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20 #include <drawinglayer/processor3d/geometry2dextractor.hxx>
21 #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
22 #include <drawinglayer/primitive3d/transformprimitive3d.hxx>
23 #include <drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx>
24 #include <drawinglayer/primitive3d/polygonprimitive3d.hxx>
25 #include <basegfx/polygon/b2dpolygontools.hxx>
26 #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
27 #include <drawinglayer/primitive3d/polypolygonprimitive3d.hxx>
28 #include <basegfx/polygon/b2dpolypolygontools.hxx>
29 #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
30 #include <drawinglayer/primitive3d/textureprimitive3d.hxx>
33 using namespace com::sun::star
;
36 namespace drawinglayer
40 // as tooling, the process() implementation takes over API handling and calls this
41 // virtual render method when the primitive implementation is BasePrimitive3D-based.
42 void Geometry2DExtractingProcessor::processBasePrimitive3D(const primitive3d::BasePrimitive3D
& rCandidate
)
44 // it is a BasePrimitive3D implementation, use getPrimitive3DID() call for switch
45 switch(rCandidate
.getPrimitive3DID())
47 case PRIMITIVE3D_ID_TRANSFORMPRIMITIVE3D
:
49 // transform group. Remember current transformations
50 const primitive3d::TransformPrimitive3D
& rPrimitive
= static_cast< const primitive3d::TransformPrimitive3D
& >(rCandidate
);
51 const geometry::ViewInformation3D
aLastViewInformation3D(getViewInformation3D());
53 // create new transformation; add new object transform from right side
54 const geometry::ViewInformation3D
aNewViewInformation3D(
55 aLastViewInformation3D
.getObjectTransformation() * rPrimitive
.getTransformation(),
56 aLastViewInformation3D
.getOrientation(),
57 aLastViewInformation3D
.getProjection(),
58 aLastViewInformation3D
.getDeviceToView(),
59 aLastViewInformation3D
.getViewTime(),
60 aLastViewInformation3D
.getExtendedInformationSequence());
61 updateViewInformation(aNewViewInformation3D
);
63 // let break down recursively
64 process(rPrimitive
.getChildren());
66 // restore transformations
67 updateViewInformation(aLastViewInformation3D
);
70 case PRIMITIVE3D_ID_MODIFIEDCOLORPRIMITIVE3D
:
72 // ModifiedColorPrimitive3D; push, process and pop
73 const primitive3d::ModifiedColorPrimitive3D
& rModifiedCandidate
= static_cast< const primitive3d::ModifiedColorPrimitive3D
& >(rCandidate
);
74 const primitive3d::Primitive3DContainer
& rSubSequence
= rModifiedCandidate
.getChildren();
76 if(!rSubSequence
.empty())
78 maBColorModifierStack
.push(rModifiedCandidate
.getColorModifier());
79 process(rModifiedCandidate
.getChildren());
80 maBColorModifierStack
.pop();
84 case PRIMITIVE3D_ID_POLYGONHAIRLINEPRIMITIVE3D
:
86 // PolygonHairlinePrimitive3D
87 const primitive3d::PolygonHairlinePrimitive3D
& rPrimitive
= static_cast< const primitive3d::PolygonHairlinePrimitive3D
& >(rCandidate
);
88 basegfx::B2DPolygon
a2DHairline(basegfx::utils::createB2DPolygonFromB3DPolygon(rPrimitive
.getB3DPolygon(), getViewInformation3D().getObjectToView()));
90 if(a2DHairline
.count())
92 a2DHairline
.transform(getObjectTransformation());
93 const basegfx::BColor
aModifiedColor(maBColorModifierStack
.getModifiedColor(rPrimitive
.getBColor()));
94 const primitive2d::Primitive2DReference
xRef(new primitive2d::PolygonHairlinePrimitive2D(a2DHairline
, aModifiedColor
));
95 maPrimitive2DSequence
.push_back(xRef
);
99 case PRIMITIVE3D_ID_POLYPOLYGONMATERIALPRIMITIVE3D
:
101 // PolyPolygonMaterialPrimitive3D
102 const primitive3d::PolyPolygonMaterialPrimitive3D
& rPrimitive
= static_cast< const primitive3d::PolyPolygonMaterialPrimitive3D
& >(rCandidate
);
103 basegfx::B2DPolyPolygon
a2DFill(basegfx::utils::createB2DPolyPolygonFromB3DPolyPolygon(rPrimitive
.getB3DPolyPolygon(), getViewInformation3D().getObjectToView()));
107 a2DFill
.transform(getObjectTransformation());
108 const basegfx::BColor
aModifiedColor(maBColorModifierStack
.getModifiedColor(rPrimitive
.getMaterial().getColor()));
109 const primitive2d::Primitive2DReference
xRef(new primitive2d::PolyPolygonColorPrimitive2D(a2DFill
, aModifiedColor
));
110 maPrimitive2DSequence
.push_back(xRef
);
114 case PRIMITIVE3D_ID_GRADIENTTEXTUREPRIMITIVE3D
:
115 case PRIMITIVE3D_ID_HATCHTEXTUREPRIMITIVE3D
:
116 case PRIMITIVE3D_ID_BITMAPTEXTUREPRIMITIVE3D
:
117 case PRIMITIVE3D_ID_TRANSPARENCETEXTUREPRIMITIVE3D
:
118 case PRIMITIVE3D_ID_UNIFIEDTRANSPARENCETEXTUREPRIMITIVE3D
:
120 // TexturePrimitive3D: Process children, do not try to decompose
121 const primitive3d::TexturePrimitive3D
& rTexturePrimitive
= static_cast< const primitive3d::TexturePrimitive3D
& >(rCandidate
);
122 const primitive3d::Primitive3DContainer
& aChildren(rTexturePrimitive
.getChildren());
124 if(!aChildren
.empty())
130 case PRIMITIVE3D_ID_SHADOWPRIMITIVE3D
:
132 // accept but ignore labels and shadow; these should be extracted separately
137 // process recursively
138 process(rCandidate
.get3DDecomposition(getViewInformation3D()));
144 Geometry2DExtractingProcessor::Geometry2DExtractingProcessor(
145 const geometry::ViewInformation3D
& rViewInformation
,
146 const basegfx::B2DHomMatrix
& rObjectTransformation
)
147 : BaseProcessor3D(rViewInformation
),
148 maPrimitive2DSequence(),
149 maObjectTransformation(rObjectTransformation
),
150 maBColorModifierStack()
153 } // end of namespace processor3d
154 } // end of namespace drawinglayer
156 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */