1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #include <svx/sdr/primitive2d/sdrconnectorprimitive2d.hxx>
21 #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
22 #include <basegfx/matrix/b2dhommatrix.hxx>
23 #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
24 #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
25 #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
26 #include <basegfx/polygon/b2dpolypolygon.hxx>
28 //////////////////////////////////////////////////////////////////////////////
30 using namespace com::sun::star
;
32 //////////////////////////////////////////////////////////////////////////////
34 namespace drawinglayer
38 Primitive2DSequence
SdrConnectorPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D
& /*aViewInformation*/) const
40 Primitive2DSequence aRetval
;
43 if(getSdrLSTAttribute().getLine().isDefault())
45 // create invisible line for HitTest/BoundRect
46 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval
,
47 createHiddenGeometryPrimitives2D(
49 basegfx::B2DPolyPolygon(getUnitPolygon())));
53 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval
,
54 createPolygonLinePrimitive(
56 basegfx::B2DHomMatrix(),
57 getSdrLSTAttribute().getLine(),
58 getSdrLSTAttribute().getLineStartEnd()));
62 if(!getSdrLSTAttribute().getText().isDefault())
64 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval
,
66 basegfx::B2DPolyPolygon(getUnitPolygon()),
67 basegfx::B2DHomMatrix(),
68 getSdrLSTAttribute().getText(),
69 getSdrLSTAttribute().getLine(),
76 if(!getSdrLSTAttribute().getShadow().isDefault())
78 aRetval
= createEmbeddedShadowPrimitive(
80 getSdrLSTAttribute().getShadow());
86 SdrConnectorPrimitive2D::SdrConnectorPrimitive2D(
87 const attribute::SdrLineShadowTextAttribute
& rSdrLSTAttribute
,
88 const ::basegfx::B2DPolygon
& rUnitPolygon
)
89 : BufferedDecompositionPrimitive2D(),
90 maSdrLSTAttribute(rSdrLSTAttribute
),
91 maUnitPolygon(rUnitPolygon
)
95 bool SdrConnectorPrimitive2D::operator==(const BasePrimitive2D
& rPrimitive
) const
97 if(BufferedDecompositionPrimitive2D::operator==(rPrimitive
))
99 const SdrConnectorPrimitive2D
& rCompare
= (SdrConnectorPrimitive2D
&)rPrimitive
;
101 return (getUnitPolygon() == rCompare
.getUnitPolygon()
102 && getSdrLSTAttribute() == rCompare
.getSdrLSTAttribute());
109 ImplPrimitive2DIDBlock(SdrConnectorPrimitive2D
, PRIMITIVE2D_ID_SDRCONNECTORPRIMITIVE2D
)
111 } // end of namespace primitive2d
112 } // end of namespace drawinglayer
114 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */