Avoid potential negative array index access to cached text.
[LibreOffice.git] / vcl / inc / skia / utils.hxx
blob3c19192e1c3af42f7cba9db2e92963299b89b123
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20 #ifndef INCLUDED_VCL_INC_SKIA_UTILS_H
21 #define INCLUDED_VCL_INC_SKIA_UTILS_H
23 #include <vcl/skia/SkiaHelper.hxx>
25 #include <tools/gen.hxx>
26 #include <driverblocklist.hxx>
27 #include <vcl/bitmap.hxx>
28 #include <vcl/salgtype.hxx>
30 #include <test/GraphicsRenderTests.hxx>
32 #include <premac.h>
33 #include <SkRegion.h>
34 #include <SkSurface.h>
35 #if defined __GNUC__ && !defined __clang__
36 #pragma GCC diagnostic push
37 #pragma GCC diagnostic ignored "-Wattributes"
38 #pragma GCC diagnostic ignored "-Wshadow"
39 #endif
40 #include <tools/sk_app/WindowContext.h>
41 #if defined __GNUC__ && !defined __clang__
42 #pragma GCC diagnostic pop
43 #endif
44 #include <postmac.h>
46 #include <string_view>
48 namespace SkiaHelper
50 // Get the one shared GrDirectContext instance.
51 GrDirectContext* getSharedGrDirectContext();
53 void disableRenderMethod(RenderMethod method);
55 // Create SkSurface, GPU-backed if possible.
56 VCL_DLLPUBLIC sk_sp<SkSurface> createSkSurface(int width, int height,
57 SkColorType type = kN32_SkColorType,
58 SkAlphaType alpha = kPremul_SkAlphaType);
60 inline sk_sp<SkSurface> createSkSurface(const Size& size, SkColorType type = kN32_SkColorType,
61 SkAlphaType alpha = kPremul_SkAlphaType)
63 return createSkSurface(size.Width(), size.Height(), type, alpha);
66 inline sk_sp<SkSurface> createSkSurface(int width, int height, SkAlphaType alpha)
68 return createSkSurface(width, height, kN32_SkColorType, alpha);
71 inline sk_sp<SkSurface> createSkSurface(const Size& size, SkAlphaType alpha)
73 return createSkSurface(size.Width(), size.Height(), kN32_SkColorType, alpha);
76 // Create SkImage, GPU-backed if possible.
77 VCL_DLLPUBLIC sk_sp<SkImage> createSkImage(const SkBitmap& bitmap);
79 // Call surface->makeImageSnapshot() and abort on failure.
80 VCL_DLLPUBLIC sk_sp<SkImage> makeCheckedImageSnapshot(sk_sp<SkSurface> surface);
81 VCL_DLLPUBLIC sk_sp<SkImage> makeCheckedImageSnapshot(sk_sp<SkSurface> surface,
82 const SkIRect& bounds);
84 inline Size imageSize(const sk_sp<SkImage>& image) { return Size(image->width(), image->height()); }
86 inline SkColor toSkColor(Color color)
88 return SkColorSetARGB(color.GetAlpha(), color.GetRed(), color.GetGreen(), color.GetBlue());
91 inline SkColor toSkColorWithTransparency(Color aColor, double fTransparency)
93 return SkColorSetA(toSkColor(aColor), 255 * (1.0 - fTransparency));
96 inline SkColor toSkColorWithIntensity(Color color, int intensity)
98 return SkColorSetARGB(color.GetAlpha(), color.GetRed() * intensity / 100,
99 color.GetGreen() * intensity / 100, color.GetBlue() * intensity / 100);
102 inline Color fromSkColor(SkColor color)
104 return Color(ColorAlpha, SkColorGetA(color), SkColorGetR(color), SkColorGetG(color),
105 SkColorGetB(color));
108 // Whether to use GetSkImage() that checks for delayed scaling or whether to access
109 // the stored image directly without checks.
110 enum DirectImage
112 Yes,
116 // Sets SkBlender that will do an invert operation.
117 void setBlenderInvert(SkPaint* paint);
118 // Sets SkBlender that will do a xor operation.
119 void setBlenderXor(SkPaint* paint);
121 // Must be called in any VCL backend before any Skia functionality is used.
122 // If not set, Skia will be disabled.
123 VCL_DLLPUBLIC void
124 prepareSkia(std::unique_ptr<sk_app::WindowContext> (*createGpuWindowContext)(bool));
126 // Shared cache of images.
127 void addCachedImage(const OString& key, sk_sp<SkImage> image);
128 sk_sp<SkImage> findCachedImage(const OString& key);
129 void removeCachedImage(sk_sp<SkImage> image);
130 tools::Long maxImageCacheSize();
132 // Get checksum of the image content, only for raster images. Is cached,
133 // but may still be somewhat expensive.
134 uint32_t getSkImageChecksum(sk_sp<SkImage> image);
136 // SkSurfaceProps to be used by all Skia surfaces.
137 VCL_DLLPUBLIC const SkSurfaceProps* surfaceProps();
138 // Set pixel geometry to be used by SkSurfaceProps.
139 VCL_DLLPUBLIC void setPixelGeometry(SkPixelGeometry pixelGeometry);
141 inline bool isUnitTestRunning(const char* name = nullptr)
143 if (name == nullptr)
145 static const char* const testname = getenv("LO_TESTNAME");
146 if (testname != nullptr)
147 return true;
148 return !vcl::test::activeGraphicsRenderTest().isEmpty();
150 const char* const testname = getenv("LO_TESTNAME");
151 if (testname != nullptr && std::string_view(name) == testname)
152 return true;
153 return vcl::test::activeGraphicsRenderTest().equalsAscii(name);
156 // Scaling done on the GPU is fast, but bicubic done in raster mode can be slow
157 // if done too much, and it generally shouldn't be needed for to-screen drawing.
158 // In that case use only BmpScaleFlag::Default, which is bilinear+mipmap,
159 // which should be good enough (and that's what the "super" bitmap scaling
160 // algorithm done by VCL does as well).
161 inline BmpScaleFlag goodScalingQuality(bool isGPU)
163 return isGPU ? BmpScaleFlag::BestQuality : BmpScaleFlag::Default;
166 // Normal scaling algorithms have a poor quality when downscaling a lot.
167 // https://bugs.chromium.org/p/skia/issues/detail?id=11810 suggests to use mipmaps
168 // in such a case, which is annoying to do explicitly instead of Skia deciding which
169 // algorithm would be the best, but now with Skia removing SkFilterQuality and requiring
170 // explicitly being told what algorithm to use this appears to be the best we can do.
171 // Anything scaled down at least this ratio will use linear+mipmaps.
172 constexpr int downscaleRatioThreshold = 4;
174 inline SkSamplingOptions makeSamplingOptions(BmpScaleFlag scalingType, SkMatrix matrix,
175 int scalingFactor)
177 switch (scalingType)
179 case BmpScaleFlag::BestQuality:
180 if (scalingFactor != 1)
181 matrix.postScale(scalingFactor, scalingFactor);
182 if (matrix.getScaleX() <= 1.0 / downscaleRatioThreshold
183 || matrix.getScaleY() <= 1.0 / downscaleRatioThreshold)
184 return SkSamplingOptions(SkFilterMode::kLinear, SkMipmapMode::kLinear);
185 return SkSamplingOptions(SkCubicResampler::Mitchell());
186 case BmpScaleFlag::Default:
187 // Use SkMipmapMode::kNearest for better quality when downscaling. SkMipmapMode::kLinear
188 // would be even better, but it is not specially optimized in raster mode.
189 return SkSamplingOptions(SkFilterMode::kLinear, SkMipmapMode::kNearest);
190 case BmpScaleFlag::Fast:
191 case BmpScaleFlag::NearestNeighbor:
192 return SkSamplingOptions(SkFilterMode::kNearest, SkMipmapMode::kNone);
193 default:
194 assert(false);
195 return SkSamplingOptions();
199 inline SkSamplingOptions makeSamplingOptions(BmpScaleFlag scalingType, const Size& srcSize,
200 Size destSize, int scalingFactor)
202 switch (scalingType)
204 case BmpScaleFlag::BestQuality:
205 if (scalingFactor != 1)
206 destSize *= scalingFactor;
207 if (srcSize.Width() / destSize.Width() >= downscaleRatioThreshold
208 || srcSize.Height() / destSize.Height() >= downscaleRatioThreshold)
209 return SkSamplingOptions(SkFilterMode::kLinear, SkMipmapMode::kLinear);
210 return SkSamplingOptions(SkCubicResampler::Mitchell());
211 case BmpScaleFlag::Default:
212 // As in the first overload, use kNearest.
213 return SkSamplingOptions(SkFilterMode::kLinear, SkMipmapMode::kNearest);
214 case BmpScaleFlag::Fast:
215 case BmpScaleFlag::NearestNeighbor:
216 return SkSamplingOptions(SkFilterMode::kNearest, SkMipmapMode::kNone);
217 default:
218 assert(false);
219 return SkSamplingOptions();
223 inline SkSamplingOptions makeSamplingOptions(const SalTwoRect& rPosAry, int scalingFactor,
224 int srcScalingFactor, bool isGPU)
226 // If there will be scaling, make it smooth, but not in unittests, as those often
227 // require exact color values and would be confused by this.
228 if (isUnitTestRunning())
229 return SkSamplingOptions(); // none
230 Size srcSize(rPosAry.mnSrcWidth, rPosAry.mnSrcHeight);
231 Size destSize(rPosAry.mnDestWidth, rPosAry.mnDestHeight);
232 if (scalingFactor != 1)
233 destSize *= scalingFactor;
234 if (srcScalingFactor != 1)
235 srcSize *= srcScalingFactor;
236 if (srcSize != destSize)
237 return makeSamplingOptions(goodScalingQuality(isGPU), srcSize, destSize, 1);
238 return SkSamplingOptions(); // none
241 inline SkRect scaleRect(const SkRect& rect, int scaling)
243 return SkRect::MakeXYWH(rect.x() * scaling, rect.y() * scaling, rect.width() * scaling,
244 rect.height() * scaling);
247 inline SkIRect scaleRect(const SkIRect& rect, int scaling)
249 return SkIRect::MakeXYWH(rect.x() * scaling, rect.y() * scaling, rect.width() * scaling,
250 rect.height() * scaling);
253 #ifdef DBG_UTIL
254 void prefillSurface(const sk_sp<SkSurface>& surface);
255 #endif
257 VCL_DLLPUBLIC void dump(const SkBitmap& bitmap, const char* file);
258 VCL_DLLPUBLIC void dump(const sk_sp<SkImage>& image, const char* file);
259 VCL_DLLPUBLIC void dump(const sk_sp<SkSurface>& surface, const char* file);
261 VCL_DLLPUBLIC extern uint32_t vendorId;
263 inline DriverBlocklist::DeviceVendor getVendor()
265 return DriverBlocklist::GetVendorFromId(vendorId);
268 } // namespace SkiaHelper
270 // For unittests.
271 namespace SkiaTests
273 VCL_DLLPUBLIC bool matrixNeedsHighQuality(const SkMatrix& matrix);
276 template <typename charT, typename traits>
277 inline std::basic_ostream<charT, traits>& operator<<(std::basic_ostream<charT, traits>& stream,
278 const SkRect& rectangle)
280 if (rectangle.isEmpty())
281 return stream << "EMPTY";
282 else
283 return stream << rectangle.width() << 'x' << rectangle.height() << "@(" << rectangle.x()
284 << ',' << rectangle.y() << ")";
287 template <typename charT, typename traits>
288 inline std::basic_ostream<charT, traits>& operator<<(std::basic_ostream<charT, traits>& stream,
289 const SkIRect& rectangle)
291 if (rectangle.isEmpty())
292 return stream << "EMPTY";
293 else
294 return stream << rectangle.width() << 'x' << rectangle.height() << "@(" << rectangle.x()
295 << ',' << rectangle.y() << ")";
298 template <typename charT, typename traits>
299 inline std::basic_ostream<charT, traits>& operator<<(std::basic_ostream<charT, traits>& stream,
300 const SkRegion& region)
302 if (region.isEmpty())
303 return stream << "EMPTY";
304 stream << "(";
305 SkRegion::Iterator it(region);
306 for (int i = 0; !it.done(); it.next(), ++i)
307 stream << "[" << i << "] " << it.rect();
308 stream << ")";
309 return stream;
312 template <typename charT, typename traits>
313 inline std::basic_ostream<charT, traits>& operator<<(std::basic_ostream<charT, traits>& stream,
314 const SkMatrix& matrix)
316 return stream << "[" << matrix[0] << " " << matrix[1] << " " << matrix[2] << "]"
317 << "[" << matrix[3] << " " << matrix[4] << " " << matrix[5] << "]"
318 << "[" << matrix[6] << " " << matrix[7] << " " << matrix[8] << "]";
321 template <typename charT, typename traits>
322 inline std::basic_ostream<charT, traits>& operator<<(std::basic_ostream<charT, traits>& stream,
323 const SkImage& image)
325 // G - on GPU
326 return stream << static_cast<const void*>(&image) << " " << Size(image.width(), image.height())
327 << "/" << (SkColorTypeBytesPerPixel(image.imageInfo().colorType()) * 8)
328 << (image.isTextureBacked() ? "G" : "");
330 template <typename charT, typename traits>
331 inline std::basic_ostream<charT, traits>& operator<<(std::basic_ostream<charT, traits>& stream,
332 const sk_sp<SkImage>& image)
334 if (image == nullptr)
335 return stream << "(null)";
336 return stream << *image;
339 #endif // INCLUDED_VCL_INC_SKIA_UTILS_H
341 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */