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[LibreOffice.git] / sd / source / ui / func / fucon3d.cxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <fucon3d.hxx>
22 #include <svx/svxids.hrc>
23 #include <sfx2/dispatch.hxx>
24 #include <sfx2/viewfrm.hxx>
25 #include <tools/poly.hxx>
27 #include <svx/xlineit0.hxx>
28 #include <svx/scene3d.hxx>
29 #include <svx/sphere3d.hxx>
30 #include <svx/cube3d.hxx>
31 #include <svx/lathe3d.hxx>
32 #include <svx/camera3d.hxx>
34 #include <vcl/weld.hxx>
36 #include <app.hrc>
38 #include <View.hxx>
39 #include <Window.hxx>
40 #include <ViewShell.hxx>
41 #include <drawdoc.hxx>
42 #include <ViewShellBase.hxx>
43 #include <ToolBarManager.hxx>
44 #include <svx/svx3ditems.hxx>
46 #include <basegfx/polygon/b2dpolygontools.hxx>
48 using namespace com::sun::star;
50 namespace sd {
53 FuConstruct3dObject::FuConstruct3dObject (
54 ViewShell* pViewSh,
55 ::sd::Window* pWin,
56 ::sd::View* pView,
57 SdDrawDocument* pDoc,
58 SfxRequest& rReq)
59 : FuConstruct(pViewSh, pWin, pView, pDoc, rReq)
63 rtl::Reference<FuPoor> FuConstruct3dObject::Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq, bool bPermanent )
65 FuConstruct3dObject* pFunc;
66 rtl::Reference<FuPoor> xFunc( pFunc = new FuConstruct3dObject( pViewSh, pWin, pView, pDoc, rReq ) );
67 xFunc->DoExecute(rReq);
68 pFunc->SetPermanent(bPermanent);
69 return xFunc;
72 void FuConstruct3dObject::DoExecute( SfxRequest& rReq )
74 FuConstruct::DoExecute( rReq );
75 mpViewShell->GetViewShellBase().GetToolBarManager()->SetToolBar(
76 ToolBarManager::ToolBarGroup::Function,
77 ToolBarManager::msDrawingObjectToolBar);
80 rtl::Reference<E3dCompoundObject> FuConstruct3dObject::ImpCreateBasic3DShape()
82 rtl::Reference<E3dCompoundObject> p3DObj;
84 switch (nSlotId)
86 default:
87 case SID_3D_CUBE:
89 p3DObj = new E3dCubeObj(
90 mpView->getSdrModelFromSdrView(),
91 mpView->Get3DDefaultAttributes(),
92 ::basegfx::B3DPoint(-2500, -2500, -2500),
93 ::basegfx::B3DVector(5000, 5000, 5000));
94 break;
97 case SID_3D_SPHERE:
99 p3DObj = new E3dSphereObj(
100 mpView->getSdrModelFromSdrView(),
101 mpView->Get3DDefaultAttributes(),
102 ::basegfx::B3DPoint(0, 0, 0),
103 ::basegfx::B3DVector(5000, 5000, 5000));
104 break;
107 case SID_3D_SHELL:
109 XPolygon aXPoly(Point (0, 1250), 2500, 2500, 0_deg100, 9000_deg100, false);
110 aXPoly.Scale(5.0, 5.0);
112 ::basegfx::B2DPolygon aB2DPolygon(aXPoly.getB2DPolygon());
113 if(aB2DPolygon.areControlPointsUsed())
115 aB2DPolygon = ::basegfx::utils::adaptiveSubdivideByAngle(aB2DPolygon);
117 p3DObj = new E3dLatheObj(
118 mpView->getSdrModelFromSdrView(),
119 mpView->Get3DDefaultAttributes(),
120 ::basegfx::B2DPolyPolygon(aB2DPolygon));
122 /* this is an open object, therefore it has to be handled double-
123 sided by default */
124 p3DObj->SetMergedItem(makeSvx3DDoubleSidedItem(true));
125 break;
128 case SID_3D_HALF_SPHERE:
130 XPolygon aXPoly(Point (0, 1250), 2500, 2500, 0_deg100, 9000_deg100, false);
131 aXPoly.Scale(5.0, 5.0);
133 aXPoly.Insert(0, Point (2400*5, 1250*5), PolyFlags::Normal);
134 aXPoly.Insert(0, Point (2000*5, 1250*5), PolyFlags::Normal);
135 aXPoly.Insert(0, Point (1500*5, 1250*5), PolyFlags::Normal);
136 aXPoly.Insert(0, Point (1000*5, 1250*5), PolyFlags::Normal);
137 aXPoly.Insert(0, Point (500*5, 1250*5), PolyFlags::Normal);
138 aXPoly.Insert(0, Point (250*5, 1250*5), PolyFlags::Normal);
139 aXPoly.Insert(0, Point (50*5, 1250*5), PolyFlags::Normal);
140 aXPoly.Insert(0, Point (0, 1250*5), PolyFlags::Normal);
142 ::basegfx::B2DPolygon aB2DPolygon(aXPoly.getB2DPolygon());
143 if(aB2DPolygon.areControlPointsUsed())
145 aB2DPolygon = ::basegfx::utils::adaptiveSubdivideByAngle(aB2DPolygon);
147 p3DObj = new E3dLatheObj(
148 mpView->getSdrModelFromSdrView(),
149 mpView->Get3DDefaultAttributes(),
150 ::basegfx::B2DPolyPolygon(aB2DPolygon));
151 break;
154 case SID_3D_TORUS:
156 ::basegfx::B2DPolygon aB2DPolygon(::basegfx::utils::createPolygonFromCircle(::basegfx::B2DPoint(1000.0, 0.0), 500.0));
157 if(aB2DPolygon.areControlPointsUsed())
159 aB2DPolygon = ::basegfx::utils::adaptiveSubdivideByAngle(aB2DPolygon);
161 p3DObj = new E3dLatheObj(
162 mpView->getSdrModelFromSdrView(),
163 mpView->Get3DDefaultAttributes(),
164 ::basegfx::B2DPolyPolygon(aB2DPolygon));
165 break;
168 case SID_3D_CYLINDER:
170 ::basegfx::B2DPolygon aInnerPoly;
172 aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5));
173 aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5));
174 aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5));
175 aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5));
176 aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5));
177 aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5));
178 aInnerPoly.append(::basegfx::B2DPoint(450*5, 1000*5));
179 aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5));
180 aInnerPoly.append(::basegfx::B2DPoint(500*5, -1000*5));
181 aInnerPoly.append(::basegfx::B2DPoint(450*5, -1000*5));
182 aInnerPoly.append(::basegfx::B2DPoint(400*5, -1000*5));
183 aInnerPoly.append(::basegfx::B2DPoint(300*5, -1000*5));
184 aInnerPoly.append(::basegfx::B2DPoint(200*5, -1000*5));
185 aInnerPoly.append(::basegfx::B2DPoint(100*5, -1000*5));
186 aInnerPoly.append(::basegfx::B2DPoint(50*5, -1000*5));
187 aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5));
188 aInnerPoly.setClosed(true);
190 p3DObj = new E3dLatheObj(
191 mpView->getSdrModelFromSdrView(),
192 mpView->Get3DDefaultAttributes(),
193 ::basegfx::B2DPolyPolygon(aInnerPoly));
194 break;
197 case SID_3D_CONE:
199 ::basegfx::B2DPolygon aInnerPoly;
201 aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5));
202 aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5));
203 aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5));
204 aInnerPoly.append(::basegfx::B2DPoint(100*5, -600*5));
205 aInnerPoly.append(::basegfx::B2DPoint(200*5, -200*5));
206 aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5));
207 aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5));
208 aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5));
209 aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5));
210 aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5));
211 aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5));
212 aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5));
213 aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5));
214 aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5));
215 aInnerPoly.setClosed(true);
217 p3DObj = new E3dLatheObj(
218 mpView->getSdrModelFromSdrView(),
219 mpView->Get3DDefaultAttributes(),
220 ::basegfx::B2DPolyPolygon(aInnerPoly));
221 break;
224 case SID_3D_PYRAMID:
226 ::basegfx::B2DPolygon aInnerPoly;
228 aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5));
229 aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5));
230 aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5));
231 aInnerPoly.append(::basegfx::B2DPoint(100*5, -600*5));
232 aInnerPoly.append(::basegfx::B2DPoint(200*5, -200*5));
233 aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5));
234 aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5));
235 aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5));
236 aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5));
237 aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5));
238 aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5));
239 aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5));
240 aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5));
241 aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5));
242 aInnerPoly.setClosed(true);
244 p3DObj = new E3dLatheObj(
245 mpView->getSdrModelFromSdrView(),
246 mpView->Get3DDefaultAttributes(),
247 ::basegfx::B2DPolyPolygon(aInnerPoly));
248 p3DObj->SetMergedItem(makeSvx3DHorizontalSegmentsItem(4));
249 break;
253 return p3DObj;
256 void FuConstruct3dObject::ImpPrepareBasic3DShape(E3dCompoundObject const * p3DObj, E3dScene *pScene)
258 Camera3D aCamera = pScene->GetCamera ();
260 // get transformed BoundVolume of the new object
261 basegfx::B3DRange aBoundVol;
262 basegfx::B3DRange aObjVol(p3DObj->GetBoundVolume());
263 aObjVol.transform(p3DObj->GetTransform());
264 aBoundVol.expand(aObjVol);
265 double fDeepth(aBoundVol.getDepth());
267 aCamera.SetPRP(::basegfx::B3DPoint(0.0, 0.0, 1000.0));
268 aCamera.SetPosition(::basegfx::B3DPoint(0.0, 0.0, mpView->GetDefaultCamPosZ() + fDeepth / 2));
269 aCamera.SetFocalLength(mpView->GetDefaultCamFocal());
270 pScene->SetCamera(aCamera);
271 basegfx::B3DHomMatrix aTransformation;
273 switch (nSlotId)
275 case SID_3D_CUBE:
277 aTransformation.rotate(basegfx::deg2rad(20), 0.0, 0.0);
279 break;
281 case SID_3D_SPHERE:
284 break;
286 case SID_3D_SHELL:
287 case SID_3D_HALF_SPHERE:
289 aTransformation.rotate(basegfx::deg2rad(200), 0.0, 0.0);
291 break;
293 case SID_3D_CYLINDER:
294 case SID_3D_CONE:
295 case SID_3D_PYRAMID:
298 break;
300 case SID_3D_TORUS:
302 aTransformation.rotate(basegfx::deg2rad(90), 0.0, 0.0);
304 break;
306 default:
309 break;
312 pScene->SetTransform(aTransformation * pScene->GetTransform());
314 SfxItemSet aAttr (mpViewShell->GetPool());
315 pScene->SetMergedItemSetAndBroadcast(aAttr);
318 bool FuConstruct3dObject::MouseButtonDown(const MouseEvent& rMEvt)
320 bool bReturn = FuConstruct::MouseButtonDown(rMEvt);
322 if ( rMEvt.IsLeft() && !mpView->IsAction() )
324 Point aPnt( mpWindow->PixelToLogic( rMEvt.GetPosPixel() ) );
326 mpWindow->CaptureMouse();
327 sal_uInt16 nDrgLog = sal_uInt16 ( mpWindow->PixelToLogic(Size(mpView->GetDragThresholdPixels(),0)).Width() );
329 weld::WaitObject aWait(mpViewShell->GetFrameWeld());
331 rtl::Reference<E3dCompoundObject> p3DObj = ImpCreateBasic3DShape();
332 rtl::Reference<E3dScene> pScene = mpView->SetCurrent3DObj(p3DObj.get());
334 ImpPrepareBasic3DShape(p3DObj.get(), pScene.get());
335 bReturn = mpView->BegCreatePreparedObject(aPnt, nDrgLog, pScene.get());
337 SdrObject* pObj = mpView->GetCreateObj();
339 if (pObj)
341 SfxItemSet aAttr(mpDoc->GetPool());
342 SetStyleSheet(aAttr, pObj);
344 // extract LineStyle
345 aAttr.Put(XLineStyleItem (drawing::LineStyle_NONE));
347 pObj->SetMergedItemSet(aAttr);
351 return bReturn;
354 bool FuConstruct3dObject::MouseButtonUp(const MouseEvent& rMEvt)
356 bool bReturn = false;
358 if ( mpView->IsCreateObj() && rMEvt.IsLeft() )
360 if( mpView->EndCreateObj( SdrCreateCmd::ForceEnd ) )
362 bReturn = true;
364 else
366 //Drag was too small to create object, so insert default object at click pos
367 Point aClickPos(mpWindow->PixelToLogic(rMEvt.GetPosPixel()));
368 sal_uInt32 nDefaultObjectSize(1000);
369 sal_Int32 nCenterOffset(-sal_Int32(nDefaultObjectSize / 2));
370 aClickPos.AdjustX(nCenterOffset);
371 aClickPos.AdjustY(nCenterOffset);
373 SdrPageView *pPV = mpView->GetSdrPageView();
375 if(mpView->IsSnapEnabled())
376 aClickPos = mpView->GetSnapPos(aClickPos, pPV);
378 ::tools::Rectangle aNewObjectRectangle(aClickPos, Size(nDefaultObjectSize, nDefaultObjectSize));
379 rtl::Reference<SdrObject> pObjDefault = CreateDefaultObject(nSlotId, aNewObjectRectangle);
381 bReturn = mpView->InsertObjectAtView(pObjDefault.get(), *pPV);
384 bReturn = FuConstruct::MouseButtonUp(rMEvt) || bReturn;
386 if (!bPermanent)
387 mpViewShell->GetViewFrame()->GetDispatcher()->Execute(SID_OBJECT_SELECT, SfxCallMode::ASYNCHRON);
389 return bReturn;
392 void FuConstruct3dObject::Activate()
394 mpView->SetCurrentObj(SdrObjKind::NONE);
396 FuConstruct::Activate();
399 rtl::Reference<SdrObject> FuConstruct3dObject::CreateDefaultObject(const sal_uInt16 nID, const ::tools::Rectangle& rRectangle)
402 rtl::Reference<E3dCompoundObject> p3DObj = ImpCreateBasic3DShape();
404 // E3dView::SetCurrent3DObj part
405 // get transformed BoundVolume of the object
406 basegfx::B3DRange aObjVol(p3DObj->GetBoundVolume());
407 aObjVol.transform(p3DObj->GetTransform());
408 basegfx::B3DRange aVolume(aObjVol);
409 double fW(aVolume.getWidth());
410 double fH(aVolume.getHeight());
411 ::tools::Rectangle a3DRect(0, 0, static_cast<::tools::Long>(fW), static_cast<::tools::Long>(fH));
412 rtl::Reference< E3dScene > pScene(new E3dScene(*mpDoc));
414 // copied code from E3dView::InitScene
415 double fCamZ(aVolume.getMaxZ() + ((fW + fH) / 4.0));
416 Camera3D aCam(pScene->GetCamera());
417 aCam.SetAutoAdjustProjection(false);
418 aCam.SetViewWindow(- fW / 2, - fH / 2, fW, fH);
419 ::basegfx::B3DPoint aLookAt;
420 double fDefaultCamPosZ = mpView->GetDefaultCamPosZ();
421 ::basegfx::B3DPoint aCamPos(0.0, 0.0, fCamZ < fDefaultCamPosZ ? fDefaultCamPosZ : fCamZ);
422 aCam.SetPosAndLookAt(aCamPos, aLookAt);
423 aCam.SetFocalLength(mpView->GetDefaultCamFocal());
424 pScene->SetCamera(aCam);
425 pScene->InsertObject(p3DObj.get());
426 pScene->NbcSetSnapRect(a3DRect);
427 ImpPrepareBasic3DShape(p3DObj.get(), pScene.get());
428 SfxItemSet aAttr(mpDoc->GetPool());
429 SetStyleSheet(aAttr, p3DObj.get());
430 aAttr.Put(XLineStyleItem (drawing::LineStyle_NONE));
431 p3DObj->SetMergedItemSet(aAttr);
433 // make object interactive at once
434 pScene->SetBoundAndSnapRectsDirty();
436 // Take care of restrictions for the rectangle
437 ::tools::Rectangle aRect(rRectangle);
439 switch(nID)
441 case SID_3D_CUBE:
442 case SID_3D_SPHERE:
443 case SID_3D_TORUS:
445 // force quadratic
446 ImpForceQuadratic(aRect);
447 break;
450 case SID_3D_SHELL:
451 case SID_3D_HALF_SPHERE:
453 // force horizontal layout
454 break;
457 case SID_3D_CYLINDER:
458 case SID_3D_CONE:
459 case SID_3D_PYRAMID:
461 // force vertical layout
462 break;
466 // use changed rectangle, not original one
467 pScene->SetLogicRect(aRect);
469 return pScene;
472 } // end of namespace sd
474 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */