1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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19 #ifndef _SVX_NUMITEM_HXX
20 #define _SVX_NUMITEM_HXX
22 #include <tools/link.hxx>
23 #include <tools/string.hxx>
24 #include <svl/poolitem.hxx>
25 #include <editeng/svxenum.hxx>
26 #include <tools/gen.hxx>
27 #include <editeng/numdef.hxx>
28 #include <tools/color.hxx>
29 #include <cppuhelper/weakref.hxx>
30 #include <com/sun/star/lang/Locale.hpp>
31 #include <com/sun/star/uno/Reference.h>
32 #include <com/sun/star/style/NumberingType.hpp>
33 #include <unotools/fontcvt.hxx>
34 #include <editeng/editengdllapi.h>
40 namespace com
{namespace sun
{ namespace star
{
42 class XNumberingFormatter
;
46 // -----------------------------------------------------------------------
47 //Feature-Flags (only sal_uInt16!)
48 #define NUM_CONTINUOUS 0x0001 // consecutive numbers possible?
49 #define NUM_CHAR_TEXT_DISTANCE 0x0002 // Distance Symbol<->Text?
50 #define NUM_CHAR_STYLE 0x0004 // Character styles?
51 #define NUM_BULLET_REL_SIZE 0x0008 // relative bullet size?
52 #define NUM_BULLET_COLOR 0x0010 // Bullet color
53 #define NUM_SYMBOL_ALIGNMENT 0x0040 // alignment to be shown in the options
54 #define NUM_NO_NUMBERS 0x0080 // Numbering are not allowed
55 #define NUM_ENABLE_LINKED_BMP 0x0100 // linked bitmaps are available
56 #define NUM_ENABLE_EMBEDDED_BMP 0x0200 // embedded bitmaps are available
58 #define SVX_NO_NUM 200 // Marker for no numbering
59 #define SVX_NO_NUMLEVEL 0x20
61 #define LINK_TOKEN 0x80 //indicate linked bitmaps - for use in dialog only
62 class EDITENG_DLLPUBLIC SvxNumberType
64 static sal_Int32 nRefCount
;
65 static com::sun::star::uno::Reference
<com::sun::star::text::XNumberingFormatter
> xFormatter
;
68 sal_Bool bShowSymbol
; // Also show Symbol ?
71 explicit SvxNumberType(sal_Int16 nType
= com::sun::star::style::NumberingType::ARABIC
);
72 SvxNumberType(const SvxNumberType
& rType
);
75 String
GetNumStr( sal_uLong nNo
) const;
76 String
GetNumStr( sal_uLong nNo
, const com::sun::star::lang::Locale
& rLocale
) const;
78 void SetNumberingType(sal_Int16 nSet
) {nNumType
= nSet
;}
79 sal_Int16
GetNumberingType() const {return nNumType
;}
81 void SetShowSymbol(sal_Bool bSet
) {bShowSymbol
= bSet
;}
82 sal_Bool
IsShowSymbol()const{return bShowSymbol
;}
84 sal_Bool
IsTxtFmt() const
86 return com::sun::star::style::NumberingType::NUMBER_NONE
!= nNumType
&&
87 com::sun::star::style::NumberingType::CHAR_SPECIAL
!= nNumType
&&
88 com::sun::star::style::NumberingType::BITMAP
!= nNumType
;
92 class EDITENG_DLLPUBLIC SvxNumberFormat
: public SvxNumberType
95 enum SvxNumPositionAndSpaceMode
97 LABEL_WIDTH_AND_POSITION
,
111 SvxAdjust eNumAdjust
;
113 sal_uInt8 nInclUpperLevels
; // Take over numbers from the previous level.
114 sal_uInt16 nStart
; // Start of counting
116 sal_Unicode cBullet
; // Symbol
117 sal_uInt16 nBulletRelSize
; // percentage size of bullets
118 Color nBulletColor
; // Bullet color
120 // mode indicating, if the position and spacing of the list label is
121 // determined by the former attributes (nFirstLineOffset, nAbsLSpace,
122 // nLSpace and nCharTextDistance) called position and spacing via label
123 // width and position (LABEL_WIDTH_AND_POSITION) or by the new attributes
124 // (meLabelFollowedBy, mnListtabPos, mnFirstLineIndent and mnIndentAt)
125 // called position and spacing via label alignment.
126 // Note 1: Attribute <eNumAdjust> is relevant for both modes.
127 // Note 2: The values of the former attributes are treated as 0, if mode
128 // LABEL_ALIGNMENT is active.
129 SvxNumPositionAndSpaceMode mePositionAndSpaceMode
;
131 short nFirstLineOffset
; // First line indent
132 short nAbsLSpace
; // Distance Border<->Number
133 short nLSpace
; // relative to the previous indentation
134 short nCharTextDistance
; // Distance Number<->Text
136 // specifies what follows the list label before the text of the first line
137 // of the list item starts
138 LabelFollowedBy meLabelFollowedBy
;
139 // specifies an additional list tab stop position for meLabelFollowedBy = LISTTAB
141 // specifies the first line indent
142 long mnFirstLineIndent
;
143 // specifies the indent before the text, e.g. in L2R-layout the left margin
146 SvxBrushItem
* pGraphicBrush
;
147 sal_Int16 eVertOrient
; // vertical alignment of a bitmap
149 Size aGraphicSize
; // Always! in 1/100 mm
150 Font
* pBulletFont
; // Pointer to the bullet font
152 String sCharStyleName
; // Character Style
154 DECL_STATIC_LINK( SvxNumberFormat
, GraphicArrived
, void * );
155 virtual void NotifyGraphicArrived();
157 explicit SvxNumberFormat( sal_Int16 nNumberingType
,
158 SvxNumPositionAndSpaceMode ePositionAndSpaceMode
= LABEL_WIDTH_AND_POSITION
);
159 SvxNumberFormat(const SvxNumberFormat
& rFormat
);
160 SvxNumberFormat( SvStream
& rStream
);
162 virtual ~SvxNumberFormat();
164 SvStream
& Store(SvStream
&rStream
, FontToSubsFontConverter pConverter
);
165 SvxNumberFormat
* Create(SvStream
& rStream
);
167 SvxNumberFormat
& operator=( const SvxNumberFormat
& );
168 sal_Bool
operator==( const SvxNumberFormat
& ) const;
169 sal_Bool
operator!=( const SvxNumberFormat
& rFmt
) const {return !(*this == rFmt
);}
171 void SetNumAdjust(SvxAdjust eSet
) {eNumAdjust
= eSet
;}
172 SvxAdjust
GetNumAdjust() const {return eNumAdjust
;}
173 void SetPrefix(const OUString
& rSet
) { sPrefix
= rSet
;}
174 const OUString
& GetPrefix() const { return sPrefix
;}
175 void SetSuffix(const OUString
& rSet
) { sSuffix
= rSet
;}
176 const OUString
& GetSuffix() const { return sSuffix
;}
178 void SetCharFmtName(const String
& rSet
){ sCharStyleName
= rSet
; }
179 virtual const String
& GetCharFmtName()const;
181 void SetBulletFont(const Font
* pFont
);
182 const Font
* GetBulletFont() const {return pBulletFont
;}
183 void SetBulletChar(sal_Unicode cSet
){cBullet
= cSet
;}
184 sal_Unicode
GetBulletChar()const {return cBullet
;}
185 void SetBulletRelSize(sal_uInt16 nSet
) {nBulletRelSize
= nSet
;}
186 sal_uInt16
GetBulletRelSize() const { return nBulletRelSize
;}
187 void SetBulletColor(Color nSet
){nBulletColor
= nSet
;}
188 Color
GetBulletColor()const {return nBulletColor
;}
190 void SetIncludeUpperLevels( sal_uInt8 nSet
) { nInclUpperLevels
= nSet
;}
191 sal_uInt8
GetIncludeUpperLevels()const { return nInclUpperLevels
;}
192 void SetStart(sal_uInt16 nSet
) {nStart
= nSet
;}
193 sal_uInt16
GetStart() const {return nStart
;}
195 virtual void SetGraphicBrush( const SvxBrushItem
* pBrushItem
, const Size
* pSize
= 0, const sal_Int16
* pOrient
= 0);
196 const SvxBrushItem
* GetBrush() const {return pGraphicBrush
;}
197 void SetGraphic( const String
& rName
);
198 virtual void SetVertOrient(sal_Int16 eSet
);
199 virtual sal_Int16
GetVertOrient() const;
200 void SetGraphicSize(const Size
& rSet
) {aGraphicSize
= rSet
;}
201 const Size
& GetGraphicSize() const {return aGraphicSize
;}
203 SvxNumPositionAndSpaceMode
GetPositionAndSpaceMode() const;
204 void SetPositionAndSpaceMode( SvxNumPositionAndSpaceMode ePositionAndSpaceMode
);
206 void SetLSpace(short nSet
) {nLSpace
= nSet
;}
207 short GetLSpace() const;
208 void SetAbsLSpace(short nSet
) {nAbsLSpace
= nSet
;}
209 short GetAbsLSpace() const;
210 void SetFirstLineOffset(short nSet
) { nFirstLineOffset
= nSet
;}
211 short GetFirstLineOffset() const;
212 void SetCharTextDistance(short nSet
) { nCharTextDistance
= nSet
; }
213 short GetCharTextDistance() const;
215 void SetLabelFollowedBy( const LabelFollowedBy eLabelFollowedBy
);
216 LabelFollowedBy
GetLabelFollowedBy() const;
217 void SetListtabPos( const long nListtabPos
);
218 long GetListtabPos() const;
219 void SetFirstLineIndent( const long nFirstLineIndent
);
220 long GetFirstLineIndent() const;
221 void SetIndentAt( const long nIndentAt
);
222 long GetIndentAt() const;
224 static Size
GetGraphicSizeMM100(const Graphic
* pGraphic
);
225 static String
CreateRomanString( sal_uLong nNo
, sal_Bool bUpper
);
230 SVX_RULETYPE_NUMBERING
,
231 SVX_RULETYPE_OUTLINE_NUMBERING
,
232 SVX_RULETYPE_PRESENTATION_NUMBERING
,
236 class EDITENG_DLLPUBLIC SvxNumRule
238 sal_uInt16 nLevelCount
; // Number of supported levels
239 sal_uInt32 nFeatureFlags
; // What is supported?
240 SvxNumRuleType eNumberingType
; // Type of numbering
241 sal_Bool bContinuousNumbering
; // sequential numbering
243 SvxNumberFormat
* aFmts
[SVX_MAX_NUM
];
244 sal_Bool aFmtsSet
[SVX_MAX_NUM
]; // Flags indicating valid levels
246 static sal_Int32 nRefCount
;
247 com::sun::star::lang::Locale aLocale
;
249 SvxNumRule( sal_uLong nFeatures
,
252 SvxNumRuleType eType
= SVX_RULETYPE_NUMBERING
,
253 SvxNumberFormat::SvxNumPositionAndSpaceMode
254 eDefaultNumberFormatPositionAndSpaceMode
255 = SvxNumberFormat::LABEL_WIDTH_AND_POSITION
);
256 SvxNumRule(const SvxNumRule
& rCopy
);
257 SvxNumRule(SvStream
&rStream
);
258 virtual ~SvxNumRule();
260 int operator==( const SvxNumRule
& ) const;
261 int operator!=( const SvxNumRule
& rRule
) const {return !(*this == rRule
);}
263 SvxNumRule
& operator=( const SvxNumRule
& );
265 SvStream
& Store(SvStream
&rStream
);
266 SvxNumRule
* Create(SvStream
&rStream
);
267 const SvxNumberFormat
* Get(sal_uInt16 nLevel
)const;
268 const SvxNumberFormat
& GetLevel(sal_uInt16 nLevel
)const;
269 void SetLevel(sal_uInt16 nLevel
, const SvxNumberFormat
& rFmt
, sal_Bool bIsValid
= sal_True
);
270 void SetLevel(sal_uInt16 nLevel
, const SvxNumberFormat
* pFmt
);
272 sal_Bool
IsContinuousNumbering()const
273 {return bContinuousNumbering
;}
274 void SetContinuousNumbering(sal_Bool bSet
)
275 {bContinuousNumbering
= bSet
;}
277 sal_uInt16
GetLevelCount() const {return nLevelCount
;}
278 sal_Bool
IsFeatureSupported(sal_uInt32 nFeature
) const
279 {return 0 != (nFeatureFlags
& nFeature
);}
280 sal_uInt32
GetFeatureFlags() const {return nFeatureFlags
;}
281 void SetFeatureFlag( sal_uInt32 nFlag
, sal_Bool bSet
= sal_True
) { if(bSet
) nFeatureFlags
|= nFlag
; else nFeatureFlags
&= ~nFlag
; }
283 String
MakeNumString( const SvxNodeNum
&, sal_Bool bInclStrings
= sal_True
) const;
285 SvxNumRuleType
GetNumRuleType() const { return eNumberingType
; }
286 void SetNumRuleType( const SvxNumRuleType
& rType
) { eNumberingType
= rType
; }
288 sal_Bool
UnLinkGraphics();
291 class EDITENG_DLLPUBLIC SvxNumBulletItem
: public SfxPoolItem
293 SvxNumRule
* pNumRule
;
295 explicit SvxNumBulletItem(SvxNumRule
& rRule
);
296 SvxNumBulletItem(SvxNumRule
& rRule
, sal_uInt16 nWhich
);
297 SvxNumBulletItem(const SvxNumBulletItem
& rCopy
);
298 virtual ~SvxNumBulletItem();
300 virtual SfxPoolItem
* Clone( SfxItemPool
*pPool
= 0 ) const;
301 virtual SfxPoolItem
* Create(SvStream
&rStream
, sal_uInt16 nItemVersion
) const;
302 sal_uInt16
GetVersion( sal_uInt16 nFileVersion
) const;
303 virtual SvStream
& Store(SvStream
&rStream
, sal_uInt16 nItemVersion
) const;
304 virtual int operator==( const SfxPoolItem
& ) const;
306 SvxNumRule
* GetNumRule() const {return pNumRule
;}
308 virtual bool QueryValue( com::sun::star::uno::Any
& rVal
, sal_uInt8 nMemberId
= 0 ) const;
309 virtual bool PutValue( const com::sun::star::uno::Any
& rVal
, sal_uInt8 nMemberId
= 0 );
314 sal_uInt16 nLevelVal
[ SVX_MAX_NUM
]; // Numbers of all levels
315 sal_uInt16 nSetValue
; // predetermined number
316 sal_uInt8 nMyLevel
; // Current Level
317 sal_Bool bStartNum
; // Restart numbering
320 explicit inline SvxNodeNum( sal_uInt8 nLevel
= SVX_NO_NUM
, sal_uInt16 nSetVal
= USHRT_MAX
);
321 inline SvxNodeNum
& operator=( const SvxNodeNum
& rCpy
);
323 sal_uInt8
GetLevel() const { return nMyLevel
; }
324 void SetLevel( sal_uInt8 nVal
) { nMyLevel
= nVal
; }
326 sal_Bool
IsStart() const { return bStartNum
; }
327 void SetStart( sal_Bool bFlag
= sal_True
) { bStartNum
= bFlag
; }
329 sal_uInt16
GetSetValue() const { return nSetValue
; }
330 void SetSetValue( sal_uInt16 nVal
) { nSetValue
= nVal
; }
332 const sal_uInt16
* GetLevelVal() const { return nLevelVal
; }
333 sal_uInt16
* GetLevelVal() { return nLevelVal
; }
336 SvxNodeNum::SvxNodeNum( sal_uInt8 nLevel
, sal_uInt16 nSetVal
)
337 : nSetValue( nSetVal
), nMyLevel( nLevel
), bStartNum( sal_False
)
339 memset( nLevelVal
, 0, sizeof( nLevelVal
) );
342 inline SvxNodeNum
& SvxNodeNum::operator=( const SvxNodeNum
& rCpy
)
344 nSetValue
= rCpy
.nSetValue
;
345 nMyLevel
= rCpy
.nMyLevel
;
346 bStartNum
= rCpy
.bStartNum
;
348 memcpy( nLevelVal
, rCpy
.nLevelVal
, sizeof( nLevelVal
) );
352 SvxNumRule
* SvxConvertNumRule( const SvxNumRule
* pRule
, sal_uInt16 nLevel
, SvxNumRuleType eType
);
356 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */