch vollstaendig zu implementieren
161 unsigned bSelect : 1; // Ein selektierter Polygonpunkt?
162 unsigned b1PixMore : 1; // True=Handle wird 1 Pixel groesser dargestellt
163 unsigned bPlusHdl : 1; // u.a. fuer Hld-Paint Optimierung bei MarkPoint/UnmarkPoint, ...
165 bool mbMoveOutside; // forces this handle to be moved outside of the selection rectangle
167 // create marker for this kind
168 virtual void CreateB2dIAObject();
170 // cleanup marker if one exists
171 void GetRidOfIAObject();
173 private:
174 bool mbMouseOver; // is true if the mouse is over this handle
176 protected:
177 ::sdr::overlay::OverlayObject* CreateOverlayObject(
178 const basegfx::B2DPoint& rPos,
179 BitmapColorIndex eColIndex, BitmapMarkerKind eKindOfMarker, Point aMoveOutsideOffset = Point());
180 BitmapMarkerKind GetNextBigger(BitmapMarkerKind eKnd) const;
182 public:
183 SdrHdl();
184 explicit SdrHdl(const Point& rPnt, SdrHdlKind eNewKind=HDL_MOVE);
185 virtual ~SdrHdl();
187 const ::sdr::overlay::OverlayObjectList& getOverlayObjectList() const { return maOverlayGroup; }
189 void SetHdlList(SdrHdlList* pList);
190 SdrHdlKind GetKind() const { return eKind; }
191 void Touch();
193 const Point& GetPos() const { return aPos; }
194 void SetPos(const Point& rPnt);
196 SdrPageView* GetPageView() const { return pPV; }
197 void SetPageView(SdrPageView* pNewPV) { pPV=pNewPV; }
199 SdrObject* GetObj() const { return pObj; }
200 void SetObj(SdrObject* pNewObj);
202 sal_Bool IsSelected() const { return bSelect; }
203 void SetSelected(sal_Bool bJa=sal_True);
205 void Set1PixMore(sal_Bool bJa=sal_True);
206 void SetDrehWink(long n);
208 sal_Bool IsCornerHdl() const { return eKind==HDL_UPLFT || eKind==HDL_UPRGT || eKind==HDL_LWLFT || eKind==HDL_LWRGT; }
209 sal_Bool IsVertexHdl() const { return eKind==HDL_UPPER || eKind==HDL_LOWER || eKind==HDL_LEFT || eKind==HDL_RIGHT; }
211 void SetObjHdlNum(sal_uInt32 nNum) { nObjHdlNum=nNum; }
212 sal_uInt32 GetObjHdlNum() const { return nObjHdlNum; }
214 void SetPolyNum(sal_uInt32 nNum) { nPolyNum=nNum; }
215 sal_uInt32 GetPolyNum() const { return nPolyNum; }
217 void SetPointNum(sal_uInt32 nNum) { nPPntNum=nNum; }
218 sal_uInt32 GetPointNum() const { return nPPntNum; }
220 void SetPlusHdl(sal_Bool bOn) { bPlusHdl=bOn; }
221 sal_Bool IsPlusHdl() const { return bPlusHdl; }
223 void SetSourceHdlNum(sal_uInt32 nNum) { nSourceHdlNum=nNum; }
224 sal_uInt32 GetSourceHdlNum() const { return nSourceHdlNum; }
226 virtual Pointer GetPointer() const;
227 bool IsHdlHit(const Point& rPnt) const;
229 // #97016# II
230 virtual sal_Bool IsFocusHdl() const;
232 void SetMoveOutside( bool bMoveOutside );
234 /** is called when the mouse enters the area of this handle. If the handle changes his
235 visualisation during mouse over it must override this method and call Touch(). */
236 virtual void onMouseEnter(const MouseEvent& rMEvt);
238 /** is called when the mouse leaves the area of this handle. If the handle changes his
239 visualisation during mouse over it must override this method and call Touch(). */
240 virtual void onMouseLeave();
242 static BitmapEx createGluePointBitmap() { return ImpGetBitmapEx(Glue_Deselected, 0); }
245 ////////////////////////////////////////////////////////////////////////////////////////////////////
247 #define SDR_HANDLE_COLOR_SIZE_NORMAL Size(13, 13)
248 #define SDR_HANDLE_COLOR_SIZE_SELECTED Size(17, 17)
250 class SVX_DLLPUBLIC SdrHdlColor : public SdrHdl
252 private:
253 // size of colr markers
254 Size aMarkerSize;
256 // color
257 Color aMarkerColor;
259 // callback link when value changed
260 Link aColorChangeHdl;
262 // use luminance values only
263 unsigned bUseLuminance : 1;
265 // create marker for this kind
266 SVX_DLLPRIVATE virtual void CreateB2dIAObject();
268 // help functions
269 SVX_DLLPRIVATE Bitmap CreateColorDropper(Color aCol);
270 SVX_DLLPRIVATE Color GetLuminance(const Color& rCol);
271 SVX_DLLPRIVATE void CallColorChangeLink();
273 public:
274 explicit SdrHdlColor(const Point& rRef, Color aCol = Color(COL_BLACK), const Size& rSize = Size(11, 11), sal_Bool bLum = sal_False);
275 virtual ~SdrHdlColor();
277 sal_Bool IsUseLuminance() const { return bUseLuminance; }
279 Color GetColor() const { return aMarkerColor; }
280 void SetColor(Color aNew, sal_Bool bCallLink = sal_False);
282 const Size& GetSize() const { return aMarkerSize; }
283 void SetSize(const Size& rNew);
285 void SetColorChangeHdl(const Link& rLink) { aColorChangeHdl = rLink; }
286 const Link& GetColorChangeHdl() const { return aColorChangeHdl; }
289 ////////////////////////////////////////////////////////////////////////////////////////////////////
291 class SdrHdlGradient : public SdrHdl
293 private:
294 // pointer to used color handles
295 SdrHdlColor* pColHdl1;
296 SdrHdlColor* pColHdl2;
298 // 2nd position
299 Point a2ndPos;
301 // is this a gradient or a transparence
302 unsigned bGradient : 1;
304 // select which handle to move
305 bool bMoveSingleHandle : 1;
306 bool bMoveFirstHandle : 1;
308 // create marker for this kind
309 virtual void CreateB2dIAObject();
311 public:
312 SdrHdlGradient(const Point& rRef1, const Point& rRef2, sal_Bool bGrad = sal_True);
313 virtual ~SdrHdlGradient();
315 sal_Bool IsGradient() const { return bGradient; }
317 // set the associated color handles
318 void SetColorHandles(SdrHdlColor* pL1, SdrHdlColor* pL2) { pColHdl1 = pL1; pColHdl2 = pL2; }
319 SdrHdlColor* GetColorHdl1() const { return pColHdl1; }
320 SdrHdlColor* GetColorHdl2() const { return pColHdl2; }
322 const Point& Get2ndPos() const { return a2ndPos; }
323 void Set2ndPos(const Point& rPnt);
325 // the link called by the color handles
326 DECL_LINK(ColorChangeHdl, SdrHdl*);
328 // transformation call, create gradient from this handle
329 void FromIAOToItem(SdrObject* pObj, sal_Bool bSetItemOnObject, sal_Bool bUndo);
331 // selection flags for interaction
332 bool IsMoveSingleHandle() const { return bMoveSingleHandle; }
333 void SetMoveSingleHandle(bool bNew) { bMoveSingleHandle = bNew; }
334 bool IsMoveFirstHandle() const { return bMoveFirstHandle; }
335 void SetMoveFirstHandle(bool bNew) { bMoveFirstHandle = bNew; }
338 ////////////////////////////////////////////////////////////////////////////////////////////////////
340 // Spiegelachse
341 class SdrHdlLine: public SdrHdl
343 // create marker for this kind
344 virtual void CreateB2dIAObject();
346 protected:
347 SdrHdl* pHdl1;
348 SdrHdl* pHdl2;
350 public:
351 SdrHdlLine(SdrHdl& rHdl1, SdrHdl& rHdl2, SdrHdlKind eNewKind=HDL_MIRX) { eKind=eNewKind; pHdl1=&rHdl1; pHdl2=&rHdl2; }
352 virtual ~SdrHdlLine();
354 virtual Pointer GetPointer() const;
357 // Ein SdrHdlBezWgt hat Kenntnis von seinem "BasisHandle". Seine Draw-Methode
358 // zeichnet zusaetzlich eine Linie von seiner Position zur Position dieses
359 // BasisHandles.
360 class SdrHdlBezWgt: public SdrHdl
362 // create marker for this kind
363 virtual void CreateB2dIAObject();
365 protected:
366 const SdrHdl* pHdl1;
368 public:
369 // das ist kein Copy-Ctor!!!
370 SdrHdlBezWgt(const SdrHdl* pRefHdl1, SdrHdlKind eNewKind=HDL_BWGT) { eKind=eNewKind; pHdl1=pRefHdl1; }
371 virtual ~SdrHdlBezWgt();
374 ////////////////////////////////////////////////////////////////////////////////////////////////////
376 class E3dVolumeMarker : public SdrHdl
378 basegfx::B2DPolyPolygon aWireframePoly;
380 // create marker for this kind
381 virtual void CreateB2dIAObject();
383 public:
384 explicit E3dVolumeMarker(const basegfx::B2DPolyPolygon& rWireframePoly);
387 ////////////////////////////////////////////////////////////////////////////////////////////////////
389 class ImpEdgeHdl: public SdrHdl
391 SdrEdgeLineCode eLineCode;
393 // create marker for this kind
394 virtual void CreateB2dIAObject();
396 public:
397 ImpEdgeHdl(const Point& rPnt, SdrHdlKind eNewKind): SdrHdl(rPnt,eNewKind),eLineCode(MIDDLELINE) {}
398 virtual ~ImpEdgeHdl();
400 void SetLineCode(SdrEdgeLineCode eCode);
401 SdrEdgeLineCode GetLineCode() const { return eLineCode; }
402 sal_Bool IsHorzDrag() const;
403 virtual Pointer GetPointer() const;
406 ////////////////////////////////////////////////////////////////////////////////////////////////////
408 class ImpMeasureHdl: public SdrHdl
410 // create marker for this kind
411 virtual void CreateB2dIAObject();
413 public:
414 ImpMeasureHdl(const Point& rPnt, SdrHdlKind eNewKind): SdrHdl(rPnt,eNewKind) {}
415 virtual ~ImpMeasureHdl();
417 virtual Pointer GetPointer() const;
420 ////////////////////////////////////////////////////////////////////////////////////////////////////
422 class ImpTextframeHdl: public SdrHdl
424 const Rectangle maRect;
426 // create marker for this kind
427 virtual void CreateB2dIAObject();
429 public:
430 explicit ImpTextframeHdl(const Rectangle& rRect);
433 ////////////////////////////////////////////////////////////////////////////////////////////////////
434 ////////////////////////////////////////////////////////////////////////////////////////////////////
435 ////////////////////////////////////////////////////////////////////////////////////////////////////
437 class SVX_DLLPUBLIC SdrHdlList
439 protected:
440 sal_uIntPtr mnFocusIndex;
441 SdrMarkView* pView;
442 std::deque<SdrHdl*> aList;
443 sal_uInt16 nHdlSize;
445 unsigned bRotateShear : 1;
446 unsigned bDistortShear : 1;
447 unsigned bMoveOutside : 1; // Handles nach aussen ruecken (fuer TextEdit)
449 private:
450 SVX_DLLPRIVATE SdrHdlList(const SdrHdlList&): aList() {}
451 SVX_DLLPRIVATE void operator=(const SdrHdlList&) {}
452 SVX_DLLPRIVATE sal_Bool operator==(const SdrHdlList&) const { return sal_False; }
453 SVX_DLLPRIVATE sal_Bool operator!=(const SdrHdlList&) const { return sal_False; }
455 public:
456 explicit SdrHdlList(SdrMarkView* pV);
457 ~SdrHdlList();
458 void Clear();
460 // #97016# II
461 void TravelFocusHdl(sal_Bool bForward);
462 SdrHdl* GetFocusHdl() const;
463 void SetFocusHdl(SdrHdl* pNew);
464 void ResetFocusHdl();
466 // Access to View
467 SdrMarkView* GetView() const;
469 // Sortierung: 1.Level Erst Refpunkt-Handles, dann normale Handles, dann Glue, dann User, dann Plushandles
470 // 2.Level PageView (Pointer)
471 // 3.Level Position (x+y)
472 void Sort();
473 sal_uIntPtr GetHdlCount() const { return aList.size(); }
474 SdrHdl* GetHdl(sal_uIntPtr nNum) const { return nNum != CONTAINER_ENTRY_NOTFOUND ? aList[nNum] : NULL; }
475 sal_uIntPtr GetHdlNum(const SdrHdl* pHdl) const;
476 void SetHdlSize(sal_uInt16 nSiz);
477 sal_uInt16 GetHdlSize() const { return nHdlSize; }
478 void SetMoveOutside(sal_Bool bOn);
479 sal_Bool IsMoveOutside() const { return bMoveOutside; }
480 void SetRotateShear(sal_Bool bOn);
481 sal_Bool IsRotateShear() const { return bRotateShear; }
482 void SetDistortShear(sal_Bool bOn);
483 sal_Bool IsDistortShear() const { return bDistortShear; }
485 // AddHdl uebernimmt das Handle in sein Eigentum. Es muss
486 // also auf dem Heap stehen, da Clear() ein delete macht.
487 void AddHdl(SdrHdl* pHdl, sal_Bool bAtBegin=sal_False);
488 SdrHdl* RemoveHdl(sal_uIntPtr nNum);
489 void RemoveAllByKind(SdrHdlKind eKind);
491 // Zuletzt eingefuegte Handles werden am ehesten getroffen
492 // (wenn Handles uebereinander liegen).
493 SdrHdl* IsHdlListHit(const Point& rPnt, sal_Bool bBack=sal_False, sal_Bool bNext=sal_False, SdrHdl* pHdl0=NULL) const;
494 SdrHdl* GetHdl(SdrHdlKind eKind1) const;
497 ////////////////////////////////////////////////////////////////////////////////////////////////////
499 class SVX_DLLPUBLIC SdrCropHdl : public SdrHdl
501 public:
502 SdrCropHdl(const Point& rPnt, SdrHdlKind eNewKind);
504 protected:
505 // create marker for this kind
506 virtual void CreateB2dIAObject();
508 BitmapEx GetBitmapForHandle( const BitmapEx& rBitmap, int nSize );
510 static BitmapEx GetHandlesBitmap();
513 #endif //_SVDHDL_HXX
515 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */