1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #include <drawinglayer/processor2d/objectinfoextractor2d.hxx>
21 #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
22 #include <drawinglayer/primitive2d/objectinfoprimitive2d.hxx>
24 using namespace com::sun::star
;
26 namespace drawinglayer
30 void ObjectInfoPrimitiveExtractor2D::processBasePrimitive2D(const primitive2d::BasePrimitive2D
& rCandidate
)
34 switch(rCandidate
.getPrimitive2DID())
36 case PRIMITIVE2D_ID_OBJECTINFOPRIMITIVE2D
:
38 mpFound
= dynamic_cast< const primitive2d::ObjectInfoPrimitive2D
* >(&rCandidate
);
43 // process recursively
44 process(rCandidate
.get2DDecomposition(getViewInformation2D()));
51 ObjectInfoPrimitiveExtractor2D::ObjectInfoPrimitiveExtractor2D(const geometry::ViewInformation2D
& rViewInformation
)
52 : BaseProcessor2D(rViewInformation
),
57 ObjectInfoPrimitiveExtractor2D::~ObjectInfoPrimitiveExtractor2D()
60 } // end of namespace processor2d
61 } // end of namespace drawinglayer
63 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */