1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
3 * This file is part of the LibreOffice project.
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6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
21 #include <swregion.hxx>
22 #include <swtypes.hxx>
24 SwRegionRects::SwRegionRects( const SwRect
&rStartRect
, sal_uInt16 nInit
) :
25 m_aOrigin( rStartRect
)
28 push_back( m_aOrigin
);
31 SwRegionRects::SwRegionRects( sal_uInt16 nInit
) :
37 // If <rDel> is true then this Rect will be overwritten by <rRect> at
38 // position <nPos>. Otherwise <rRect> is attached at the end.
39 inline void SwRegionRects::InsertRect( const SwRect
&rRect
,
40 const sal_uInt16 nPos
, bool &rDel
)
44 (*this)[nPos
] = rRect
;
53 void SwRegionRects::operator+=( const SwRect
&rRect
)
58 /** Delete all overlaps of the Rects in array with the given <rRect>
60 To do so, all existing rectangles have to be either split or deleted.
62 @param rRect rectangle with the area that should be deleted
64 void SwRegionRects::operator-=( const SwRect
&rRect
)
66 sal_uInt16 nMax
= size();
67 for ( sal_uInt16 i
= 0; i
< nMax
; ++i
)
69 if ( rRect
.Overlaps( (*this)[i
] ) )
71 SwRect
aTmp( (*this)[i
] );
72 SwRect
aInter( aTmp
);
73 aInter
.Intersection_( rRect
);
75 // The first Rect that should be inserted takes position of i.
76 // This avoids one Delete() call.
79 // now split; only those rectangles should be left over that are in
80 // the "old" but not in the "new" area; hence, not in intersection.
81 tools::Long nTmp
= aInter
.Top() - aTmp
.Top();
84 const tools::Long nOldVal
= aTmp
.Height();
86 InsertRect( aTmp
, i
, bDel
);
87 aTmp
.Height( nOldVal
);
90 aTmp
.Top( aInter
.Top() + aInter
.Height() );
91 if ( aTmp
.Height() > 0 )
92 InsertRect( aTmp
, i
, bDel
);
94 aTmp
.Top( aInter
.Top() );
95 aTmp
.Bottom( aInter
.Bottom() );
96 nTmp
= aInter
.Left() - aTmp
.Left();
99 const tools::Long nOldVal
= aTmp
.Width();
101 InsertRect( aTmp
, i
, bDel
);
102 aTmp
.Width( nOldVal
);
105 aTmp
.Left( aInter
.Left() + aInter
.Width() ); //+1?
106 if ( aTmp
.Width() > 0 )
107 InsertRect( aTmp
, i
, bDel
);
111 erase( begin() + i
);
112 --i
; // so that we don't forget any
113 --nMax
; // so that we don't check too much
119 /** invert current rectangle
121 Change the shape, such that holes with be areas and areas are holes now.
123 Note: If no rects were removed, then the shape is identical to the original
124 shape. As a result, it will be a NULL-SRectangle after inverting.
126 void SwRegionRects::Invert()
128 // not very elegant and fast, but efficient:
129 // Create a new region and remove all areas that are left over. Afterwards
132 // To avoid unnecessary memory requirements, create a "useful" initial size:
133 // Number of rectangles in this area * 2 + 2 for the special case of a
134 // single hole (so four Rects in the inverse case).
135 SwRegionRects
aInvRegion( m_aOrigin
, size()*2+2 );
136 for( const_iterator it
= begin(); it
!= end(); ++it
)
139 // overwrite all existing
143 static inline SwTwips
CalcArea( const SwRect
&rRect
)
145 return rRect
.Width() * rRect
.Height();
148 void SwRegionRects::LimitToOrigin()
150 for (size_type i
= 0; i
< size(); ++i
)
151 (*this)[ i
].Intersection( m_aOrigin
);
154 // combine all adjacent rectangles
155 void SwRegionRects::Compress( CompressType type
)
160 sort( begin(), end(), []( const SwRect
& l
, const SwRect
& r
) { return l
.Top() < r
.Top(); } );
162 bool bRemoved
= false;
163 for (size_type i
= 0; i
< size(); ++i
)
165 if( (*this)[i
].IsEmpty())
167 // Rectangles are sorted by Y axis, so check only pairs of rectangles
168 // that are possibly overlapping or adjacent or close enough to be grouped by the fuzzy
170 const tools::Long nFuzzy
= type
== CompressFuzzy
? 1361513 : 0;
171 const tools::Long yMax
= (*this)[i
].Top() + (*this)[i
].Height() + nFuzzy
172 / std::max
<tools::Long
>( 1, (*this)[i
].Width());
173 for(size_type j
= i
+1; j
< size(); ++j
)
175 if( (*this)[j
].IsEmpty())
177 if( (*this)[j
].Top() > yMax
)
179 // If one rectangle contains a second completely than the latter
180 // does not need to be stored and can be deleted
181 else if ( (*this)[i
].Contains( (*this)[j
] ) )
183 (*this)[j
].Width(0); // = erase(), see below
186 else if ( (*this)[j
].Contains( (*this)[i
] ) )
188 (*this)[i
] = (*this)[j
];
195 // Merge adjacent rectangles (possibly overlapping), such rectangles can be
196 // detected by their merged areas being equal to the area of the union
197 // (which is obviously the case if they share one side, and using
198 // the nFuzzy extra allows merging also rectangles that do not quite cover
199 // the entire union but it's close enough).
201 // For combining as much as possible (and for having less single
202 // paints), the area of the union can be a little bit larger:
203 // ( 9622 * 141.5 = 1361513 ~= a quarter (1/4) centimeter wider
204 // than the width of an A4 page
205 SwRect aUnion
= (*this)[i
].GetUnion( (*this)[j
] );
206 SwRect aInter
= (*this)[i
].GetIntersection( (*this)[j
] );
207 if ( CalcArea( (*this)[i
] ) + CalcArea( (*this)[j
] ) - CalcArea( aInter
)
208 + nFuzzy
>= CalcArea( aUnion
) )
218 // Instead of repeated erase() we Width(0) the elements, and now erase
219 // all empty elements just once.
221 resize( std::remove_if(begin(), end(), [](const SwRect
& rect
) { return rect
.IsEmpty(); }) - begin());
222 // Code paths setting bAgain alter elements of the vector, possibly breaking
223 // the Y-axis optimization, so run another pass just to make sure. The adjacent-rects
224 // merging code may possibly benefit from a repeated pass also if two pairs of merged
225 // rects might get merged again and this pass skipped that.
229 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */