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20 #ifndef _BGFX_POLYPOLYGON_B2DPOLYGONCLIPPER_HXX
21 #define _BGFX_POLYPOLYGON_B2DPOLYGONCLIPPER_HXX
23 #include <basegfx/polygon/b2dpolypolygon.hxx>
24 #include <basegfx/polygon/b2dpolygon.hxx>
25 #include <basegfx/basegfxdllapi.h>
27 //////////////////////////////////////////////////////////////////////////////
36 // This method clips the given PolyPolygon against a horizontal or vertical axis (parallell to X or Y axis). The axis is
37 // defined by bParallelToXAxis (true -> it's parallel to the X-Axis of the coordinate system, else to the Y-Axis) and the
38 // fValueOnOtherAxis (gives the translation to the coordinate system axis). For example, when You want to define
39 // a clip axis parallel to X.Axis and 100 above it, use bParallelToXAxis = true and fValueOnOtherAxis = 100.
40 // The value bAboveAxis defines on which side the return value will be (true -> above X, right of Y).
41 // The switch bStroke decides if the polygon is interpreted as area (false) or strokes (true).
42 BASEGFX_DLLPUBLIC B2DPolyPolygon
clipPolyPolygonOnParallelAxis(const B2DPolyPolygon
& rCandidate
, bool bParallelToXAxis
, bool bAboveAxis
, double fValueOnOtherAxis
, bool bStroke
);
43 BASEGFX_DLLPUBLIC B2DPolyPolygon
clipPolygonOnParallelAxis(const B2DPolygon
& rCandidate
, bool bParallelToXAxis
, bool bAboveAxis
, double fValueOnOtherAxis
, bool bStroke
);
45 // Clip the given PolyPolygon against the given range. bInside defines if the result will contain the
46 // parts which are contained in the range or vice versa.
47 // The switch bStroke decides if the polygon is interpreted as area (false) or strokes (true).
48 BASEGFX_DLLPUBLIC B2DPolyPolygon
clipPolyPolygonOnRange(const B2DPolyPolygon
& rCandidate
, const B2DRange
& rRange
, bool bInside
, bool bStroke
);
49 BASEGFX_DLLPUBLIC B2DPolyPolygon
clipPolygonOnRange(const B2DPolygon
& rCandidate
, const B2DRange
& rRange
, bool bInside
, bool bStroke
);
51 // Clip given PolyPolygon against given clipping polygon.
52 // The switch bStroke decides if the polygon is interpreted as area (false) or strokes (true).
53 // With stroke polygons, You get all line snippets inside rCip.
54 // With filled polygons, You get all PolyPolygon parts which were inside rClip.
55 // The switch bInside decides if the parts inside the clip polygon or outside shall be created.
56 // The clip polygon is always assumed closed, even when it's isClosed() is false.
57 BASEGFX_DLLPUBLIC B2DPolyPolygon
clipPolyPolygonOnPolyPolygon(const B2DPolyPolygon
& rCandidate
, const B2DPolyPolygon
& rClip
, bool bInside
, bool bStroke
);
58 BASEGFX_DLLPUBLIC B2DPolyPolygon
clipPolygonOnPolyPolygon(const B2DPolygon
& rCandidate
, const B2DPolyPolygon
& rClip
, bool bInside
, bool bStroke
);
60 // clip the given polygon against the given range. the resulting polygon will always contain
61 // the inside parts which will always be interpreted as areas. the incoming polygon is expected
62 // to be a simple triangle list. the result is also a simple triangle list.
63 BASEGFX_DLLPUBLIC B2DPolygon
clipTriangleListOnRange( const B2DPolygon
& rCandidate
, const B2DRange
& rRange
);
65 } // end of namespace tools
66 } // end of namespace basegfx
68 #endif /* _BGFX_POLYPOLYGON_B2DPOLYGONCLIPPER_HXX */
70 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */