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20 #ifndef _DRAWINGLAYER_PROCESSOR_CANVASPROCESSOR_HXX
21 #define _DRAWINGLAYER_PROCESSOR_CANVASPROCESSOR_HXX
23 #include <drawinglayer/drawinglayerdllapi.h>
25 #include <drawinglayer/processor2d/baseprocessor2d.hxx>
26 #include <basegfx/matrix/b2dhommatrix.hxx>
27 #include <basegfx/color/bcolormodifier.hxx>
28 #include <svtools/optionsdrawinglayer.hxx>
29 #include <com/sun/star/rendering/ViewState.hpp>
30 #include <com/sun/star/rendering/RenderState.hpp>
31 #include <i18nlangtag/lang.h>
32 #include <basegfx/polygon/b2dpolypolygon.hxx>
33 #include <vcl/mapmod.hxx>
35 //////////////////////////////////////////////////////////////////////////////
36 // forward declaration
43 namespace com
{ namespace sun
{ namespace star
{ namespace rendering
{
48 namespace drawinglayer
{ namespace primitive2d
{
49 class MaskPrimitive2D
;
50 class MetafilePrimitive2D
;
51 class TextSimplePortionPrimitive2D
;
52 class BitmapPrimitive2D
;
53 class TransparencePrimitive2D
;
54 class PolygonStrokePrimitive2D
;
55 class FillBitmapPrimitive2D
;
56 class UnifiedTransparencePrimitive2D
;
59 //////////////////////////////////////////////////////////////////////////////
61 namespace drawinglayer
65 /** canvasProcessor2D class
67 A basic implementation of a renderer for com::sun::star::rendering::XCanvas
70 class DRAWINGLAYER_DLLPUBLIC canvasProcessor2D
: public BaseProcessor2D
73 // the (current) destination OutDev and canvas
74 OutputDevice
* mpOutputDevice
;
75 com::sun::star::uno::Reference
< com::sun::star::rendering::XCanvas
> mxCanvas
;
76 com::sun::star::rendering::ViewState maViewState
;
77 com::sun::star::rendering::RenderState maRenderState
;
79 // the modifiedColorPrimitive stack
80 basegfx::BColorModifierStack maBColorModifierStack
;
82 // SvtOptionsDrawinglayer incarnation to react on diverse settings
83 const SvtOptionsDrawinglayer maDrawinglayerOpt
;
85 // the current clipping PolyPolygon from MaskPrimitive2D, always in
87 basegfx::B2DPolyPolygon maClipPolyPolygon
;
89 // determined LanguageType
92 // as tooling, the process() implementation takes over API handling and calls this
93 // virtual render method when the primitive implementation is BasePrimitive2D-based.
94 virtual void processBasePrimitive2D(const primitive2d::BasePrimitive2D
& rCandidate
);
96 // direct primitive renderer support
97 void impRenderMaskPrimitive2D(const primitive2d::MaskPrimitive2D
& rMaskCandidate
);
98 void impRenderMetafilePrimitive2D(const primitive2d::MetafilePrimitive2D
& rMetaCandidate
);
99 void impRenderTextSimplePortionPrimitive2D(const primitive2d::TextSimplePortionPrimitive2D
& rTextCandidate
);
100 void impRenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D
& rBitmapCandidate
);
101 void impRenderTransparencePrimitive2D(const primitive2d::TransparencePrimitive2D
& rTransparenceCandidate
);
102 void impRenderPolygonStrokePrimitive2D(const primitive2d::PolygonStrokePrimitive2D
& rPolygonStrokePrimitive
);
103 void impRenderFillBitmapPrimitive2D(const primitive2d::FillBitmapPrimitive2D
& rFillBitmapPrimitive2D
);
104 void impRenderUnifiedTransparencePrimitive2D(const primitive2d::UnifiedTransparencePrimitive2D
& rUniTransparenceCandidate
);
108 const geometry::ViewInformation2D
& rViewInformation
,
109 OutputDevice
& rOutDev
);
110 virtual ~canvasProcessor2D();
112 // access to Drawinglayer configuration options
113 const SvtOptionsDrawinglayer
& getOptionsDrawinglayer() const { return maDrawinglayerOpt
; }
115 } // end of namespace processor2d
116 } // end of namespace drawinglayer
118 //////////////////////////////////////////////////////////////////////////////
120 #endif //_DRAWINGLAYER_PROCESSOR_CANVASPROCESSOR_HXX
122 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */