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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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19 #ifndef __com_sun_star_rendering_AnimationAttributes_idl__
20 #define __com_sun_star_rendering_AnimationAttributes_idl__
22 #include <com/sun/star/geometry/RealSize2D.idl>
24 module com { module sun { module star { module rendering {
26 /** This structure contains attributes needed to run an animation.
28 @since OOo 2.0
30 struct AnimationAttributes
32 /// Preferred duration of the animation sequence in seconds.
33 double Duration;
36 /** Repeat mode of the animation sequence.<p>
38 This value determines how the [0,1] parameter space of the animation
39 should be swept through. Permissible values are given in
40 AnimationRepeat.<p>
42 @see AnimationRepeat.
44 byte RepeatMode;
47 /** Size of the untransformed animation sequence.<p>
49 This value specifies the size of the animation when rendered
50 with the identity view transform. This permits
51 e.g. XSprite implementations to cache rendered
52 animation content in finite-sized bitmaps.<p>
54 ::com::sun::star::geometry::RealSize2D UntransformedSize;
57 }; }; }; };
59 #endif
61 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */