android: Update app-specific/MIME type icons
[LibreOffice.git] / sw / source / uibase / docvw / UnfloatTableButton.cxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 */
10 #include <UnfloatTableButton.hxx>
11 #include <HeaderFooterWin.hxx>
13 #include <edtwin.hxx>
14 #include <view.hxx>
15 #include <wrtsh.hxx>
16 #include <strings.hrc>
17 #include <fmtpdsc.hxx>
18 #include <vcl/metric.hxx>
19 #include <vcl/settings.hxx>
20 #include <viewopt.hxx>
21 #include <frame.hxx>
22 #include <flyfrm.hxx>
23 #include <tabfrm.hxx>
24 #include <txtfrm.hxx>
25 #include <pagefrm.hxx>
26 #include <ndindex.hxx>
27 #include <ndtxt.hxx>
28 #include <swtable.hxx>
29 #include <unoprnms.hxx>
30 #include <unotbl.hxx>
31 #include <IDocumentState.hxx>
32 #include <IDocumentUndoRedo.hxx>
33 #include <IDocumentLayoutAccess.hxx>
34 #include <drawinglayer/primitive2d/textprimitive2d.hxx>
35 #include <drawinglayer/processor2d/baseprocessor2d.hxx>
36 #include <drawinglayer/attribute/fontattribute.hxx>
37 #include <drawinglayer/primitive2d/textlayoutdevice.hxx>
38 #include <basegfx/matrix/b2dhommatrixtools.hxx>
39 #include <drawinglayer/processor2d/processor2dtools.hxx>
40 #include <basegfx/vector/b2dvector.hxx>
41 #include <svl/grabbagitem.hxx>
42 #include <doc.hxx>
44 #define TEXT_PADDING 3
45 #define BOX_DISTANCE 3
46 #define BUTTON_WIDTH 12
48 UnfloatTableButton::UnfloatTableButton(SwEditWin* pEditWin, const SwFrame* pFrame)
49 : SwFrameMenuButtonBase(pEditWin, pFrame, "modules/swriter/ui/unfloatbutton.ui",
50 "UnfloatButton")
51 , m_xPushButton(m_xBuilder->weld_button("button"))
52 , m_sLabel(SwResId(STR_UNFLOAT_TABLE))
54 m_xPushButton->set_accessible_name(m_sLabel);
55 m_xVirDev = m_xPushButton->create_virtual_device();
56 SetVirDevFont();
59 UnfloatTableButton::~UnfloatTableButton() { disposeOnce(); }
61 void UnfloatTableButton::dispose()
63 m_xPushButton.reset();
64 m_xVirDev.disposeAndClear();
65 SwFrameMenuButtonBase::dispose();
68 void UnfloatTableButton::SetOffset(Point aTopRightPixel)
70 // Compute the text size and get the box position & size from it
71 tools::Rectangle aTextRect;
72 m_xVirDev->GetTextBoundRect(aTextRect, m_sLabel);
73 tools::Rectangle aTextPxRect = m_xVirDev->LogicToPixel(aTextRect);
74 FontMetric aFontMetric = m_xVirDev->GetFontMetric(m_xVirDev->GetFont());
75 Size aBoxSize(aTextPxRect.GetWidth() + BUTTON_WIDTH + TEXT_PADDING * 2,
76 aFontMetric.GetLineHeight() + TEXT_PADDING * 2);
78 Point aBoxPos(aTopRightPixel.X() - aBoxSize.Width() - BOX_DISTANCE, aTopRightPixel.Y());
80 if (AllSettings::GetLayoutRTL())
82 aBoxPos.setX(aTopRightPixel.X() + BOX_DISTANCE);
85 // Set the position & Size of the window
86 SetPosSizePixel(aBoxPos, aBoxSize);
87 m_xVirDev->SetOutputSizePixel(aBoxSize);
89 PaintButton();
92 void UnfloatTableButton::MouseButtonDown(const MouseEvent& /*rMEvt*/)
94 assert(GetFrame()->IsFlyFrame());
95 // const_cast is needed because of bad design of ISwFrameControl and derived classes
96 SwFlyFrame* pFlyFrame = const_cast<SwFlyFrame*>(static_cast<const SwFlyFrame*>(GetFrame()));
98 // Find the table inside the text frame
99 SwTabFrame* pTableFrame = nullptr;
100 SwFrame* pLower = pFlyFrame->GetLower();
101 while (pLower)
103 if (pLower->IsTabFrame())
105 pTableFrame = static_cast<SwTabFrame*>(pLower);
106 break;
108 pLower = pLower->GetNext();
111 if (pTableFrame == nullptr)
112 return;
114 // Insert the table at the position of the text node which has the frame anchored to
115 SwFrame* pAnchoreFrame = pFlyFrame->AnchorFrame();
116 if (pAnchoreFrame == nullptr || !pAnchoreFrame->IsTextFrame())
117 return;
119 SwTextFrame* pTextFrame = static_cast<SwTextFrame*>(pAnchoreFrame);
120 if (pTextFrame->GetTextNodeFirst() == nullptr)
121 return;
123 SwNodeIndex aInsertPos(*pTextFrame->GetTextNodeFirst());
125 SwTableNode* pTableNode = pTableFrame->GetTable()->GetTableNode();
126 if (pTableNode == nullptr)
127 return;
129 SwDoc& rDoc = pTextFrame->GetDoc();
131 // tdf#129176: clear "TablePosition" grab bag, since we explicitly change the position here
132 // See DomainMapperTableHandler::endTableGetTableStyle, where the grab bag is filled, and
133 // DocxAttributeOutput::TableDefinition that uses it on export
134 SwFrameFormat* pTableFormat = pTableFrame->GetTable()->GetFrameFormat();
135 assert(pTableFormat);
136 if (const SfxGrabBagItem* pGrabBagItem = pTableFormat->GetAttrSet().GetItem(RES_FRMATR_GRABBAG))
138 SfxGrabBagItem aGrabBagItem(*pGrabBagItem); // Editable copy
139 if (aGrabBagItem.GetGrabBag().erase("TablePosition"))
141 css::uno::Any aVal;
142 aGrabBagItem.QueryValue(aVal);
143 const rtl::Reference<SwXTextTable> xTable
144 = SwXTextTable::CreateXTextTable(pTableFormat);
145 xTable->setPropertyValue(UNO_NAME_TABLE_INTEROP_GRAB_BAG, aVal);
149 // When we move the table before the first text node, we need to clear RES_PAGEDESC attribute
150 // of the text node otherwise LO will create a page break after the table
151 if (pTextFrame->GetTextNodeFirst())
153 const SwPageDesc* pPageDesc
154 = pTextFrame->GetPageDescItem().GetPageDesc(); // First text node of the page has this
155 if (pPageDesc)
157 // First set the existing page desc for the table node
158 SfxItemSetFixed<RES_PAGEDESC, RES_PAGEDESC> aSet(
159 GetEditWin()->GetView().GetWrtShell().GetAttrPool());
160 aSet.Put(SwFormatPageDesc(pPageDesc));
161 SwPaM aPaMTable(*pTableNode);
162 rDoc.getIDocumentContentOperations().InsertItemSet(
163 aPaMTable, aSet, SetAttrMode::DEFAULT, GetPageFrame()->getRootFrame());
165 // Then remove pagedesc from the attributes of the text node
166 aSet.Put(SwFormatPageDesc(nullptr));
167 SwPaM aPaMTextNode(*pTextFrame->GetTextNodeFirst());
168 rDoc.getIDocumentContentOperations().InsertItemSet(
169 aPaMTextNode, aSet, SetAttrMode::DEFAULT, GetPageFrame()->getRootFrame());
173 // Move the table outside of the text frame
174 SwNodeRange aRange(*pTableNode, SwNodeOffset(0), *pTableNode->EndOfSectionNode(),
175 SwNodeOffset(1));
176 rDoc.getIDocumentContentOperations().MoveNodeRange(aRange, aInsertPos.GetNode(),
177 SwMoveFlags::DEFAULT);
179 // Remove the floating table's frame
180 SwFlyFrameFormat* pFrameFormat = pFlyFrame->GetFormat();
181 if (pFrameFormat)
183 rDoc.getIDocumentLayoutAccess().DelLayoutFormat(pFrameFormat);
186 rDoc.getIDocumentState().SetModified();
188 // Undoing MoveNodeRange() is not working correctly in case of tables, it crashes sometimes
189 // So don't allow to undo after unfloating (similar to MakeFlyAndMove() method)
190 if (rDoc.GetIDocumentUndoRedo().DoesUndo())
192 rDoc.GetIDocumentUndoRedo().DelAllUndoObj();
196 void UnfloatTableButton::PaintButton()
198 if (!m_xVirDev)
199 return;
201 m_xVirDev->SetMapMode(MapMode(MapUnit::MapPixel));
202 drawinglayer::primitive2d::Primitive2DContainer aSeq;
203 const ::tools::Rectangle aRect(
204 ::tools::Rectangle(Point(0, 0), m_xVirDev->PixelToLogic(GetSizePixel())));
206 // Create button
207 SwFrameButtonPainter::PaintButton(aSeq, aRect, true);
209 // Create the text primitive
210 basegfx::BColor aLineColor
211 = SwViewOption::GetCurrentViewOptions().GetHeaderFooterMarkColor().getBColor();
212 basegfx::B2DVector aFontSize;
213 drawinglayer::attribute::FontAttribute aFontAttr
214 = drawinglayer::primitive2d::getFontAttributeFromVclFont(aFontSize, m_xVirDev->GetFont(),
215 false, false);
217 FontMetric aFontMetric = m_xVirDev->GetFontMetric(m_xVirDev->GetFont());
218 double nTextOffsetY = aFontMetric.GetAscent() + TEXT_PADDING;
219 double nTextOffsetX = std::abs(aRect.GetWidth() - m_xVirDev->GetTextWidth(m_sLabel)) / 2.0;
220 Point aTextPos(nTextOffsetX, nTextOffsetY);
222 basegfx::B2DHomMatrix aTextMatrix(basegfx::utils::createScaleTranslateB2DHomMatrix(
223 aFontSize.getX(), aFontSize.getY(), static_cast<double>(aTextPos.X()),
224 static_cast<double>(aTextPos.Y())));
226 aSeq.push_back(drawinglayer::primitive2d::Primitive2DReference(
227 new drawinglayer::primitive2d::TextSimplePortionPrimitive2D(
228 aTextMatrix, m_sLabel, 0, m_sLabel.getLength(), std::vector<double>(), {},
229 std::move(aFontAttr), css::lang::Locale(), aLineColor)));
231 // Create the processor and process the primitives
232 const drawinglayer::geometry::ViewInformation2D aNewViewInfos;
233 std::unique_ptr<drawinglayer::processor2d::BaseProcessor2D> pProcessor(
234 drawinglayer::processor2d::createProcessor2DFromOutputDevice(*m_xVirDev, aNewViewInfos));
236 pProcessor->process(aSeq);
238 m_xPushButton->set_custom_button(m_xVirDev.get());
241 void UnfloatTableButton::ShowAll(bool bShow) { Show(bShow); }
243 bool UnfloatTableButton::Contains(const Point& rDocPt) const
245 ::tools::Rectangle aRect(GetPosPixel(), GetSizePixel());
246 if (aRect.Contains(rDocPt))
247 return true;
249 return false;
252 void UnfloatTableButton::SetReadonly(bool bReadonly) { ShowAll(!bReadonly); }
254 /* vim:set shiftwidth=4 softtabstop=4 expandtab cinoptions=b1,g0,N-s cinkeys+=0=break: */