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28 #ifndef _VCLCANVAS_SPRITESURFACE_HXX
29 #define _VCLCANVAS_SPRITESURFACE_HXX
31 #include <sal/config.h>
33 #include "cairo_sprite.hxx"
41 /* Definition of SpriteSurface interface */
46 virtual ~SpriteSurface() {}
48 // call this when XSprite::show() is called
49 virtual void showSprite( const Sprite::ImplRef
& sprite
) = 0;
51 // call this when XSprite::hide() is called
52 virtual void hideSprite( const Sprite::ImplRef
& sprite
) = 0;
54 // call this when XSprite::move() is called
55 virtual void moveSprite( const Sprite::ImplRef
& sprite
,
58 const Size
& rSpriteSize
) = 0;
60 // call this when some part of your sprite has changed. That
61 // includes show/hideĀ“, i.e. for show, both showSprite and
62 // updateSprite must be called.
63 virtual void updateSprite( const Sprite::ImplRef
& sprite
,
65 const Rectangle
& rUpdateArea
) = 0;
70 #endif /* _VCLCANVAS_SPRITESURFACE_HXX */