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20 #ifndef _SDR_OVERLAY_OVERLAYTRIANGLE_HXX
21 #define _SDR_OVERLAY_OVERLAYTRIANGLE_HXX
23 #include <svx/sdr/overlay/overlayobject.hxx>
25 //////////////////////////////////////////////////////////////////////////////
31 class OverlayTriangle
: public OverlayObjectWithBasePosition
34 // second and third position in pixel
35 basegfx::B2DPoint maSecondPosition
;
36 basegfx::B2DPoint maThirdPosition
;
38 // geometry creation for OverlayObject
39 virtual drawinglayer::primitive2d::Primitive2DSequence
createOverlayObjectPrimitive2DSequence();
43 const basegfx::B2DPoint
& rBasePos
,
44 const basegfx::B2DPoint
& rSecondPos
,
45 const basegfx::B2DPoint
& rThirdPos
,
46 Color aTriangleColor
);
47 virtual ~OverlayTriangle();
49 // change second position
50 const basegfx::B2DPoint
& getSecondPosition() const { return maSecondPosition
; }
52 // change third position
53 const basegfx::B2DPoint
& getThirdPosition() const { return maThirdPosition
; }
55 } // end of namespace overlay
56 } // end of namespace sdr
58 //////////////////////////////////////////////////////////////////////////////
60 #endif //_SDR_OVERLAY_OVERLAYTRIANGLE_HXX
62 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */