CWS-TOOLING: integrate CWS os146
[LibreOffice.git] / canvas / source / tools / surfacerect.hxx
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28 #ifndef INCLUDED_CANVAS_SURFACERECT_HXX
29 #define INCLUDED_CANVAS_SURFACERECT_HXX
31 #include <basegfx/point/b2ipoint.hxx>
32 #include <basegfx/vector/b2isize.hxx>
34 namespace canvas
36 //////////////////////////////////////////////////////////////////////////////////
37 // SurfaceRect
38 //////////////////////////////////////////////////////////////////////////////////
40 struct SurfaceRect
42 ::basegfx::B2IPoint maPos;
43 ::basegfx::B2ISize maSize;
44 ::basegfx::B2IPoint maBackup;
45 bool bEnabled;
47 explicit SurfaceRect( const ::basegfx::B2ISize &rSize ) :
48 maPos(),
49 maSize(rSize),
50 maBackup(),
51 bEnabled(true)
55 // coordinates contained in this rectangle are
56 // constrained to the following rules:
57 // 1) p.x >= pos.x
58 // 2) p.x <= pos.x+size.x
59 // 3) p.y >= pos.y
60 // 4) p.y <= pos.y+size.y
61 // in other words, 'size' means the number of pixels
62 // this rectangle encloses plus one. for example with pos[0,0]
63 // and size[512,512], p[512,512] would return inside.
64 // a size of [0,0] therefore denotes a one-by-one rectangle.
65 bool pointInside( sal_Int32 px, sal_Int32 py ) const
67 const sal_Int32 x1(maPos.getX());
68 const sal_Int32 y1(maPos.getY());
69 const sal_Int32 x2(maPos.getX()+maSize.getX());
70 const sal_Int32 y2(maPos.getY()+maSize.getY());
71 if(px < x1) return false;
72 if(px >= x2) return false;
73 if(py < y1) return false;
74 if(py >= y2) return false;
75 return true;
78 // returns true if the horizontal line intersects the rect.
79 bool hLineIntersect( sal_Int32 lx1, sal_Int32 lx2, sal_Int32 ly ) const
81 const sal_Int32 x1(maPos.getX());
82 const sal_Int32 y1(maPos.getY());
83 const sal_Int32 x2(maPos.getX()+maSize.getX());
84 const sal_Int32 y2(maPos.getY()+maSize.getY());
85 if(ly < y1) return false;
86 if(ly >= y2) return false;
87 if((lx1 < x1) && (lx2 < x1)) return false;
88 if((lx1 >= x2) && (lx2 >= x2)) return false;
89 return true;
92 //! Returns true if the vertical line intersects the rect.
93 bool vLineIntersect( sal_Int32 lx, sal_Int32 ly1, sal_Int32 ly2 ) const
95 const sal_Int32 x1(maPos.getX());
96 const sal_Int32 y1(maPos.getY());
97 const sal_Int32 x2(maPos.getX()+maSize.getX());
98 const sal_Int32 y2(maPos.getY()+maSize.getY());
99 if(lx < x1) return false;
100 if(lx >= x2) return false;
101 if((ly1 < y1) && (ly2 < y1)) return false;
102 if((ly1 >= y2) && (ly2 >= y2)) return false;
103 return true;
106 // returns true if the passed rect intersects this one.
107 bool intersection( const SurfaceRect& r ) const
109 const sal_Int32 x1(maPos.getX());
110 const sal_Int32 y1(maPos.getY());
111 const sal_Int32 x2(maPos.getX()+maSize.getX());
112 const sal_Int32 y2(maPos.getY()+maSize.getY());
113 if(r.hLineIntersect(x1,x2,y1)) return true;
114 if(r.hLineIntersect(x1,x2,y2)) return true;
115 if(r.vLineIntersect(x1,y1,y2)) return true;
116 if(r.vLineIntersect(x2,y1,y2)) return true;
117 return false;
120 bool inside( const SurfaceRect& r ) const
122 const sal_Int32 x1(maPos.getX());
123 const sal_Int32 y1(maPos.getY());
124 const sal_Int32 x2(maPos.getX()+maSize.getX());
125 const sal_Int32 y2(maPos.getY()+maSize.getY());
126 if(!(r.pointInside(x1,y1))) return false;
127 if(!(r.pointInside(x2,y1))) return false;
128 if(!(r.pointInside(x2,y2))) return false;
129 if(!(r.pointInside(x1,y2))) return false;
130 return true;
135 #endif