1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #ifndef _SDR_CONTACT_VIEWCONTACTOFPAGEOBJ_HXX
21 #define _SDR_CONTACT_VIEWCONTACTOFPAGEOBJ_HXX
23 #include <svx/sdr/contact/viewcontactofsdrobj.hxx>
24 #include "svx/svxdllapi.h"
26 //////////////////////////////////////////////////////////////////////////////
32 //////////////////////////////////////////////////////////////////////////////
38 class SVX_DLLPUBLIC ViewContactOfPageObj
: public ViewContactOfSdrObj
41 // Create a Object-Specific ViewObjectContact, set ViewContact and
42 // ObjectContact. Always needs to return something.
43 virtual ViewObjectContact
& CreateObjectSpecificViewObjectContact(ObjectContact
& rObjectContact
);
45 // create graphical visualisation data
46 virtual drawinglayer::primitive2d::Primitive2DSequence
createViewIndependentPrimitive2DSequence() const;
48 // basic constructor, used from SdrObject.
49 explicit ViewContactOfPageObj(SdrPageObj
& rPageObj
);
50 virtual ~ViewContactOfPageObj();
52 // #WIP# React on changes of the object of this ViewContact
53 virtual void ActionChanged();
55 // access to SdrObject
56 SdrPageObj
& GetPageObj() const
58 return (SdrPageObj
&)GetSdrObject();
61 } // end of namespace contact
62 } // end of namespace sdr
64 //////////////////////////////////////////////////////////////////////////////
66 #endif //_SDR_CONTACT_VIEWCONTACTOFPAGEOBJ_HXX
68 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */