1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
12 uniform int i_nColors;
13 uniform sampler1D t_colorArray4d;
14 uniform sampler1D t_stopArray1d;
15 uniform mat3x2 m_transform;
16 varying vec2 v_textureCoords2d;
25 int findBucket(float t)
28 while( nMinBucket < i_nColors &&
29 texture1D(t_stopArray1d, nMinBucket).s < t )
31 return max(nMinBucket-1,0);
36 vec2 v = abs( vec2(m_transform * vec3(v_textureCoords2d,1)) );
37 float fAlpha = 1 - max(v.x, v.y);
39 int nMinBucket=findBucket( fAlpha );
42 (fAlpha-texture1D(t_stopArray1d, nMinBucket).s) /
43 (texture1D(t_stopArray1d, nMinBucket+1).s -
44 texture1D(t_stopArray1d, nMinBucket).s);
46 gl_FragColor = mix(texture1D(t_colorArray4d, nMinBucket),
47 texture1D(t_colorArray4d, nMinBucket+1),
51 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */