fdo#74697 Add Bluez 5 support for impress remote.
[LibreOffice.git] / include / drawinglayer / primitive3d / sdrsphereprimitive3d.hxx
blobf611da345bc4b79fce31f6a6c4f199b0b5c4091b
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
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20 #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRSPHEREPRIMITIVE3D_HXX
21 #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRSPHEREPRIMITIVE3D_HXX
23 #include <drawinglayer/drawinglayerdllapi.h>
25 #include <drawinglayer/primitive3d/sdrprimitive3d.hxx>
27 //////////////////////////////////////////////////////////////////////////////
29 namespace drawinglayer
31 namespace primitive3d
33 /** SdrSpherePrimitive3D class
35 This 3D primitive expands the SdrPrimitive3D to a 3D sphere definition.
36 The sphere is implicitely in unit coordinates and the given transformation
37 defines it's geometry in space.
39 class DRAWINGLAYER_DLLPUBLIC SdrSpherePrimitive3D : public SdrPrimitive3D
41 private:
42 /// additional geometry definitions
43 sal_uInt32 mnHorizontalSegments;
44 sal_uInt32 mnVerticalSegments;
46 protected:
47 /// local decomposition.
48 virtual Primitive3DSequence create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
50 public:
51 /// constructor
52 SdrSpherePrimitive3D(
53 const basegfx::B3DHomMatrix& rTransform,
54 const basegfx::B2DVector& rTextureSize,
55 const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute,
56 const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute,
57 sal_uInt32 nHorizontalSegments,
58 sal_uInt32 nVerticalSegments);
60 /// data read access
61 sal_uInt32 getHorizontalSegments() const { return mnHorizontalSegments; }
62 sal_uInt32 getVerticalSegments() const { return mnVerticalSegments; }
64 /// compare operator
65 virtual bool operator==(const BasePrimitive3D& rPrimitive) const;
67 /// get range
68 virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const;
70 /// provide unique ID
71 DeclPrimitive3DIDBlock()
73 } // end of namespace primitive3d
74 } // end of namespace drawinglayer
76 //////////////////////////////////////////////////////////////////////////////
78 #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRSPHEREPRIMITIVE3D_HXX
80 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */