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20 #ifndef INCLUDED_SLIDESHOW_SOURCE_ENGINE_EFFECTREWINDER_HXX
21 #define INCLUDED_SLIDESHOW_SOURCE_ENGINE_EFFECTREWINDER_HXX
23 #include <animationnode.hxx>
24 #include <eventhandler.hxx>
25 #include <animationeventhandler.hxx>
27 #include <screenupdater.hxx>
28 #include <com/sun/star/drawing/XDrawPage.hpp>
33 namespace slideshow::internal
{
35 class EventMultiplexer
;
39 /** Rewind single effects of the main effect sequence. A rewind is
40 initiated by calling the Rewind() method. Part of the processing is
41 done asynchronously. Multiple EventQueue::update() calls may be
42 necessary to finish a rewind.
44 Remember to call SetRootAnimationNode() when switching to a different
45 slide so that the EffectRewinder can determine the number of main
52 EventMultiplexer
& rEventMultiplexer
,
53 EventQueue
& rEventQueue
,
54 UserEventQueue
& rUserEventQueue
);
57 /** Call Dispose() before the owner of an EffectRewinder object dies so
58 that the EffectRewinder can release all references to the owner.
63 /** Store the root node of the animation tree. It is used in
64 CountMainSequenceEffects() to count the number of main sequence
65 effects (or effect groups.)
67 void setRootAnimationNode (
68 const css::uno::Reference
<css::animations::XAnimationNode
>& xRootNode
);
70 /** Store the XDrawPage to reach specific slide properties.
72 void setCurrentSlide (
73 const css::uno::Reference
<css::drawing::XDrawPage
>& xSlide
);
75 /** Rewind one effect of the main effect sequence. When the current
76 slide has not effects or no main sequence effect has yet been played
77 then switch to the previous slide and replay all of its main
79 The caller has to pass two functors that redisplay the current slide
80 or switch to the previous slide so that it does not have to expose
81 its internals to us. Only one of the two functors is called.
83 This paint lock is released after the whole asynchronous
84 process of rewinding the current effect is completed. It
85 prevents intermediate repaints that would show partial replay
87 @param rSlideRewindFunctor
88 This functor is called when the current slide is to be
89 redisplayed. When it is called then the other functor is not
91 @param rPreviousSlideFunctor
92 This functor is called to switch to the previous slide. When it
93 is called then the other functor is not called.
96 const ::std::shared_ptr
<ScreenUpdater::UpdateLock
>& rpPaintLock
,
97 const ::std::function
<void ()>& rSlideRewindFunctor
,
98 const ::std::function
<void ()>& rPreviousSlideFunctor
);
100 /** Call this method after gotoPreviousEffect() triggered a slide change
101 to the previous slide.
103 void skipAllMainSequenceEffects();
106 EventMultiplexer
& mrEventMultiplexer
;
107 EventQueue
& mrEventQueue
;
108 UserEventQueue
& mrUserEventQueue
;
110 EventHandlerSharedPtr mpSlideStartHandler
;
111 EventHandlerSharedPtr mpSlideEndHandler
;
112 AnimationEventHandlerSharedPtr mpAnimationStartHandler
;
114 /** The number off main sequence effects so far.
116 sal_Int32 mnMainSequenceEffectCount
;
118 /** This is the currently scheduled event that executes the asynchronous
119 part of the effect rewinding. It is also used as flag that prevents
122 EventSharedPtr mpAsynchronousRewindEvent
;
124 css::uno::Reference
<css::animations::XAnimationNode
> mxCurrentAnimationRootNode
;
125 css::uno::Reference
<css::drawing::XDrawPage
> mxCurrentSlide
;
126 ::std::shared_ptr
<ScreenUpdater::UpdateLock
> mpPaintLock
;
128 bool mbNonUserTriggeredMainSequenceEffectSeen
;
129 bool mbHasAdvancedTimeSetting
; // Slide has advanced time setting or not.
133 bool resetEffectCount();
134 /** Called by listeners when an animation (not necessarily of a main
135 sequence effect) starts.
137 bool notifyAnimationStart (const AnimationNodeSharedPtr
& rpNode
);
139 /** Count the number of effects (or effect groups) in the main effect
142 sal_Int32
countMainSequenceEffects();
144 /** Skip the next main sequence effect.
146 void skipSingleMainSequenceEffects();
148 /** Rewind the last effect of the main effect sequence by replaying all
151 The number of main sequence effects to replay.
152 @param bRedisplayCurrentSlide
153 When <TRUE/> then the current slide is redisplayed before the
154 effects are replayed.
155 @param rSlideRewindFunctor
156 This functor is used to redisplay the current slide.
158 void asynchronousRewind (
159 sal_Int32 nEffectCount
,
160 const bool bRedisplayCurrentSlide
,
161 const ::std::function
<void ()>& rSlideRewindFunctor
);
163 /** Go to the previous slide and replay all of its main sequence effects
165 @param rPreviousSlideFunctor
166 This functor is used to go to the previous slide.
168 void asynchronousRewindToPreviousSlide (
169 const ::std::function
<void ()>& rPreviousSlideFunctor
);
172 } // end of namespace ::slideshow::internal
176 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */