fdo#74697 Add Bluez 5 support for impress remote.
[LibreOffice.git] / drawinglayer / source / primitive3d / baseprimitive3d.cxx
blobea6d6575476fb769cc6826ccebc5fcbfe2b22556
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <drawinglayer/primitive3d/baseprimitive3d.hxx>
21 #include <drawinglayer/geometry/viewinformation3d.hxx>
22 #include <basegfx/tools/canvastools.hxx>
24 //////////////////////////////////////////////////////////////////////////////
26 using namespace com::sun::star;
28 //////////////////////////////////////////////////////////////////////////////
30 namespace drawinglayer
32 namespace primitive3d
34 BasePrimitive3D::BasePrimitive3D()
35 : BasePrimitive3DImplBase(m_aMutex)
39 BasePrimitive3D::~BasePrimitive3D()
43 bool BasePrimitive3D::operator==( const BasePrimitive3D& rPrimitive ) const
45 return (getPrimitive3DID() == rPrimitive.getPrimitive3DID());
48 basegfx::B3DRange BasePrimitive3D::getB3DRange(const geometry::ViewInformation3D& rViewInformation) const
50 return getB3DRangeFromPrimitive3DSequence(get3DDecomposition(rViewInformation), rViewInformation);
53 Primitive3DSequence BasePrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
55 return Primitive3DSequence();
58 Primitive3DSequence SAL_CALL BasePrimitive3D::getDecomposition( const uno::Sequence< beans::PropertyValue >& rViewParameters ) throw ( uno::RuntimeException )
60 const geometry::ViewInformation3D aViewInformation(rViewParameters);
61 return get3DDecomposition(aViewInformation);
64 com::sun::star::geometry::RealRectangle3D SAL_CALL BasePrimitive3D::getRange( const uno::Sequence< beans::PropertyValue >& rViewParameters ) throw ( uno::RuntimeException )
66 const geometry::ViewInformation3D aViewInformation(rViewParameters);
67 return basegfx::unotools::rectangle3DFromB3DRectangle(getB3DRange(aViewInformation));
69 } // end of namespace primitive3d
70 } // end of namespace drawinglayer
72 //////////////////////////////////////////////////////////////////////////////
74 namespace drawinglayer
76 namespace primitive3d
78 Primitive3DSequence BufferedDecompositionPrimitive3D::create3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
80 return Primitive3DSequence();
83 BufferedDecompositionPrimitive3D::BufferedDecompositionPrimitive3D()
84 : BasePrimitive3D(),
85 maBuffered3DDecomposition()
89 Primitive3DSequence BufferedDecompositionPrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const
91 ::osl::MutexGuard aGuard( m_aMutex );
93 if(!getBuffered3DDecomposition().hasElements())
95 const Primitive3DSequence aNewSequence(create3DDecomposition(rViewInformation));
96 const_cast< BufferedDecompositionPrimitive3D* >(this)->setBuffered3DDecomposition(aNewSequence);
99 return getBuffered3DDecomposition();
101 } // end of namespace primitive3d
102 } // end of namespace drawinglayer
104 //////////////////////////////////////////////////////////////////////////////
105 // tooling
107 namespace drawinglayer
109 namespace primitive3d
111 // get range3D from a given Primitive3DReference
112 basegfx::B3DRange getB3DRangeFromPrimitive3DReference(const Primitive3DReference& rCandidate, const geometry::ViewInformation3D& aViewInformation)
114 basegfx::B3DRange aRetval;
116 if(rCandidate.is())
118 // try to get C++ implementation base
119 const BasePrimitive3D* pCandidate(dynamic_cast< BasePrimitive3D* >(rCandidate.get()));
121 if(pCandidate)
123 // use it if possible
124 aRetval.expand(pCandidate->getB3DRange(aViewInformation));
126 else
128 // use UNO API call instead
129 const uno::Sequence< beans::PropertyValue >& rViewParameters(aViewInformation.getViewInformationSequence());
130 aRetval.expand(basegfx::unotools::b3DRectangleFromRealRectangle3D(rCandidate->getRange(rViewParameters)));
134 return aRetval;
137 // get range3D from a given Primitive3DSequence
138 basegfx::B3DRange getB3DRangeFromPrimitive3DSequence(const Primitive3DSequence& rCandidate, const geometry::ViewInformation3D& aViewInformation)
140 basegfx::B3DRange aRetval;
142 if(rCandidate.hasElements())
144 const sal_Int32 nCount(rCandidate.getLength());
146 for(sal_Int32 a(0L); a < nCount; a++)
148 aRetval.expand(getB3DRangeFromPrimitive3DReference(rCandidate[a], aViewInformation));
152 return aRetval;
155 bool arePrimitive3DReferencesEqual(const Primitive3DReference& rxA, const Primitive3DReference& rxB)
157 const sal_Bool bAIs(rxA.is());
159 if(bAIs != rxB.is())
161 return false;
164 if(!bAIs)
166 return true;
169 const BasePrimitive3D* pA(dynamic_cast< const BasePrimitive3D* >(rxA.get()));
170 const BasePrimitive3D* pB(dynamic_cast< const BasePrimitive3D* >(rxB.get()));
171 const bool bAEqualZero(pA == 0L);
173 if(bAEqualZero != (pB == 0L))
175 return false;
178 if(bAEqualZero)
180 return false;
183 return (pA->operator==(*pB));
186 bool arePrimitive3DSequencesEqual(const Primitive3DSequence& rA, const Primitive3DSequence& rB)
188 const sal_Bool bAHasElements(rA.hasElements());
190 if(bAHasElements != rB.hasElements())
192 return false;
195 if(!bAHasElements)
197 return true;
200 const sal_Int32 nCount(rA.getLength());
202 if(nCount != rB.getLength())
204 return false;
207 for(sal_Int32 a(0L); a < nCount; a++)
209 if(!arePrimitive3DReferencesEqual(rA[a], rB[a]))
211 return false;
215 return true;
218 // concatenate sequence
219 void appendPrimitive3DSequenceToPrimitive3DSequence(Primitive3DSequence& rDest, const Primitive3DSequence& rSource)
221 if(rSource.hasElements())
223 if(rDest.hasElements())
225 const sal_Int32 nSourceCount(rSource.getLength());
226 const sal_Int32 nDestCount(rDest.getLength());
227 const sal_Int32 nTargetCount(nSourceCount + nDestCount);
228 sal_Int32 nInsertPos(nDestCount);
230 rDest.realloc(nTargetCount);
232 for(sal_Int32 a(0L); a < nSourceCount; a++)
234 if(rSource[a].is())
236 rDest[nInsertPos++] = rSource[a];
240 if(nInsertPos != nTargetCount)
242 rDest.realloc(nInsertPos);
245 else
247 rDest = rSource;
252 // concatenate single Primitive3D
253 void appendPrimitive3DReferenceToPrimitive3DSequence(Primitive3DSequence& rDest, const Primitive3DReference& rSource)
255 if(rSource.is())
257 const sal_Int32 nDestCount(rDest.getLength());
258 rDest.realloc(nDestCount + 1L);
259 rDest[nDestCount] = rSource;
263 } // end of namespace primitive3d
264 } // end of namespace drawinglayer
266 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */